Commit Graph
180 Commits
Author SHA1 Message Date
Colin Snover 8bf9e620df BUILD: Fix Windows packaging target 2018-08-18 09:28:56 +02:00
Thierry Crozat ade8aadd3c CONFIGURE: Add ogg after libraries that might depend on it in the link command
This will hopefully fix compilation with mingw when using static libraries.
2017-10-02 20:55:51 +01:00
Cameron Cawley 5a11f90ccd CONFIGURE: Add proper detection for libogg 2017-10-02 20:11:04 +01:00
Thierry Crozat 41f32c209b BUILD: Do not link iOS static builds with AudioUnit framework 2017-07-03 18:31:43 +01:00
Thierry Crozat 51f8c458ba BUILD: Fix link errors for scummvm-static on macOS X with fluidsynth 2017-07-02 22:24:05 +01:00
Thierry Crozat b8948c3326 BUILD: Copy wwwroot.zip in POSIX, MacOS X and iOS installation targets 2016-09-05 23:40:00 +01:00
Thierry Crozat a47a9bf5c3 BUILD: Fix creation of MacOS X application bundle when using SDL_net and curl 2016-09-03 23:31:42 +01:00
Kirben ff60ee30ad WIN32: Update build target and installer for SDL2. 2016-08-20 16:45:50 +10:00
Lothar Serra Mari 865143c0ef DOCUMENTATION: Use uppercase filenames for German documentation
The filenames of the German docs now uses uppercase filenames
to match the style of the English documentation.
2016-08-06 08:10:14 +02:00
Matthias Mailänder 1912c55682 BUILD: Install the appdata.xml file. 2016-07-29 22:05:20 +02:00
Matthias Mailänder 67c101a4a2 BUILD: Install the .desktop file. 2016-07-29 22:05:00 +02:00
Eugene Sandulenko 63e55cefd4 WEB: Put Sparkle appcast to a standard place 2016-04-05 15:27:28 +02:00
Eugene Sandulenko 2c58867efe JANITORIAL: Remove trailing spaces 2016-03-27 23:52:21 +02:00
Eugene Sandulenko 5441bb6116 BUILD: Add target for uploading Sparkle appcast 2016-03-27 23:52:21 +02:00
Thierry Crozat 1b42aae040 BUILD: Fix creating OS X application bundle when Sparkle is enabled 2016-03-27 13:06:30 +01:00
Thierry Crozat e917971681 OS X: Clean taskbar code
This involves moving the NSDockTilePlugIn code to backend/taskbar
and fixing style to follow our coding conventions. One make target
was also renamed. All in all there is no change in functionality with this
commit.
2016-03-25 20:26:01 +00:00
Thierry Crozat d519dd8ec3 OS X: Implement a Dock Tile Plugin to display recent games menu in dock
This allows to start a recently played game directly from the dock. The
ScummVM.app application should have been permanently added to the
dock and the menu is only present when ScummVM is not running. The
list of recently played game is written by the taskbar code in ScummVM.
The Dock Tile Plugin only reads that list to populate the menu.
2016-03-25 15:37:13 +00:00
Johannes Schickel f9552863b9 BUILD: Fix static linking for OS X.
Regression from 9ae52541ce.
2016-03-17 15:33:25 +01:00
Thierry Crozat 9ae52541ce BUILD: Add OpenGL framework in static build link command on OS X
This should be provided by sdl-config --static-libs, but when using
SDL2 it is missing for me.
2016-03-13 17:10:58 +00:00
Thierry Crozat 8f0f9daeb7 BUILD: Use xcode-select to determine the path to the Xcode tools on OS X
We hardcoded the path as /Developer/Tools, but that path changed
with more recent versions of Xcode. There is actually a command line
tool to get this path, so use that. But also add an undocumented
configure option to allow specifying the path manually.
2016-03-05 23:08:07 +00:00
Johannes Schickel 6224f97cf0 BUILD: Fix ios7bundle/iphone bundle targets again.
iOS SDKs do not contain a libreadline, thus only link that for Mac OS X.
Regression from: cb5db404c0
2016-01-13 14:53:57 +01:00
Thierry Crozat cb5db404c0 CONFIGURE: Update dependency list for fluidsynth on OS X
Also add missing cc_check_clean after fluid synth check.
2016-01-13 00:24:11 +00:00
Johannes Schickel 7bad8f780e BUILD: Fix iphonebundle/ios7bundle targets when FluidSynth is enabled. 2016-01-12 22:45:41 +01:00
Johannes Schickel 16a43c9ac8 IOS7: Make ios7bundle target work again. 2016-01-10 19:26:33 +01:00
Vincent Bénony ec040cb5d8 OSX: Fixes the Info.plist.in template, and the bundle target 2016-01-06 16:20:31 +01:00
Vincent Bénony 47040db9e9 IOS: Same target for iOS legacy, and iOS 7+ 2016-01-06 16:20:30 +01:00
Vincent Bénony efdb5679ce IOS: Merge branch 'master' into ios-fix 2016-01-06 16:20:23 +01:00
Vincent Bénony 64f50761ec IOS: Merge master 2016-01-06 16:19:03 +01:00
Vincent Bénony cfcd3842ed IOS: Adds iPhone 6/6+ launch screens 2016-01-06 16:17:37 +01:00
Vincent Bénony 5035a6e394 IOS: Recommanded settings for Xcode 7.2 2016-01-06 16:17:36 +01:00
Vincent Bénony cc4ab22239 IOS: Fixes a small issue while compiling iOS 7 bundle 2016-01-06 16:17:35 +01:00
Vincent Bénony dcad83e05b IOS: Fixes compilation under Linux 2016-01-06 16:17:33 +01:00
Vincent Bénony 638dc113f8 IOS: Create two targets for old iPhone (iOS <= 6) and new one (iOS >= 7)
The "iphone" backend is the support for the old iPhones.
The "ios7" backend is for the new iPhones.
2016-01-06 16:17:33 +01:00
Vincent Bénony 64c6f3a37b IOS: Fixes the Info.plist file generation 2016-01-06 16:17:29 +01:00
Thierry Crozat a5695f6bfd OSX: Fix make bundle target when using SDL2 2015-12-23 22:15:11 +00:00
Johannes Schickel b729dbf1bb IPHONE: Remove creation of scummvm-iph5 binary.
This was only required for the old toolchain we do not use anymore.
2015-12-16 00:28:24 +01:00
vanfanel 99739a13fe Merge branch 'master' into dispmanx 2015-11-11 17:56:12 +01:00
vanfanel bf68de9aa7 RASPBERRYPI: Changed the RGB code for the game screen surface and added RaspberryPi information file. 2015-07-20 17:13:19 +02:00
Johannes Schickel b66aaeb905 BUILD: Output working command line for git commit in ideprojects target. 2015-03-05 01:39:48 +01:00
Johannes Schickel 4119ed73dd BUILD: Update ideprojects target to generate MSVC12 project files. 2015-03-05 01:39:39 +01:00
Matthias Mailänder 5b5a2bc7a4 BUILD: Install the theme-able SVG icon
Add missing hicolor SVG icon to install. Retain older pixmaps xpm icon
for now.
2014-10-26 17:20:37 +00:00
Eugene Sandulenko d4c687ddc8 GCW0: Further work on the port 2014-10-26 07:00:36 -04:00
Eugene Sandulenko 9c885719fd GCW0: Initial code for GCW Zero port 2014-10-24 18:20:37 +02:00
D G Turner 469eecb9ee BUILD: Add port specific makefile for AmigaOS4.
This moves the AmigaOS4 specific packaging rules from the global
ports.mk to a port specific makefile in the AmigaOS subdirectory of
the SDL backend (used for AmigaOS).

Previously, port specific makefiles were only used for cross compiling
builds and thus had a single entry in the cross compiling section of
the configure. Since AmigaOS4 is a desktop system supporting native
build, this required a second entry for when the host system is detected
as ppc-amigaos to support native builds.

However, currently this does break packaging of cross compiled builds
for Win32, OSX and Unix when done on AmigaOS4... but this is not likely
and has limited impact. To fix this, default _port_mk lines would need
to be added to the sections of the cross compiling switch for mingw32
etc. to override the AmigaOS4 OS setting of _port_mk.
2014-07-20 04:18:46 +01:00
D G Turner fd89ecdba8 BUILD: Change AmigaOS4 packaging target to "amigaos4dist".
This is a clearer naming, but needs update to buildbot to support.
AmigaOS4 Porter (raziel_) is already aware of this.
2014-07-20 03:24:09 +01:00
D G Turner 5efe1047b1 BUILD: Fix AmigaOS4 build variable naming to be clearer. 2014-07-20 03:22:33 +01:00
Bastien Bouclet bf90ad0467 BUILD: Move the PS3 make targets to a separate file 2014-06-28 17:12:43 +02:00
David Turner cb596113a7 Merge pull request #461 from digitall/vkeybdFix
Add trigger for Virtual Keyboard on long press of Middle Mouse Button
2014-06-28 14:59:08 +01:00
D G Turner c8fc6cad58 PS3: Add "small" virtual keyboard pack to port packaging. 2014-06-25 20:13:01 +01:00
Kirben ac806a1fde BUILD: Theme files are in Windows executable. 2014-06-22 14:16:01 +10:00