Commit Graph
86814 Commits
Author SHA1 Message Date
Paul Gilbert b2e97060ad Initial sound implementation
svn-id: r28917
2007-09-16 04:06:49 +00:00
Paul Gilbert 041bb546c6 Bugfix to keep language strings in memory across restarts
svn-id: r28916
2007-09-16 04:05:56 +00:00
Paul Gilbert f1e9fa1f5e Tweaked animation frame delay to better match original game
svn-id: r28915
2007-09-16 04:04:49 +00:00
Paul Gilbert a19f337a0c Changed ManagedList to make it more thread safe
svn-id: r28914
2007-09-16 04:03:50 +00:00
Filippos Karapetis bd454d0c79 Fixed regression with save games that have an inset and an outset scene
svn-id: r28913
2007-09-16 03:20:10 +00:00
Filippos Karapetis ec4503efde Don't draw the scene background when actors are disabled
svn-id: r28912
2007-09-16 01:38:23 +00:00
Filippos Karapetis 0bb109d59d Stop the intro music after the intro in ITE/IHNM is finished
svn-id: r28911
2007-09-15 16:54:22 +00:00
Filippos Karapetis ac0bae3b30 Updated the SAGA MSVC8 project file for the last commit
svn-id: r28909
2007-09-15 15:04:34 +00:00
Filippos Karapetis 22ce3aa9e1 Slight cleanup of the actor class: moved all of the actor walk code in a new file and removed many unneeded includes
svn-id: r28908
2007-09-15 15:02:40 +00:00
Johannes Schickel fd6ca3b7ac - added PC-98 platform entry
- added Kyrandia 1 PC-98 detection entries

svn-id: r28907
2007-09-15 14:53:21 +00:00
Filippos Karapetis e065980581 The sales info video for the IHNM demo is now shown when quitting the demo
svn-id: r28906
2007-09-15 12:57:11 +00:00
Nicola Mettifogo c22784449f Fixed BRA parser table for scripts.
svn-id: r28905
2007-09-15 12:16:43 +00:00
Filippos Karapetis 5fa2b1a3c5 Palette fade in when a cutaway starts in IHNM is working now. Also, the fade mode is properly set in all cases where palette fadeout is used. Some code formatting
svn-id: r28904
2007-09-15 12:09:56 +00:00
Filippos Karapetis fef707a2dd The right button verb in IHNM will no longer be invalid for some hitzones (e.g. "Quit game the door")
svn-id: r28903
2007-09-15 03:08:58 +00:00
Filippos Karapetis 1fa1b64984 Some more opcode simplifications
svn-id: r28902
2007-09-14 12:49:09 +00:00
Filippos Karapetis c84ff65720 Removed the RF_PLACARD flag. Also, simplified sfPlaceActor and removed a non needed check
svn-id: r28901
2007-09-14 12:42:47 +00:00
Paweł Kołodziejski 5f1232a744 update project file
svn-id: r28900
2007-09-14 05:45:50 +00:00
Filippos Karapetis 9d85371aa0 Cleanup and simplification of several of the script opcodes used in ITE and IHNM
svn-id: r28899
2007-09-13 17:55:00 +00:00
Filippos Karapetis afb3c693be Added debug commands for the global flags in IHNM
svn-id: r28898
2007-09-13 15:49:40 +00:00
Filippos Karapetis 84393ab95e The early ITE demos were not interactive
svn-id: r28897
2007-09-13 11:21:23 +00:00
Matthew Hoops 8158f3f353 cleanup the intro of Winnie
svn-id: r28896
2007-09-12 22:17:08 +00:00
Matthew Hoops f4414ac084 remove the rest of the PreAGI loader
svn-id: r28895
2007-09-11 21:39:16 +00:00
Matthew Hoops be013e6c45 fix regression: free the picture data after decoding a PreAGI picture
svn-id: r28894
2007-09-11 20:17:36 +00:00
Matthew Hoops c1c7b5f563 PreAGI does not need an AGI resource loader, as it only needs to load pictures and doesn't use directories. So, this allows Winnie to decode pictures without using the loader
svn-id: r28893
2007-09-11 20:09:39 +00:00
Eugene Sandulenko 35d6862117 Remove/clarify several FIXMEs
svn-id: r28892
2007-09-11 15:49:19 +00:00
Filippos Karapetis 541b68e0e4 Removed an obsolete FIXME. The code in that part matches the original, so there doesn't seem to be any obvious reason for that FIXME
svn-id: r28891
2007-09-11 11:10:23 +00:00
Max Horn 4cc9d17c34 Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME comments; and some other related cleanup
svn-id: r28890
2007-09-11 09:20:39 +00:00
Max Horn 4a4fc235f2 Change SAGA engine to properly use KeyState structs for handling keyboard input
svn-id: r28889
2007-09-11 09:19:23 +00:00
Paweł Kołodziejski 669309776a fixes after merges, more will come
svn-id: r28888
2007-09-10 16:03:12 +00:00
Max Horn 4a302b25ad Lots of source code formatting corrections
svn-id: r28887
2007-09-10 13:17:20 +00:00
Max Horn 6419311a2e Added some comments
svn-id: r28886
2007-09-10 13:16:06 +00:00
Max Horn a8767a421d Fix compilation / warnings
svn-id: r28885
2007-09-10 13:15:40 +00:00
Filippos Karapetis 2b643875ae Some updates for the BCG Disney logo in Mickey
svn-id: r28884
2007-09-09 23:14:29 +00:00
Filippos Karapetis a86ad9688a It's now possible to move around in Winnie using the mouse, by clicking on the appropriate direction (north, south, east or west)
svn-id: r28883
2007-09-09 23:13:35 +00:00
Filippos Karapetis c5989f098d Mouse is working now in Winnie. Click to move functionality still not completed, though
svn-id: r28882
2007-09-09 15:33:00 +00:00
Filippos Karapetis 25cea17c0b Silence some MSVC8 warnings
svn-id: r28881
2007-09-09 15:28:26 +00:00
Max Horn efbef7880b Fixed code formatting (hanging braces); added static/const keywords to data tables; merged Hotspot::doLookAt and doLookThrough code
svn-id: r28880
2007-09-08 11:18:35 +00:00
Max Horn 127900b33c Fixed various warnings
svn-id: r28879
2007-09-08 11:17:13 +00:00
Max Horn 97ca535b78 Fixed various warnings, and added some serious FIXMEs
svn-id: r28878
2007-09-08 11:16:40 +00:00
Max Horn 0cccbb29d6 Some cleanup (yay for whomever had the brilliant idea to let SVN work over HTTPS and hence through proxies&firewalls :)
svn-id: r28877
2007-09-08 11:15:27 +00:00
Matthew Hoops 89bbbe53ac wind and owl's help works in Winnie
svn-id: r28876
2007-09-07 20:47:31 +00:00
Matthew Hoops a3422785c1 saving and loading games now works in Winnie
svn-id: r28875
2007-09-07 20:30:10 +00:00
Matthew Hoops 50c05eab6d objects now work in Winnie
svn-id: r28874
2007-09-07 20:09:00 +00:00
Filippos Karapetis ff52e39620 Some updates on the mouse cursor in Winnie: the mouse cursor is shown now, and it changes when it hovers over the screen edges, but mouse clicking is still not functioning correctly
svn-id: r28873
2007-09-07 16:22:31 +00:00
Matthew Hoops ae0ff88bda enable inventory in Winnie
svn-id: r28872
2007-09-06 23:45:32 +00:00
Matthew Hoops 4a467ee492 This fixes images in Winnie (for me at least)
svn-id: r28871
2007-09-06 23:32:08 +00:00
Filippos Karapetis 9db43997f7 Temporary workaround for crashes occurring in Winnie when a room's picture resource is unloaded
svn-id: r28870
2007-09-06 22:13:33 +00:00
Filippos Karapetis 6964db4592 Some updates for decoding Disney's BCG logo in Mickey
svn-id: r28869
2007-09-06 21:58:57 +00:00
Matthew Hoops 843c35f3a4 room strings now work in Winnie
svn-id: r28868
2007-09-06 21:48:33 +00:00
Matthew Hoops 898043d967 Winnie now enters the main loop and allows for movement (via the menu)
svn-id: r28867
2007-09-06 20:51:40 +00:00