Filippos Karapetis
a8149227bf
The actors in Nimdok's part of the IHNM demo are shown correctly now
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svn-id: r28758
2007-08-27 14:22:24 +00:00
Filippos Karapetis
b39c4cbdba
Added some skeleton code for the IHNM credits movie. Also, changed the location of the RF_DISABLE_ACTORS is set from loadScene to endScene
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svn-id: r28757
2007-08-27 13:04:35 +00:00
Filippos Karapetis
b9be60c0cd
Updated some comments
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svn-id: r28756
2007-08-27 10:14:13 +00:00
Filippos Karapetis
ef53c924a2
typo
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svn-id: r28755
2007-08-27 10:04:49 +00:00
Filippos Karapetis
1e40450074
Some more test code for dynamically loading the introduction cutaway list
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svn-id: r28754
2007-08-27 10:03:23 +00:00
Filippos Karapetis
4e5d819732
IHNM's ending is shown correctly now (but the credits still aren't). Slight update on the music of chapter 6
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svn-id: r28753
2007-08-27 09:30:23 +00:00
Filippos Karapetis
30148e505d
Compressed digital music in the ITE demo versions is played correctly now
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svn-id: r28752
2007-08-26 19:14:18 +00:00
Filippos Karapetis
3ce737eb2a
Cleanup
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svn-id: r28748
2007-08-26 15:57:30 +00:00
Filippos Karapetis
d282f32604
Cleanup
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svn-id: r28747
2007-08-26 15:08:44 +00:00
Nicola Mettifogo
9c608fcacb
Implemented more opcodes.
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svn-id: r28746
2007-08-26 09:01:19 +00:00
Filippos Karapetis
6358d6bb07
One more place where music for chapter 6 shouldn't be played for now
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svn-id: r28745
2007-08-26 05:03:59 +00:00
Filippos Karapetis
a6048447fc
Don't play a music track when loading a saved game from chapter 6 in IHNM for now either, until the cause for the incorrect music table for that chapter is found
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svn-id: r28744
2007-08-26 03:32:18 +00:00
Filippos Karapetis
c51fb71f05
The music table loaded for chapter 6 (final chapter) in IHNM is problematic, so don't load any music for that chapter until the cause is found
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svn-id: r28743
2007-08-26 03:24:39 +00:00
Filippos Karapetis
5e8a4a1425
The character selection screen shown when all the 5 protagonist chapters are completed is now functional
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svn-id: r28742
2007-08-26 03:22:52 +00:00
Filippos Karapetis
d5e5477737
Updated the parallaction MSVC8 project file for commit #28735
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svn-id: r28741
2007-08-26 01:36:01 +00:00
Filippos Karapetis
f7439d884e
Implemented some differences of IHNM in sfScriptDoAction. Now, some actions on objects (like using the sarcophagus in Ellen's chapter) are done correctly
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svn-id: r28740
2007-08-26 01:29:35 +00:00
Filippos Karapetis
b7f7c8683f
Games saved in the character selection screen should work correctly now
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svn-id: r28739
2007-08-26 00:45:07 +00:00
Filippos Karapetis
40ec12f64e
Added a temporary workaround for an issue with animations
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svn-id: r28738
2007-08-25 23:46:04 +00:00
Filippos Karapetis
8493c06d1d
Always reset an animation when it's done playing
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svn-id: r28737
2007-08-25 23:29:53 +00:00
Filippos Karapetis
7534944c83
Removed the showactors flag and substituted it with RF_DISABLE_ACTORS
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svn-id: r28736
2007-08-25 23:19:55 +00:00
Nicola Mettifogo
6928087999
Added implementation for most parser and exec opcodes in BRA.
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svn-id: r28735
2007-08-25 20:37:41 +00:00
Nicola Mettifogo
39e4a9b180
Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes.
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svn-id: r28734
2007-08-25 20:34:10 +00:00
Filippos Karapetis
9f8b0884fa
Fixed a regression
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svn-id: r28733
2007-08-25 19:59:07 +00:00
Filippos Karapetis
71ce45faa0
Reset the protagonist's portrait when a chapter ends
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svn-id: r28732
2007-08-25 19:33:25 +00:00
Filippos Karapetis
30a82f1879
When sfMainMode is set, overwrite the stored panel mode
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svn-id: r28731
2007-08-25 19:21:43 +00:00
Filippos Karapetis
79eb157fef
The palette is set correctly now when chapter points change and a cutaway is up
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svn-id: r28730
2007-08-25 18:24:32 +00:00
Nicola Mettifogo
f6322b698e
Fix build.
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svn-id: r28729
2007-08-25 17:20:58 +00:00
Filippos Karapetis
3d823b250b
Properly limit the save title size in IHNM
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svn-id: r28728
2007-08-25 17:10:31 +00:00
Nicola Mettifogo
8f2e600601
Merged most parser contexts into a single structure, added some new fields to support BRA.
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svn-id: r28727
2007-08-25 16:45:06 +00:00
Filippos Karapetis
c6292050a5
Only close patch files for ITE, not IHNM
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svn-id: r28726
2007-08-25 16:44:44 +00:00
Filippos Karapetis
57ee1e15be
Stop showing actors before a scene's background is shown. Removed a relevant hack
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svn-id: r28725
2007-08-25 16:02:48 +00:00
Filippos Karapetis
5ec8ee1907
Added skeleton code for kActorEvent
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svn-id: r28724
2007-08-25 16:01:42 +00:00
Filippos Karapetis
4afe739687
The intro of IHNM is shown correctly now
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svn-id: r28723
2007-08-25 16:00:50 +00:00
Filippos Karapetis
433105141b
Some more fixes to Gfx::palFade. Benny's nightfall scene is shown correctly now
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svn-id: r28722
2007-08-25 13:13:03 +00:00
Filippos Karapetis
05ba86577e
Added a note on mouse right button action for IHNM
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svn-id: r28721
2007-08-25 13:01:22 +00:00
Filippos Karapetis
b68f2532c5
Converse arrows scroll the conversation options correctly now
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svn-id: r28720
2007-08-25 12:49:03 +00:00
Filippos Karapetis
41ee693710
Inventory arrows scroll the inventory correctly now
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svn-id: r28719
2007-08-25 12:38:35 +00:00
Nicola Mettifogo
1e8ebaa7bd
Cleanup script routines.
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svn-id: r28718
2007-08-25 11:45:05 +00:00
Filippos Karapetis
487f22d8c3
Updated the parallaction MSVC8 project file for commit #28711
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svn-id: r28717
2007-08-25 11:40:59 +00:00
Johannes Schickel
9dba16022e
Fixes end scene in Kyrandia 1 Macintosh.
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svn-id: r28716
2007-08-25 08:19:54 +00:00
Johannes Schickel
50d0b8501f
- reformatting AdvancedDetector engines (looks like what the gob engine uses now)
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- add entry for Kyrandia 1 Mac
svn-id: r28715
2007-08-25 08:02:15 +00:00
Paul Gilbert
ca96ba431c
Completed the restart/restore dialog screen and functionality
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svn-id: r28714
2007-08-25 06:08:02 +00:00
Paul Gilbert
5fd1bf64f2
Bugfix to prevent animations nuking the GUI element palette entries
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svn-id: r28713
2007-08-25 06:06:18 +00:00
Paul Gilbert
234c2a5770
Fixed up several sound system script methods
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svn-id: r28712
2007-08-25 06:03:24 +00:00
Nicola Mettifogo
37cdd1c69a
First step in restructuring engine code:
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- code has been consolidated in fewer files
- new table-driven parsers/execution
- some functions has been pushed down the engine hierarchy
- Parallaction_br now inherits from Parallaction_ns
svn-id: r28711
2007-08-24 20:14:51 +00:00
Filippos Karapetis
2bfc4466df
Some more fixes to Gfx::palFade
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svn-id: r28710
2007-08-24 15:32:05 +00:00
Filippos Karapetis
e156f0ff87
The frame count needs to be updated for cutaways without an animation bit as well. Removed a hack for the nightfall scene in Benny's chapter
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svn-id: r28709
2007-08-24 13:40:03 +00:00
Filippos Karapetis
3a761c8acd
Oops, fixed a regression introduced with the latest code cleanup
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svn-id: r28708
2007-08-24 12:43:56 +00:00
Filippos Karapetis
84d2dda5ed
Code cleanup for the IHNM demo
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svn-id: r28707
2007-08-24 12:05:05 +00:00
Filippos Karapetis
ef7c66893a
Updated some comments
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svn-id: r28706
2007-08-24 11:44:18 +00:00