Max Horn
a49a3c6aaa
cleanup
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svn-id: r33135
2008-07-20 16:27:12 +00:00
Stephen Kennedy
4c730401fe
WIP KeymapManager implementation, can only register/unregister keymaps.
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svn-id: r33131
2008-07-20 15:42:52 +00:00
Kostas Nakos
8b5e175af4
workaround for bogus findfirstfile. kyra now starts up correctly
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svn-id: r33120
2008-07-20 11:15:29 +00:00
Max Lingua
8c807529a7
Added "DEPDIR := .deps" in Makefile.ps2
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Thanks Max [the other one] for pointing it out!
svn-id: r33117
2008-07-20 01:44:40 +00:00
Max Lingua
282cb3c0df
1. Re-added "rpckbd" as in 0.11.0
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2. Committed only its source, you will need to do a make inside its folder
before being able to compile our beloved PlayStation2 backend.
Enjoy,
-max
svn-id: r33115
2008-07-20 01:30:47 +00:00
Max Horn
4ab211f673
Removed -Wundef from the default list of compiler flags, and changed PLUGIN_ENABLED_DYNAMIC to not use 'defined()', thus avoiding compiler problems on e.g. BeOS
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svn-id: r33114
2008-07-19 21:42:31 +00:00
Stephen Kennedy
0b8203b0e5
More WIP development of Keymap class
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svn-id: r33113
2008-07-19 19:12:49 +00:00
Vicent Marti
b5081a02ec
Changed drawdata names to a struct.
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Fixed text drawing.
svn-id: r33112
2008-07-19 15:49:08 +00:00
Lars Persson
ec02171268
Enable support to turn off ALL variations. all variation is most often the one used
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svn-id: r33109
2008-07-19 07:44:12 +00:00
Lars Persson
6cff2e8239
eof was not working properly with caching
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svn-id: r33108
2008-07-19 07:08:37 +00:00
Stephen Kennedy
19345b5a62
Keymap class implemented. KeymapManager and Keymapper classes started
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svn-id: r33107
2008-07-19 00:57:37 +00:00
Lars Persson
4657a52b07
Fixed typo in filehandling
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svn-id: r33104
2008-07-18 22:07:52 +00:00
Lars Persson
0f03a7bcd8
Introduced cache for filereading to fix slowness in AGOS among others.
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svn-id: r33099
2008-07-18 20:40:48 +00:00
Lars Persson
7b00db0312
Symbian soundsmixer update. (Compile fix)
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svn-id: r33098
2008-07-18 19:02:40 +00:00
Vicent Marti
cf3832fcce
Background restoration in rendering pipeline. WIP.
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svn-id: r33097
2008-07-18 16:44:42 +00:00
Kari Salminen
8757326b5f
Added savefile position comments to savegame loading routine (Helpful for debugging the formats).
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svn-id: r33096
2008-07-18 14:01:53 +00:00
Paul Gilbert
cb366384f7
In OSystem_SDL::closeMixer moved the call to SDL_CloseAudio to before the deletion of the _mixer variable in to fix an assert that was being generated in OSystem_SDL::mixCallback
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svn-id: r33095
2008-07-18 09:36:49 +00:00
Torbjörn Andersson
702e26965c
Don't crash if you try to use music file #2 as music file #1 . When the music
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wasn't found, it would close the file even if something else was already
playing from it. (Some music is in both files.)
svn-id: r33094
2008-07-18 04:16:00 +00:00
Christopher Page
45d24a58f9
QUEEN sound settings work with the GMM
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svn-id: r33093
2008-07-18 01:46:33 +00:00
Vicent Marti
4645e706a8
Rendering pipeline (almost) fixed. This time for real.
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svn-id: r33092
2008-07-17 21:58:43 +00:00
Christopher Page
437b9ee281
More work with SWORD1 sound settings
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svn-id: r33091
2008-07-17 20:08:59 +00:00
Christopher Page
41d896dc2f
SWORD1 Sound settings work with the GMM
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svn-id: r33090
2008-07-17 17:49:38 +00:00
Max Horn
0f74124d78
Committing PS2 changes on behalf of the other Max ;)
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svn-id: r33089
2008-07-17 15:56:24 +00:00
Vicent Marti
6214815e6e
Finished tabs drawing.
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Added support for dynamic parameters in the Vector Renderer.
svn-id: r33088
2008-07-17 08:36:16 +00:00
Kari Salminen
67bef188d3
Patch #2019455 : Patch for reducing the BSS size of Cine engine.
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svn-id: r33087
2008-07-17 07:13:41 +00:00
Nicola Mettifogo
17d86414cb
Fixed regression bug in dialogue, which de-facto allowed user to skip in-game protection.
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svn-id: r33086
2008-07-17 00:38:11 +00:00
Vicent Marti
14c8d5d6c3
Stroking on tab widgets. Basic support for backcaching.
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svn-id: r33084
2008-07-16 10:48:14 +00:00
Bertrand Augereau
bd17a600dc
Split the drawVertImage function in the agos engine to make it clearer
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and easier to profile
svn-id: r33083
2008-07-16 09:08:44 +00:00
Christopher Page
7f480ac571
Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
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svn-id: r33082
2008-07-16 04:22:56 +00:00
Christopher Page
7ecd54a9da
Reverted some incorrect changes and fixed sound settings issues for LURE. Fixed issues with quitting and calling GMM during intro sequences in LURE. Added a KEYCODE_MAINMENU in common/keyboard.h for the GMM.
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svn-id: r33081
2008-07-15 22:54:39 +00:00
Gregory Montoir
cdade7eff3
fix bug #1876741 : changed .SB playback rate to 11840Hz (matches dos game)
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svn-id: r33079
2008-07-15 20:31:11 +00:00
Gregory Montoir
2bae0df17e
fix bug #1995042 : stop previous sfx playback when starting a new sfx (matches original dos code). Also removed the "sound skipping" hack in final bam scene.
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svn-id: r33078
2008-07-15 20:26:12 +00:00
Christopher Page
00aee7dd73
Reverted an incorrect change to AGI
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svn-id: r33077
2008-07-15 19:35:40 +00:00
Vicent Marti
47119ee8b1
Tab widget / tab drawing for the renderer. Improved text handling.
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svn-id: r33076
2008-07-15 18:53:22 +00:00
Max Horn
943b4c2036
Implemented audio double buffering (for now OSX only)
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svn-id: r33075
2008-07-15 17:13:06 +00:00
Nicola Mettifogo
551f6d71c3
Made frame unpacking buffer dynamic (this frees some BSS space).
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svn-id: r33072
2008-07-15 10:59:58 +00:00
Vicent Marti
b44b37d4ca
More widgets.
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svn-id: r33071
2008-07-15 10:50:31 +00:00
Max Horn
619b45e4d3
config.log and tmp files should be put into the configure (= current) dir, not the source dir
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svn-id: r33070
2008-07-15 10:47:24 +00:00
Kari Salminen
60357650e0
Fix for bug #2016647 (FW: crash with italian amiga version).
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- Consists of a workaround for a script bug that used local
variable 251 when it should've used global variable 251.
- Also added a fix for a crash when failing copy protection
in Amiga or Atari ST versions of Future Wars.
NOTE: That any of the Amiga or Atari ST versions of Future Wars
haven't crashed right in the beginning before seems like plain
luck because accessing local variable 251 is out of bounds!
svn-id: r33068
2008-07-14 23:10:51 +00:00
Christopher Page
ebd3510b72
AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume so that music and sfx are separately controlled via the Options menu
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svn-id: r33065
2008-07-14 22:10:04 +00:00
Willem Jan Palenstijn
ba4ba85124
remove accidentally committed debugging code; fix shadowing warning
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svn-id: r33064
2008-07-14 21:04:42 +00:00
Willem Jan Palenstijn
ff5f3730c5
Don't draw scumm saveload dialog while reflowing layout, as that would use uninitialized values
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svn-id: r33063
2008-07-14 21:00:39 +00:00
Bertrand Augereau
9c91f091ff
Register spilling avoided in AGOS background drawing (and 2x unrolling)
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svn-id: r33062
2008-07-14 20:34:31 +00:00
Max Horn
c25c406c00
cleanup (and test for Marwan's branch.... ;)
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svn-id: r33061
2008-07-14 19:14:26 +00:00
Vicent Marti
d3d34ef295
Popup widget, separator widget.
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svn-id: r33059
2008-07-14 18:42:38 +00:00
Nicola Mettifogo
c48f3ca8d8
Removed all labels from the rendering list to avoid random crashes after introduction is over.
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svn-id: r33058
2008-07-14 13:35:43 +00:00
Paul Gilbert
eaeb1587f4
Fix for missing data in the savegame format that could result in not being able to talk to Goewin in the apothecary after restoring a savegame
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svn-id: r33057
2008-07-14 10:33:57 +00:00
Max Horn
0860df5d0e
Fixed code formatting
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svn-id: r33056
2008-07-14 07:54:18 +00:00
Nicola Mettifogo
d0ae6885ac
Fixed regression in walk code. Now standing frames are correctly selected when the character encounters an unexpected blocking object in his/her path.
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svn-id: r33053
2008-07-14 00:21:05 +00:00
Nicola Mettifogo
7b2645248c
Made sure characters are not removed from the rendering list during switches.
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svn-id: r33052
2008-07-14 00:13:31 +00:00