Denis Kasak
|
1fe88abf6b
|
Added Sprite::draw() method for drawing sprites to a Surface.
svn-id: r41654
|
2009-06-19 00:00:31 +00:00 |
|
Denis Kasak
|
a6355466d0
|
Added Surface class.
svn-id: r41653
|
2009-06-18 23:55:35 +00:00 |
|
Max Horn
|
42de7a1573
|
Patch
svn-id: r41647
|
2009-06-18 22:09:57 +00:00 |
|
Johannes Schickel
|
2e27c7b492
|
Replaced "getRandomNumberSpecial" be RandomSource usage. (This is needed for proper event recording, also the probability for generated numbers is actually nearly the same)
svn-id: r41646
|
2009-06-18 21:47:10 +00:00 |
|
Sven Hesse
|
4562fe248a
|
Removing the useless _vm->_parse->
svn-id: r41645
|
2009-06-18 21:08:51 +00:00 |
|
Andre Heider
|
1772f7d564
|
added pred.dic to DIST_FILES_ENGINEDATA
svn-id: r41644
|
2009-06-18 19:39:12 +00:00 |
|
Oystein Eftevaag
|
224e9840e1
|
Improved the iphone swipe input handling
svn-id: r41641
|
2009-06-18 18:57:17 +00:00 |
|
Andre Heider
|
0324f20e39
|
added DIST_FILES_DOCS to Makefile.common, used by some dist targets now, incl. OSX bundles.
svn-id: r41639
|
2009-06-18 18:40:38 +00:00 |
|
Fabio Battaglia
|
ab3d3ae1cf
|
scumm: added the missing word "version" in a comment
svn-id: r41635
|
2009-06-18 13:50:26 +00:00 |
|
Sven Hesse
|
23f9cc0e4e
|
Oops, forgot again that Fascination needs o1_assign
svn-id: r41634
|
2009-06-18 13:27:48 +00:00 |
|
Sven Hesse
|
d4855ff819
|
Splitting an ADLPlayer and MDYPlayer from the AdLib class
svn-id: r41633
|
2009-06-18 13:27:35 +00:00 |
|
Sven Hesse
|
c9517af76e
|
Replacing some #includes by forward declarations
svn-id: r41632
|
2009-06-18 13:27:14 +00:00 |
|
Paul Gilbert
|
9651257a3e
|
Removed redundant code that isn't used
svn-id: r41630
|
2009-06-18 11:37:45 +00:00 |
|
Jody Northup
|
6f2b46964b
|
Fixed error with non-animated 8-bit GUI cursors being drawn incorrectly in debug console of 16-bit games.
svn-id: r41627
|
2009-06-18 07:31:09 +00:00 |
|
Travis Howell
|
7123fbdd70
|
Merged revisions 41625 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
........
r41625 | Kirben | 2009-06-18 16:18:31 +1000 (Thu, 18 Jun 2009) | 1 line
Correct actor layering method in HE90+ games.
........
svn-id: r41626
|
2009-06-18 07:12:53 +00:00 |
|
Travis Howell
|
5a8f066497
|
Correct actor layering method in HE90+ games.
svn-id: r41625
|
2009-06-18 06:18:31 +00:00 |
|
Travis Howell
|
b8a9823f4e
|
Fix regression in scrolling rooms.
svn-id: r41624
|
2009-06-18 06:10:13 +00:00 |
|
Eugene Sandulenko
|
fbec4434e5
|
Turned constants into enum in order to remove need of prototypes.
svn-id: r41623
|
2009-06-18 05:30:21 +00:00 |
|
Travis Howell
|
68cb22d4a9
|
Fix regression, caused by typo in my last commit.
svn-id: r41621
|
2009-06-18 01:13:42 +00:00 |
|
Denis Kasak
|
0ff3c1945f
|
Changed _screenWidth and _screenHeight from member variables to constants because the screen size doesn't change.
svn-id: r41620
|
2009-06-18 00:33:16 +00:00 |
|
Andre Heider
|
b07a35e5af
|
Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml generation.
svn-id: r41619
|
2009-06-17 23:36:00 +00:00 |
|
Eugene Sandulenko
|
c96ec85dbb
|
Preliminary support for CoCo3 music.
svn-id: r41618
|
2009-06-17 23:16:21 +00:00 |
|
Denis Kasak
|
efef9e4eff
|
Added kNumColours constant and replaced magic numbers with it.
svn-id: r41617
|
2009-06-17 23:11:24 +00:00 |
|
Jordi Vilalta Prat
|
e1c93e7342
|
Groovie: Initial support for 16bit screen surfaces
svn-id: r41615
|
2009-06-17 22:34:44 +00:00 |
|
Denis Kasak
|
1712db9112
|
Added default parameter to Screen::setPaletteEmpty() so it clears all colours by default.
svn-id: r41614
|
2009-06-17 21:29:05 +00:00 |
|
Denis Kasak
|
491800c19a
|
Changed the _font DraciEngine member from a Font instance to a pointer to an instance. This way the default constructor is invoked in DraciEngine::init() and can properly initialize the fonts because the game data paths are set.
svn-id: r41612
|
2009-06-17 21:07:59 +00:00 |
|
Arnaud Boutonné
|
95da9c2761
|
- Modify detection files for Playtoons CK Knights (CK2) as it wasn't making the difference with CK1
- Add Playtoons CK Monsters (CK1)
svn-id: r41611
|
2009-06-17 18:48:41 +00:00 |
|
Denis Kasak
|
17133fdfa0
|
Fixed typo.
svn-id: r41608
|
2009-06-17 14:31:21 +00:00 |
|
Jody Northup
|
a9755e2547
|
Added ENABLE_16BIT to preprocessor defines in gob's msvc8 vcproj. Fixed preprocessor define list formating in msvc8 scumm.vcproj and scummvm.vcproj (mainly so that my tortoiseSVN will no longer mark them as modified)
svn-id: r41607
|
2009-06-17 10:11:47 +00:00 |
|
Jody Northup
|
f55419ee45
|
OSystem_SDL::GetBestFormat will no longer return modes greater than that which hardware supports.
svn-id: r41606
|
2009-06-17 10:03:59 +00:00 |
|
Eugene Sandulenko
|
569fe88041
|
Added prefices to safeguard defines in order to minimize risk of name clash.
svn-id: r41605
|
2009-06-17 05:18:48 +00:00 |
|
Denis Kasak
|
997b37eff1
|
Began work on the Screen class. Modified the demo animation to use the it.
svn-id: r41604
|
2009-06-17 04:48:48 +00:00 |
|
Sven Hesse
|
6c47f9f4f8
|
Changed opcodeGob to be functor-based
svn-id: r41603
|
2009-06-17 04:16:51 +00:00 |
|
Sven Hesse
|
8615c57791
|
Changed opcodeFunc to be functor-based
svn-id: r41602
|
2009-06-17 04:16:21 +00:00 |
|
Sven Hesse
|
25c92dfdef
|
Changed opcodeDraw to be functor-based
svn-id: r41601
|
2009-06-17 04:15:45 +00:00 |
|
Denis Kasak
|
7420c1bfb6
|
Added include guards.
svn-id: r41600
|
2009-06-17 03:14:22 +00:00 |
|
Eugene Sandulenko
|
3bfca53709
|
Disable music for CoCo3 games. It has different format.
svn-id: r41598
|
2009-06-16 21:59:20 +00:00 |
|
Florian Kagerer
|
0b4725d142
|
LOL: implemented options menu (settings aren't saved yet)
svn-id: r41596
|
2009-06-16 21:23:26 +00:00 |
|
Sven Hesse
|
72fedd3eb0
|
Including scummsys.h and forward-declaring GobEngine
svn-id: r41592
|
2009-06-16 20:39:37 +00:00 |
|
Sven Hesse
|
c73f11f0d1
|
Properly initializing _soundMode, for ADLs too
svn-id: r41591
|
2009-06-16 20:15:49 +00:00 |
|
Sven Hesse
|
a2afe557ef
|
Encapsulating the Stack and StackFrame a bit
svn-id: r41590
|
2009-06-16 20:15:19 +00:00 |
|
Sven Hesse
|
1996a8011c
|
Encapsulating stack adjustments
svn-id: r41589
|
2009-06-16 20:14:56 +00:00 |
|
Johannes Schickel
|
4aec580f91
|
Formatting.
svn-id: r41588
|
2009-06-16 19:26:44 +00:00 |
|
Fabio Battaglia
|
b905602b4c
|
tinsel: check only english.txt for DW1 psx version detection, and use recursive "SearchMan.addDirectory()" to obtain subdirs for Discworld PSX datafiles
svn-id: r41587
|
2009-06-16 18:58:21 +00:00 |
|
Torbjörn Andersson
|
78eed8b7c4
|
Fixed warning. (GCC doesn't like commas at the end of an enum list.)
svn-id: r41586
|
2009-06-16 17:52:32 +00:00 |
|
Norbert Lange
|
6126341755
|
changed musictiming again, using a 25/70 seconds as counter.
svn-id: r41585
|
2009-06-16 14:12:53 +00:00 |
|
Arnaud Boutonné
|
975a0d6567
|
MDY/TBR : fix a thing or two. Still far from being OK, but in-game ambiance "music" is (a little) less buggy
svn-id: r41584
|
2009-06-16 12:25:53 +00:00 |
|
Jody Northup
|
db9cfc6f96
|
Corrected oversight in earlier ifdef simplification which leads to compilation failure if ENABLE_16BIT is not defined.
svn-id: r41581
|
2009-06-16 09:15:06 +00:00 |
|
Jody Northup
|
cb56169a27
|
Declared getBestFormat in OSystem base class, and implemented in SDL backend.
svn-id: r41580
|
2009-06-16 09:04:37 +00:00 |
|
Arnaud Boutonné
|
2668ea4694
|
Add MD5 for Playtoons 3 (english)
svn-id: r41579
|
2009-06-16 07:14:07 +00:00 |
|