https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42322 | dreammaster | 2009-07-10 10:49:13 +1000 (Fri, 10 Jul 2009) | 1 line
Changed the status of the Tinsel engine to be enabled by default
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r42328 | sev | 2009-07-10 18:40:44 +1000 (Fri, 10 Jul 2009) | 2 lines
Mention cruise support
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r42345 | thebluegr | 2009-07-11 04:53:40 +1000 (Sat, 11 Jul 2009) | 1 line
Applied patch #2819665 - "SCI: cell palette fix for QfG3/SQ5/etc."
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r42346 | sev | 2009-07-11 05:06:24 +1000 (Sat, 11 Jul 2009) | 2 lines
This is 1.0.0svn
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r42354 | drmccoy | 2009-07-11 07:49:47 +1000 (Sat, 11 Jul 2009) | 1 line
Fixing mismatched delete
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r42355 | drmccoy | 2009-07-11 08:11:36 +1000 (Sat, 11 Jul 2009) | 1 line
Mention the Gob savegame format change and change the version from 0.14.0 to 1.0.0 there too
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r42356 | Hkz | 2009-07-11 08:13:27 +1000 (Sat, 11 Jul 2009) | 1 line
tinsel: proper detection entry for Discworld 1 Italian only CD
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r42357 | wjpalenstijn | 2009-07-11 08:29:25 +1000 (Sat, 11 Jul 2009) | 4 lines
Recreate FSNode after calling checkPath since checkPath may
have created the directory the FSNode points to, invalidating
its cached metadata. In the future, it might be nice to add
a FSNode::rescan() function for this? This fixes#2793187 .
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r42358 | sev | 2009-07-11 08:46:36 +1000 (Sat, 11 Jul 2009) | 5 lines
Restored several files after the version update.
.in files are THE sources, and have to be modified, not the files generated
from them.
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svn-id: r42359
have created the directory the FSNode points to, invalidating
its cached metadata. In the future, it might be nice to add
a FSNode::rescan() function for this? This fixes#2793187 .
svn-id: r42357
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42277 | drmccoy | 2009-07-09 12:54:10 +1000 (Thu, 09 Jul 2009) | 1 line
Giving Font its own real class
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r42278 | dreammaster | 2009-07-09 13:07:30 +1000 (Thu, 09 Jul 2009) | 1 line
Changed the status of the cruise engine to be enabled by default
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r42286 | drmccoy | 2009-07-09 19:39:51 +1000 (Thu, 09 Jul 2009) | 1 line
Warn instead of crash when a video frame part was found although the header says there's no video
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r42287 | thebluegr | 2009-07-09 23:17:46 +1000 (Thu, 09 Jul 2009) | 1 line
Renamed sound/iff.* to sound/iff_sound.* to fix an issue with the upcoming changes to the MSVC project files (sound/iff.* produces iff.obj, which clashes with iff.obj from graphics/iff.*)
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r42288 | thebluegr | 2009-07-10 01:12:35 +1000 (Fri, 10 Jul 2009) | 3 lines
- Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically.
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them
- Simplified the MSVC9 <-> MSVC8 conversion tools a bit
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r42289 | thebluegr | 2009-07-10 01:15:49 +1000 (Fri, 10 Jul 2009) | 1 line
Reverted commit #42257, as the original issue was with the compilation process of MSVC and the ENABLE_* checks work correctly
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r42290 | thebluegr | 2009-07-10 01:17:45 +1000 (Fri, 10 Jul 2009) | 1 line
Added proper safeguards for shorten.*, thereby fixing commit 42259
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r42292 | lordhoto | 2009-07-10 01:32:06 +1000 (Fri, 10 Jul 2009) | 1 line
Cleanup.
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r42293 | lordhoto | 2009-07-10 01:32:25 +1000 (Fri, 10 Jul 2009) | 1 line
Cleanup rollDice (the results of the old and the new function are almost identical).
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r42297 | thebluegr | 2009-07-10 01:46:26 +1000 (Fri, 10 Jul 2009) | 1 line
restAdjust should be a signed integer. Fixes crashes with SCI1 games that take absolute lofs parameters (a regression of commit #42260)
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r42300 | thebluegr | 2009-07-10 01:54:18 +1000 (Fri, 10 Jul 2009) | 1 line
Applied patch #2818845 - "SCI: resource.map detection for SCI1/1.1 fixed", with some slight formatting changes
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r42301 | lordhoto | 2009-07-10 01:59:20 +1000 (Fri, 10 Jul 2009) | 1 line
Fix wrong format arugment.
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r42303 | lordhoto | 2009-07-10 02:16:08 +1000 (Fri, 10 Jul 2009) | 1 line
By comparing the commit log of r42300, it seems that "off" was renamed to "lastDirectoryOffset". I changed the SCI32 specific code to use that now. I can't assure this is anyhow correct, so anyone with knowledge of this code please check it.
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r42305 | lordhoto | 2009-07-10 02:23:22 +1000 (Fri, 10 Jul 2009) | 1 line
Add fixme about SCI32 specific code.
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r42306 | lordhoto | 2009-07-10 02:24:59 +1000 (Fri, 10 Jul 2009) | 1 line
Oops specify the correct revsision number in the fixme.
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svn-id: r42318
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them
- Simplified the MSVC9 <-> MSVC8 conversion tools a bit
svn-id: r42288
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42252 | Kirben | 2009-07-08 11:07:41 +1000 (Wed, 08 Jul 2009) | 1 line
Fix recent regression in vc61().
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r42255 | thebluegr | 2009-07-08 17:09:03 +1000 (Wed, 08 Jul 2009) | 1 line
Synced the MSVC project files of the gob engine
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r42256 | thebluegr | 2009-07-08 17:11:43 +1000 (Wed, 08 Jul 2009) | 1 line
Updated the MSVC project files of the scummvm project (added graphics/sjis.*)
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r42257 | thebluegr | 2009-07-08 17:13:56 +1000 (Wed, 08 Jul 2009) | 1 line
The ENABLE_* flags are only checked for *.cpp files in MSVC, so move the ENABLE_* checks to sjis.cpp to fix compilation under MSVC
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r42258 | thebluegr | 2009-07-08 17:25:09 +1000 (Wed, 08 Jul 2009) | 1 line
Also added the ENABLE_IHNM and ENABLE_SAGA2 preprocessor definitions to the scummvm project files, not only the saga project files
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r42259 | thebluegr | 2009-07-08 17:28:13 +1000 (Wed, 08 Jul 2009) | 1 line
Added guards to only include the Shorten audio code when the SAGA2 code in the SAGA engine is enabled
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r42260 | thebluegr | 2009-07-08 20:25:37 +1000 (Wed, 08 Jul 2009) | 3 lines
Some cleanup for the script debugger code:
- Renamed struct DebugState to ScriptState and r_amp_rest to restAdjust inside EngineState. Changed restAdjust to be a uint16 (actually it is a uint16, but it was being casted back and forth from an unsigned integer, so this clears up its type and size)
- Moved the script state variables from inside the run_vm() into the ScriptState struct, so that they can be accessed by the console commands and the script debugger all the time, and removed the weird isValid code
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r42261 | thebluegr | 2009-07-08 20:35:51 +1000 (Wed, 08 Jul 2009) | 1 line
Fixed saving/loading again (broken with the latest changes for game feature auto-detection)
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r42262 | thebluegr | 2009-07-08 20:44:25 +1000 (Wed, 08 Jul 2009) | 1 line
Only the kernel needs to be initialized before anything else, when saving/loading
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r42263 | thebluegr | 2009-07-08 23:08:51 +1000 (Wed, 08 Jul 2009) | 2 lines
- Moved printObject inside the Console class
- Enabled the parts where disassemble() is called
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r42269 | athrxx | 2009-07-09 06:19:23 +1000 (Thu, 09 Jul 2009) | 1 line
LOL: fix long standing bugs in the battle system (hit chance, damage, etc) by adapting original style random number generator
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r42270 | athrxx | 2009-07-09 06:32:34 +1000 (Thu, 09 Jul 2009) | 1 line
LOL: rename new function in last commit according to LordHoto's suggestion
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r42271 | athrxx | 2009-07-09 07:12:03 +1000 (Thu, 09 Jul 2009) | 1 line
LOL: cleanup
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svn-id: r42275