Commit Graph
67 Commits
Author SHA1 Message Date
Bastien Bouclet faa2534f46 ENGINES: Factor adding games to ConfMan 2018-05-10 09:04:23 +02:00
Thierry Crozat 8b5317e05d GUI: Add possibility to rebuild the launcher dialog 2016-10-30 18:56:35 +00:00
Alexander Tkachev d795c77ef5 GUI: Fix DownloadDialog detection
Now it calls Launcher directly, so it updates games list on success.
2016-08-24 16:07:55 +06:00
Johannes Schickel f5dfe6725a GUI: Make GPL headers consistent in themselves. 2014-02-18 02:39:35 +01:00
Eugene Sandulenko f59512c47e RECORDER: Implement Events Recorder 2013-05-17 00:18:09 +03:00
Eugene Sandulenko d99e855606 LAUNCHER: benefit from PicButton being derivative of Button 2011-10-25 14:56:04 +01:00
Eugene Sandulenko 5b3b73c523 GUI: Added icon to clear button. Reverted PNG support 2011-10-24 05:18:49 +01:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion 9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn c934642bdb COMMON: Move typedef StringList from str.h to new header str-array.h
This removes the dependency on array.h from str.h.
Also, begun migration from the confusing type name "StringList" to
the more appropriate StringArray.

svn-id: r48282
2010-03-18 15:09:24 +00:00
Max Horn 605037342b GUI: Fix some GUI hacks, add some comments, etc.
* Rename LauncherDialog::selectGame() to selectTarget()
* Get rid of the 'temp_selection' ConfMan entry hack
* Add some Doxygen comments
* Turn a printf(...) into a debug(1,...)
* Don't scroll around if 'Mass Add' is cancelled

svn-id: r46380
2009-12-15 08:19:34 +00:00
Eugene Sandulenko eb4f887ec3 Added Clear button for search box. Looks a bit off, but we do not yet have
skinned buttons.

svn-id: r41355
2009-06-07 22:19:48 +00:00
Eugene Sandulenko 5fc047dddf Implement FR#1970293: "LAUNCHER: Add "quick search" input field like in iTunes"
svn-id: r41268
2009-06-06 17:54:08 +00:00
Eugene Sandulenko dcc90445f6 Add to launcher not yet functional search widget.
Make EditableWidget CommandSender

svn-id: r41267
2009-06-06 17:53:25 +00:00
Jordi Vilalta Prat b1999a2a16 Fixed indentation and removed whitespaces at the end of line
svn-id: r35481
2008-12-22 11:22:15 +00:00
Max Horn a39c78a1ba Moved GUI::SaveLoadChooser to its own source file
svn-id: r35002
2008-11-11 12:13:55 +00:00
Filippos Karapetis bf857a73fe Save game descriptions are now set correctly in the GMM save dialog
svn-id: r34965
2008-11-09 17:53:37 +00:00
Johannes Schickel 1512fbd261 Formatting.
svn-id: r34927
2008-11-07 13:20:25 +00:00
Torbjörn Andersson 2d42880ccf Fixed compilation.
svn-id: r34919
2008-11-06 22:00:29 +00:00
Filippos Karapetis 27d1959683 Added some WIP code for the GMM save dialog (still not working correctly)
svn-id: r34918
2008-11-06 20:26:19 +00:00
Max Horn 55c10e0ec6 Patch #2122869: ALL: Common load dialog
svn-id: r34883
2008-11-03 18:32:16 +00:00
Max Horn a6dd4b7d4d Moved base/game.* to engines/game.*
svn-id: r34589
2008-09-17 17:31:29 +00:00
Johannes Schickel ed40e5d374 Committed patch by [md5] from bug tracker item #2100790 "GUI:Clicking "Load" when no games are added triggers a crash".
svn-id: r34530
2008-09-14 18:19:22 +00:00
Johannes Schickel d996b305c5 - Moved delete confirm dialog to SaveLoadChooser, allows the user to check which save he was trying to delete
- Cleaned up the SaveLoadChooser / Launcher code
 -> Should reduce memory usage a little bit

svn-id: r34496
2008-09-11 20:20:02 +00:00
Christopher Page 8bcc4619ec Added a check to make sure there is an active engine available when trying to load a game from the launcher
svn-id: r33652
2008-08-06 01:48:46 +00:00
Christopher Page 1fe2700dab Added support for Savestates to be loaded from the launcher
svn-id: r33461
2008-07-30 21:48:45 +00:00
Max Horn 51835dac6a Include all required header files in launcher.h (should fix compilation problems in WinCE backend)
svn-id: r32141
2008-05-16 09:45:38 +00:00
Max Horn 2243197f50 Changed GUI system to use Common::KeyState state
svn-id: r27786
2007-06-30 12:26:59 +00:00
Max Horn 218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn cfe7ecd6d9 Don't track the modifier state, use the eventmanager instead (this also fixes bug #1657322, GUI: 'Mass Add' button text does not revert after mass add)
svn-id: r26174
2007-03-17 16:05:16 +00:00
Max Horn 94507bb44d Improved 'Mass Detector': Now displays a dialog which displays the scan progress to the user, and can be cancelled (the whole thing still needs to be polished)
svn-id: r25697
2007-02-18 18:23:52 +00:00
Eugene Sandulenko 0d01bdd799 Make Add Button caption react to Shift key.
svn-id: r25373
2007-02-04 02:36:23 +00:00
Max Horn aae330b4c1 Pass objects by (const) ref instead of value; only set game description in the config file if one has been specified
svn-id: r25243
2007-01-28 10:38:23 +00:00
Eugene Sandulenko cd8a5f3a98 First phase of detection-related plugins interface improvements. Now plugins
return StringMap instead of fixed list of parameters. This adds great
flexibility.

Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.

svn-id: r25134
2007-01-20 21:27:57 +00:00
Max Horn d01420c344 Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click 'Add...' button to use at your own risk)
svn-id: r24085
2006-10-02 22:28:02 +00:00
Max Horn 1a10cacfb9 Renamed handleScreenChanged() -> reflowLayout() in the GUI code
svn-id: r23662
2006-08-04 13:55:53 +00:00
Torbjörn Andersson 9ab0c1d915 Clear the active domain when (re)opening the launcher dialog. This fixes bug
#1523050.

svn-id: r23571
2006-07-22 21:23:49 +00:00
Max Horn 6321cfc874 Turned the last remaining few GameDetector methods into static methods
svn-id: r22344
2006-05-04 22:52:18 +00:00
Johannes Schickel 955b53fb88 Fixes bug with wrong colors in the logo after a screen change. (this time it works!)
svn-id: r21984
2006-04-17 18:50:33 +00:00
Johannes Schickel b99632831f This should fix wrong colors of the scummvm logo in the new theme after screen change.
svn-id: r21953
2006-04-16 20:33:52 +00:00
Max Horn b34e207dbb Change CVS keywords to SVN keywords
svn-id: r20518
2006-02-11 10:08:56 +00:00
Eugene Sandulenko ea42bad781 Update copyright notice
svn-id: r20088
2006-01-18 17:39:49 +00:00
Eugene Sandulenko b36677af71 Update FSF address. Eek. Actually that took place on May 1, 2005
svn-id: r19142
2005-10-18 01:30:26 +00:00
Eugene Sandulenko 6b4484472b Remove trailing whitespaces.
svn-id: r18604
2005-07-30 21:11:48 +00:00
Max Horn aea451f092 Reunify DirBrowserDialog and FileBrowserDialog; implemented file browser mode for OSX, too; fixed some memory leaks in the launcher
svn-id: r17639
2005-04-16 17:55:09 +00:00
Torbjörn Andersson 13dc149ded Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.

svn-id: r17512
2005-04-10 14:33:44 +00:00
Max Horn 41b914e773 After adding a new game, select the new entry
svn-id: r16434
2005-01-05 01:42:52 +00:00
Max Horn 47280d9433 Updated copyright
svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn ee3158cb8c Patch #896096 (Restoring last selected game selection) with some personal modifications
svn-id: r15372
2004-10-01 21:12:18 +00:00
Max Horn 407c489cc4 removed obsolete #include's
svn-id: r12729
2004-02-05 11:59:06 +00:00