Commit Graph
86814 Commits
Author SHA1 Message Date
Paul Gilbert 106b7eb839 Fix load offset for straw fire, and added proper cross-language handling of initial talks to strangers
svn-id: r29137
2007-09-30 10:53:40 +00:00
Paul Gilbert b7c7623930 Added cross-language handling for the top menu
svn-id: r29136
2007-09-30 10:51:33 +00:00
Max Horn 182eef40da Remove target 'tools' from the deps of target 'all'
svn-id: r29135
2007-09-30 10:36:27 +00:00
Filippos Karapetis 939948766b Fixed bug #1804805 - "IHNM: crash/glitch with italian fan patch"
Added the Italian fan translation of IHNM, created a workaround for invalid string data in the Italian fan translation and added some hard coded strings which are changed in the original game executable with the Italian fan translation patch

svn-id: r29134
2007-09-30 01:29:12 +00:00
Gregory Montoir 7ca277d252 don't update the screen directly after a gamestate load ; keychars and room background are now redrawn on the same frame (bug #1751226)
svn-id: r29133
2007-09-29 19:14:38 +00:00
Gregory Montoir bdffcca128 workaround for original game glitch (bug #1751170)
svn-id: r29132
2007-09-29 19:13:04 +00:00
Johannes Schickel 94cd7dd04a Added a hack for the tools to allow building on MinGW with SDL backend. (see bug #1800764 "TOOLS: MinGW tools building broken")
svn-id: r29131
2007-09-29 11:40:31 +00:00
Max Horn 41fb38e05e Fix bug #1803020: Oddity in Makefile.common
svn-id: r29130
2007-09-29 11:20:07 +00:00
Torbjörn Andersson 44746d74a4 When skipping the IHNM intro, skip all the way to the character selection
screen.

svn-id: r29129
2007-09-29 06:26:22 +00:00
Torbjörn Andersson bccf69bfe1 As far as I can tell, there's no point in setting sceneSkipTarget to true here.
There are no other scenes before it.

svn-id: r29128
2007-09-29 06:19:02 +00:00
Torbjörn Andersson 74ce7c620b Allow the user to change scalers, fullscreen mode, etc. without terminating the
IHNM intro. In other words, don't terminate the intro just because the user
presses a modifier key. The original didn't either.

svn-id: r29127
2007-09-29 05:46:57 +00:00
Lars Persson 387f8345cd Updated version number in installation files
svn-id: r29126
2007-09-28 21:30:05 +00:00
Lars Persson d61d9c432a sadfUpdated version number in installation files
svn-id: r29125
2007-09-28 21:29:06 +00:00
Lars Persson 7751ad5f4b Updated README for some small build details
svn-id: r29124
2007-09-28 21:03:45 +00:00
Lars Persson b011f533f4 Added support for Drascula and new system files
svn-id: r29123
2007-09-28 20:57:04 +00:00
Lars Persson a5e8e7ff8b Updated with Drascula and new ARM asm opts.
svn-id: r29122
2007-09-28 20:55:43 +00:00
Lars Persson 2ca3d105f3 Updated actions (compared with PocketPC)
svn-id: r29121
2007-09-28 20:54:58 +00:00
Lars Persson 7b3fe1d12f Updated include order and H file naming
svn-id: r29120
2007-09-28 20:54:11 +00:00
Lars Persson c6905d56a9 Don't include windows.h for Symbian emulator builds
svn-id: r29119
2007-09-28 20:41:22 +00:00
Lars Persson cd3e35103c Symbian OS does not have ELOOP defined as an error, so #ifdef around those two cases.
svn-id: r29118
2007-09-28 20:36:54 +00:00
Robin Watts 9262b47dd2 Add PALMOS sections to ARM rate conversion sound code to preserve r10
for calls back into C/C++. 

svn-id: r29117
2007-09-28 09:38:08 +00:00
Paul Gilbert f490db074b Fix to correctly reset action sequence list between languages
svn-id: r29116
2007-09-28 07:58:11 +00:00
Paul Gilbert ef30bc06f6 Bugfix to extract correct hotspot offsets list for Italian version
svn-id: r29115
2007-09-28 07:57:09 +00:00
Paul Gilbert c5edcaa2ef Wrapped access to the playing sounds list in a mutex
svn-id: r29114
2007-09-28 07:55:02 +00:00
Gregory Montoir 61a642b1cc fixed savepath files listing under win32
svn-id: r29113
2007-09-27 20:39:06 +00:00
Gregory Montoir d8831b44da simplified touche savegame listing
svn-id: r29112
2007-09-27 20:38:23 +00:00
Gregory Montoir c1eacc0357 simplified queen savegame listing (removed marks array etc.)
svn-id: r29111
2007-09-27 20:38:04 +00:00
Lars Persson 885b16f2f0 Key and certificate that is valid for the next 30 years.
svn-id: r29110
2007-09-27 17:27:53 +00:00
Filippos Karapetis 20498f7b1a Updated the MSVC8 touche project file for commit #29108
svn-id: r29109
2007-09-27 15:43:21 +00:00
Gregory Montoir 3d2485ca97 rename ui.cpp to menu.cpp for consistency with other engines
svn-id: r29108
2007-09-26 19:26:12 +00:00
Gregory Montoir 72d0be841f no need to assert here, just don't start playing the stream if read failed
svn-id: r29107
2007-09-26 19:20:59 +00:00
Gregory Montoir 8d84e9add1 add polish version (bug report #1800500)
svn-id: r29106
2007-09-26 19:18:47 +00:00
Robin Watts ca0d93a1d2 Compile fixes for WinCE build
* wince-sdl.h: sdl-common.h is now sdl.h. Also, copied in definition of
      DF_UPDATE_EXPAND_1_PIXEL as this was no longer offered by sdl.h

 * CELauncherDialog.cpp: Updated to use modified FilingSystemNode.

svn-id: r29104
2007-09-26 19:12:17 +00:00
Gregory Montoir af9abde7dd _currentObjectNum should also be set in text only talk mode
svn-id: r29103
2007-09-26 19:11:19 +00:00
Max Horn c89ef6060d Endian fix
svn-id: r29100
2007-09-26 18:23:31 +00:00
Max Horn 7308525489 Some code formatting corrections
svn-id: r29099
2007-09-26 18:17:16 +00:00
Nicola Mettifogo 212d4ed913 Changed InventoryRenderer to draw inventory over a Surface, thus removing useless drawing routines.
svn-id: r29097
2007-09-25 15:58:44 +00:00
Matthew Hoops d5f83fbcde objects now work in Winnie C64
svn-id: r29095
2007-09-24 23:28:23 +00:00
Johannes Schickel a03c829ace - added a new generic debugger command 'facings'
- added a few new kyra2 specific debugger commands

svn-id: r29094
2007-09-24 21:58:11 +00:00
Johannes Schickel d65140d6b5 - reworked input handling
- implement changing movement destination while moving

svn-id: r29093
2007-09-24 20:26:27 +00:00
Johannes Schickel 287bf608d4 Added debugger support for kyra2.
svn-id: r29092
2007-09-24 20:02:08 +00:00
Nicola Mettifogo 8e1e4b9079 Fixed inventory regression introduced with yesterday's commit.
svn-id: r29091
2007-09-24 19:45:18 +00:00
Matthew Hoops 5788598f10 allow Winnie Apple II to start up, however room images are slightly distorted and the intro is not shown; other cleanup
svn-id: r29090
2007-09-24 19:37:57 +00:00
Eugene Sandulenko b508441972 Patch #1800767: "Sort the list of engines"
svn-id: r29089
2007-09-24 17:44:47 +00:00
Johannes Schickel fb912f9539 Silence warnings on 64bit systems.
svn-id: r29088
2007-09-24 17:23:34 +00:00
Johannes Schickel 28ef622faa Silence warning.
svn-id: r29087
2007-09-24 17:15:21 +00:00
Johannes Schickel 88da0d4d00 Silence some warnings.
svn-id: r29086
2007-09-24 17:14:56 +00:00
Sven Hesse e95bc92824 Silenced the compiler warnings
svn-id: r29085
2007-09-24 01:46:45 +00:00
Matthew Hoops e1213945d6 fix regression in the inventory from r28995
svn-id: r29084
2007-09-24 01:46:42 +00:00
Matthew Hoops e37049cd2f ok, really get rid of "object 41" now -- didn't realize that the rnd function in preagi already adds 1... (DrMcCoy: I guess there was an object 42 before as well)
svn-id: r29083
2007-09-24 01:27:22 +00:00