Commit Graph
3146 Commits
Author SHA1 Message Date
Eugene Sandulenko 534b4bc2a0 Add Joachim to contributors list for fixind "just" several hundreds of MD5s
and putting all our game-related lists in order.

svn-id: r20058
2006-01-16 13:28:18 +00:00
Oystein Eftevaag ab33f59fe2 Rearranging kyra credits, I put in the wrong alphabetical order last time.
svn-id: r19963
2006-01-10 02:58:08 +00:00
Oystein Eftevaag 6aa6767e22 Adding myself to the Kyra credits
svn-id: r19958
2006-01-09 17:14:31 +00:00
Eugene Sandulenko ea5b469390 Move Sven Hesse to Gob engine section
svn-id: r19934
2006-01-06 15:08:00 +00:00
Eugene Sandulenko 4183bc8c78 Credit Sven for objectizing gob. That was a big amount of work.
svn-id: r19901
2006-01-03 23:53:25 +00:00
Eugene Sandulenko fb751ebe83 Elaborate more about myself in new credits format. I invite others to do that
too as that helps to determine more exactly who has an expert opinion in some
particular area.

svn-id: r19867
2005-12-31 00:14:21 +00:00
Max Horn 0eca2a971f New credits format (DocBook conversion not yet done)
svn-id: r19809
2005-12-19 02:23:01 +00:00
Eugene Sandulenko 32c1ec7312 Credit Chris Gray (hey, khalek) for Win64 builds
svn-id: r19749
2005-12-05 23:10:10 +00:00
Eugene Sandulenko 30a8a4658a Credit Kostas for PPC2002 build
svn-id: r19747
2005-12-05 14:02:06 +00:00
Lars Persson 6ed67205ec 1. New build structure for Symbian builds to allow easier build and project updates
2. Updated framework files for new structure
3. Uncommented Debug statements in vorbis.cpp (Should probably be removed alltogether.
4. Incorporated Sevs code formatting changes in the new Symbian source structure.
5. Removed/Changed EScummVM to ScummVM instead, hopefully most cases covered.
6. Beginning vibration support to be used for Scumm shake effects (Work ongoing by SumthinWicked)
7. Replaced the ScummVM icon for the FavIcon and upscaled the icon to 32x32. I think it looks ok, comments are welcome.
8. Built for S60V1 and UIQ2 targets from the cvs
9. Updated Readme with new build instructions.

Any comments are welcome.  Hopefully the other builds are not affected by this and all Sevs code updates are also incorporated.

svn-id: r19739
2005-12-03 21:29:13 +00:00
Chris Apers 64bfec97d9 Not needed anymore :)
svn-id: r19735
2005-12-03 19:04:33 +00:00
Eugene Sandulenko 85cbb17103 Forgot to mention Jean Marc who designed new cool logo for us.
svn-id: r19580
2005-11-13 03:39:10 +00:00
Eugene Sandulenko e41e31c34f Add our website designer and HTML/CSS coder to list of contributors.
svn-id: r19579
2005-11-13 03:33:20 +00:00
Torbjörn Andersson 87a868eda5 Removed unnecessary space from the SoundFont button's text, to keep it from
being truncated in the small version of the GUI.

svn-id: r19546
2005-11-10 11:56:10 +00:00
Eugene Sandulenko 51fc6b0441 o Sort "special thanks to" crefits section alphabetically.
o Mention that Paul Smedley also makes OS/2 pavkaging.
o Mention lloyd which C64-related contributions we use.

svn-id: r19528
2005-11-09 00:58:19 +00:00
Max Horn ae6fb05c8f Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more consistent with other numerically numbered games (and also internally consistent). Work in progress.
svn-id: r19249
2005-10-23 10:03:28 +00:00
Eugene Sandulenko b36677af71 Update FSF address. Eek. Actually that took place on May 1, 2005
svn-id: r19142
2005-10-18 01:30:26 +00:00
Marcus Comstedt ee15539952 Try do display the virtual keyboard only when a string input widget has focus.
svn-id: r19102
2005-10-15 15:46:12 +00:00
Johannes Schickel 7db5abf7e8 Edited credits files:
- added new engines (Gob + Kyra) to other devs description
	- moved LordHoto to dev team

svn-id: r19033
2005-10-12 16:26:34 +00:00
Eugene Sandulenko 049dd317d7 Patch #1323715 "OS/2 Patches to ScummVM" and credited the author.
svn-id: r19016
2005-10-11 11:27:18 +00:00
Chris Apers 000a3816f8 PalmOS stuff
svn-id: r18978
2005-10-08 22:02:53 +00:00
Chris Apers 3bd243e043 Use font manager
svn-id: r18964
2005-10-08 19:40:47 +00:00
Eugene Sandulenko c33e15e915 Mention ITE and Gob in about dialog. Or should I state publisher (C)
on Goblins which is Sierra Inc.?

svn-id: r18832
2005-09-16 22:18:46 +00:00
Chris Apers da5ec1c1fb PalmOS : ARM optimized blendRect
svn-id: r18749
2005-09-03 16:26:00 +00:00
Chris Apers be9d8951eb Change PalmOS ident
svn-id: r18748
2005-09-03 16:24:58 +00:00
Torbjörn Andersson f14948eec0 Applied my patch #1263153 to work around bug #1243280. It's not an ideal
solution, but should be good enough for 0.8.0 at least.

svn-id: r18709
2005-08-22 17:25:03 +00:00
Torbjörn Andersson 990ad8f210 I forgot there were path buttons in this file. They, too, need to be wider
to avoid truncating the text in the smaller version of the GUI.

svn-id: r18702
2005-08-18 15:21:58 +00:00
Torbjörn Andersson dbd7fdd46b Made the path buttons extra wide so that the text is not truncated in the
smaller version of the GUI.

svn-id: r18701
2005-08-17 20:29:21 +00:00
Gregory Montoir 42d4032b59 committed patch #1255847, thanks Simon Sawatzki.
svn-id: r18653
2005-08-10 18:30:55 +00:00
Eugene Sandulenko 6b4484472b Remove trailing whitespaces.
svn-id: r18604
2005-07-30 21:11:48 +00:00
Torbjörn Andersson 19e118324d Don't count the time it takes to do the blending when timing the slide
action of the console. (I thought I could do this simpler by doing the
blending in open(), but for some reason I couldn't get that to work, and I
would still have had to blend in drawDialog() anyway, so maybe this is for
the best...)

svn-id: r18541
2005-07-14 06:58:06 +00:00
Torbjörn Andersson 983643bc5a Cache the blended background in a surface, so that the blending only needs
to be made once, instead of whenever the console is redrawn. (This is the
same trick as the About dialog uses.)

It should speed up the drawing quite a bit, though it's not particularly
noticeable on the computer I'm using at the moment, so I can't say for
sure.

svn-id: r18540
2005-07-13 14:38:26 +00:00
Lars Persson d4716a1fb5 * Start of generic key configuration support for ScummVM
* Moved KeyConfigDialog, key from WinCE to gui
* Updated wince code to inherit and use new GUI::Keys and launch new dialog
* New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp
* Added new function to SDL\Events that handles key remapping.  LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events
* Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA)
* Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test
* Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly
* Actor.h in Saga now compiles for default VC6 setting.
* Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting.
* Changed order of creation of gamedetector and mainsystem in Main.cpp
* If anything does not compile, or is totally out of order, please revert changes.

svn-id: r18498
2005-07-05 20:22:56 +00:00
Torbjörn Andersson 1d39f986c9 Whitespace changes.
svn-id: r18449
2005-06-24 16:08:31 +00:00
Torbjörn Andersson 7dc3082a35 I don't think we need <ctype.h> here.
svn-id: r18448
2005-06-24 16:05:24 +00:00
Max Horn 8b1d7b9166 When including files from common/, explicitly use the common/ prefix
svn-id: r18444
2005-06-24 15:23:51 +00:00
Max Horn 1c361ee409 Fixed credits order again
svn-id: r18439
2005-06-23 13:55:32 +00:00
Max Horn e4236ba567 Fixed credits order
svn-id: r18436
2005-06-23 13:09:26 +00:00
Lars Persson 1c69696a9a Patches needed to build for SYMBIAN32 WINS/GCC added.
Test built for Symbian and run on P910i without any major problems.
Test built for MSVC6. Changed parts seems to compile ok but there are some problems with MSVC6 and some of the targets which the EPOC build does n't support (KYRA,SAGA).

svn-id: r18430
2005-06-21 22:08:21 +00:00
Max Horn 096e04ef05 Added virtual destructor, to silence a few more GCC 4 warnings
svn-id: r18419
2005-06-20 17:59:00 +00:00
Torbjörn Andersson 63984c3a23 The alternative form of drawString() is no longer needed.
svn-id: r18326
2005-06-03 13:09:24 +00:00
Torbjörn Andersson 41f69db19f Cleanup.
svn-id: r18324
2005-06-03 12:33:03 +00:00
Torbjörn Andersson ec958e975e Cleanup.
svn-id: r18323
2005-06-03 12:21:52 +00:00
Torbjörn Andersson 6ee65dafb9 Cleanup. (I think you can see the pattern here. :-)
svn-id: r18322
2005-06-03 12:18:30 +00:00
Torbjörn Andersson 3772bb9873 Cleanup.
svn-id: r18321
2005-06-03 12:07:53 +00:00
Torbjörn Andersson 6408377337 Cleanup.
svn-id: r18320
2005-06-03 12:00:38 +00:00
Torbjörn Andersson 7dfa96a8b8 Cleanup.
svn-id: r18319
2005-06-03 11:33:15 +00:00
Torbjörn Andersson 36e8989a6e Cleanup
svn-id: r18318
2005-06-03 11:15:03 +00:00
Torbjörn Andersson 14956529f6 Cleanup.
svn-id: r18316
2005-06-03 09:32:58 +00:00
Torbjörn Andersson bf89c8a4b9 The GUI has reached the point where I think it's safe to begin removing the
old auto-scaling hack. Removed wantsScaling(), USE_AUTO_SCALING,
_scaleFactor and _scaleEnable.

Also removed drawBitmap() since we no longer use bitmaps for widget
decorations.

svn-id: r18310
2005-06-02 12:29:01 +00:00