Commit Graph
3146 Commits
Author SHA1 Message Date
Chatziargyriou Eleftheria 4188ba1252 GUI: Add editable path in file browser dialog 2018-08-22 00:39:51 +01:00
Colin Snover b9a649c3e1 GUI: Replace use of strdup with Common::String
strdup is a POSIX API, not an ANSI C API. It is not available with
-std=c++11 on newlib-based systems, and VS 2015 will throw errors
unless it is #defined to alias to _strdup or unless deprecation
warnings are turned off (which is not a good idea in general).
Common::String is a safer and potentially faster (due to small
string optimisation) alternative, so prefer it instead.
2018-08-18 16:30:05 +02:00
Thierry Crozat df236f1b20 I18N: Regenerate translations data file 2018-08-13 05:05:03 +02:00
Thierry Crozat 723dc00d57 I18N: Regenerate translations data file 2018-08-06 05:05:04 +02:00
Thierry Crozat 459f26fcaf I18N: Regenerate translations data file 2018-07-30 05:05:07 +02:00
Thierry Crozat f337c90618 GUI: Fix graphics options visibility depending on supported featuress 2018-07-29 13:57:20 +01:00
Thierry Crozat 7b0402fbb0 GUI: Fix scrollbar bottom arrow being displayed as up arrow after mouse up 2018-07-24 00:27:11 +01:00
Thierry Crozat bd98c6f045 GUI: Handle continous scrolling in ScrollContainer
When keeping the scrollbar up or down arrow pressed in a
ScrollContainer is now scrolls continously, as it was
already doing in the ListWidget.
2018-07-24 00:27:11 +01:00
Thierry Crozat 211ef61fdf GUI: Set ScrollContainer single step to kLineHeight instead of 1 pixel
The single step is the amount of scroll done when clicking once on
the scrollbar up or down arrow. It used to be 1 entry, but for the
ScrollContainer 1 entry is 1 pixel, which was too litle. Now the
single step can be set to a multiple entries.
2018-07-24 00:27:11 +01:00
Thierry Crozat f7a4b74130 GUI: Fix container widgets not receiving events 2018-07-24 00:27:11 +01:00
Bastien Bouclet d2acf0cef1 GUI: Sync the embedded classic theme 2018-07-23 07:39:20 +02:00
Thierry Crozat e1e9d67e60 I18N: Regenerate translations data file 2018-07-23 05:05:03 +02:00
Thierry Crozat 0b6ef93b85 GUI: Use consistent capitalization for options
As discussed on the mailing list we should use title capitalization
only for push buttons and tabs and use sentence capitalization for
everything else.
2018-07-22 21:28:12 +01:00
Thierry Crozat cad1672ee7 GUI: Fix crash when accessing options from GMM 2018-07-22 12:22:01 +01:00
Thierry Crozat 182a87f81c GUI: Use ScrollContainer in graphics tab
This fixes bug #10634 - GUI: Options cutoff for Edit Game when
Graphics mode is x2 or less
2018-07-22 00:01:01 +01:00
Eric Fry dc79026a31 ILLUSIONS: Enable illusions engine by default
Add credits info for illusions engine
2018-07-20 06:43:33 +00:00
Thierry Crozat 4aa8993b0e I18N: Regenerate translations data file 2018-07-16 05:05:04 +02:00
Thierry Crozat 788574e751 GUI: Bump theme version
I meant to, but forgot, to do it when adding the stretch factor
to the Options dialog. Doing it now should prevent from using
older themes that do not have the position for this widget.
2018-07-13 07:58:10 +01:00
David Fioramonti 81e0fa37ff GUI: Show saveload date/time, or playtime even if thumbnail not enabled
Previously, if playtime or date/time support was added it would not be displayed
unless thumbnail support was also valid.

Now they will be shown even if the thumbnail is not valid.

No container is shown if only metainfo support is enabled.
2018-07-09 21:31:23 +01:00
Thierry Crozat b7708299c1 I18N: Regenerate translations data file 2018-07-09 05:05:05 +02:00
Thierry Crozat 89f1b1c96e GUI: Add Stretch Mode selection in Options dialog 2018-07-08 16:54:51 +01:00
Thierry Crozat d3643d3931 I18N: Regenerate translations data file 2018-07-02 05:05:05 +02:00
Bastien Bouclet e26259d758 GUI: Fix null pointer dereference in mass add
When looking for duplicates if the detected game had an unknown platform
or an unknown language, the string for the corresponding code is null,
resulting in a null pointer dereference.
2018-06-30 19:17:41 +02:00
Eugene Sandulenko 2660211fd7 GUI: Added license for M+ fonts (PD) 2018-06-29 13:31:55 +02:00
Eugene Sandulenko 76f11cf025 GUI: Added font, used in Japanese Riven menus 2018-06-29 13:31:55 +02:00
Adrian Frühwirth e86189bd86 GUI: Grey out unlaunchable games in launcher 2018-06-27 22:47:51 +02:00
Thierry Crozat 1a097b1d97 I18N: Regenerate translations data file 2018-06-25 05:05:03 +02:00
Thierry Crozat 0d8ca3aa0d I18N: Regenerate translations data file 2018-06-18 05:05:03 +02:00
Bastien Bouclet ff66a89e14 CREDITS: Add dafioram to the Mohawk section 2018-06-17 09:34:56 +02:00
Thierry Crozat ce586aa95c I18N: Regenerate translations data file 2018-06-11 05:05:05 +02:00
Thierry Crozat 95e1a6b2be I18N: Regenerate translations data file 2018-06-04 05:05:03 +02:00
Thierry Crozat 201b347ebd GUI: Improve layout update for UnknownGameDialog
Previously the dialog was not resized and was just recentered on
the screen when the overlay size changed. Now it is properly
resized as well.
2018-05-28 22:21:10 +01:00
Thierry Crozat 42cd3e9596 GUI: Use ScrollContainerWidget in unknown game dialog
This should fix issues when the text to display in the dialog is
too big to fit on the screen.
2018-05-28 22:21:10 +01:00
Thierry Crozat 44bc04e0d9 GUI: Move UnknownGameDialog to gui 2018-05-28 20:55:00 +01:00
Bastien Bouclet 61f9398b04 Merge pull request #1187 from bgK/detection-refactor-unknown
ENGINES: Return unknown game variants with the list of detected games
2018-05-28 18:43:15 +02:00
Adrian Frühwirth cee4d6b853 JANITORIAL: Fix trailing whitespace 2018-05-24 15:30:55 +02:00
Adrian Frühwirth c7f3416daa JANITORIAL: Remove trailing whitespace 2018-05-20 23:40:20 +02:00
Thierry Crozat 1bfd7352dc I18N: Regenerate translations data file 2018-05-14 05:05:07 +02:00
Bastien Bouclet 90b78c5446 ENGINES: Merge GameDescriptor and DetectedGame 2018-05-10 09:04:23 +02:00
Bastien Bouclet faa2534f46 ENGINES: Factor adding games to ConfMan 2018-05-10 09:04:23 +02:00
Bastien Bouclet 5aff87dc15 ENGINES: Turn GameDescriptor into a simple struct 2018-05-10 09:04:23 +02:00
Bastien Bouclet 8fb149e3c7 ENGINES: Change MetaEngine::findGame to return a plain game descriptor 2018-05-10 09:04:23 +02:00
Bastien Bouclet cf1ebf2951 ENGINES: Add unknown game variants to the game detector results 2018-05-10 09:04:23 +02:00
Bastien Bouclet bdc0db97d5 GUI: Add copy and paste support to the graphical console 2018-05-07 22:42:00 +02:00
Thierry Crozat 16af24c536 I18N: Regenerate translations data file 2018-05-07 05:05:06 +02:00
Adrian Frühwirth 699a73d510 JANITORIAL: Fix whitespace 2018-05-02 12:10:32 +02:00
Bastien Bouclet b97067e0c4 CREDITS: Add Xeen 2018-05-02 08:10:21 +02:00
Bastien Bouclet 7382af32be GUI: Make the tab completion case insensitive in the debug console
It made little sense for the tab-completion to be case sensitive while
command execution itself is case insensitive.
2018-04-30 20:31:44 +02:00
Thierry Crozat 9c0169fe5c I18N: Regenerate translations data file 2018-04-30 05:05:06 +02:00
Lothar Serra Mari 451cf2304f ENGINES: Show the unknown Game dialog only when the detector is launched by the Add Game feature 2018-04-29 21:47:10 +01:00