Eugene Sandulenko
4cce3414b6
BLADERUNNER: Initialize class variables
2018-03-29 00:08:34 +02:00
Strangerke
97bc0392b8
LILLIPUT: Fix name in configure.engine
2018-03-28 23:41:10 +02:00
Adrian Frühwirth
0bf68e9581
TUCKER: Follow code formatting convention for switch statements
2018-03-28 21:40:10 +02:00
Adrian Frühwirth
2b9aa962d9
TUCKER: Check '.' instead of KEYCODE_PERIOD when skipping speech
...
See commit 7cbf5a9289 for more information.
2018-03-28 20:00:42 +02:00
Strangerke
74ce6af22e
LILLIPUT: more renaming and refactoring
2018-03-28 17:36:57 +02:00
Strangerke
96f35b1740
LILLIPUT: Some more renaming, use CLIP in OC_scrollAwayFromCharacter
2018-03-28 17:36:57 +02:00
Strangerke
5bc90c0a4b
LILLIPUT: Some more renaming
2018-03-28 17:36:57 +02:00
Strangerke
fedbb3d7fe
LILLIPUT: Rename some more opcodes
2018-03-28 17:36:57 +02:00
Strangerke
2ea8d71a5a
LILLIPUT: More renaming
2018-03-28 17:36:57 +02:00
Strangerke
81a16b0c8e
LILLIPUT: Some more renaming
2018-03-28 17:36:57 +02:00
Strangerke
37067dd6e9
LILLIPUT: Silent some CppCheck warnings
2018-03-28 17:36:57 +02:00
Strangerke
b17dfaad10
LILLIPUT: More renaming
2018-03-28 17:36:57 +02:00
Strangerke
491dd07e68
LILLUPUT: Add missing kActionType values
2018-03-28 17:36:57 +02:00
Strangerke
bda21673e8
LILLIPUT: More renaming
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
157e69b8b1
LILLIPUT: Sorts SaveStateList instead of file names
...
This ensures that the save files are sorted numerically instead of
'hoping' for it.
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
132fa2fdab
LILLIPUT: Updates savefile pattern for numeric wildcard
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
40dc39d01d
LILLIPUT: Reformats string
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
7abc364a4a
LILLIPUT: Fixes typo
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
1552128291
LILLIPUT: Changes KValueType to kValueType
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
e92e7d5bf6
LILLIPUT: Fixes formatting
2018-03-28 17:36:57 +02:00
Strangerke
616a8291a4
LILLIPUT: Some renaming
2018-03-28 17:36:57 +02:00
Strangerke
d6092b4cbf
LILLIPUT: Fix missing break in getArgumentString
2018-03-28 17:36:57 +02:00
Strangerke
c8495aa457
LILLIPUT: Fix a couple of remaining 'Robin' engine strings
2018-03-28 17:36:57 +02:00
Strangerke
2aa505fcc8
LILLIPUT: Fix bug in OC_scrollViewPort
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
de7c3d345e
LILLIPUT: Marks game as unstable
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
399d1e26cb
LILLIPUT: Fixes rendering by blitting mainSurface to screen
...
Before displayMousePointer() that calls display16x16IndexedBuf() did the
blit and I forgot to add it when removing the custom cursor handling in
38cd5b2ac3.
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
d9aa76796d
LILLIPUT: Adds delay during title screens
...
At least during the title screens when the game is just waiting for
user input it shouldn't use a full CPU core.
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
a5b4be6327
LILLIPUT: Substitues custom cursor handling with CursorMan
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
cf29d9ceec
LILLIPUT: Removes redundant mouse cursor redraws
...
update() and pollEvent() are called multiple times over
the course of one game loop, thus restoreSurfaceUnderMousePointer()
and displayMousePointer() are called multiple times as well. This caused
massive lag and froze the script system when the mouse was moved.
While this commit doesn't fix the cursor flickering, it is now responsive
at all times.
2018-03-28 17:36:57 +02:00
Strangerke
e059e81bab
LILLIPUT: Some renaming, fix a warning
2018-03-28 17:36:57 +02:00
Strangerke
b387257138
LILLIPUT: Some renaming, fix regression in intro introduced in the two previous commits
2018-03-28 17:36:57 +02:00
Strangerke
7554c07be1
LILLIPUT: Some more renaming
2018-03-28 17:36:57 +02:00
Strangerke
ed9daf2ed6
LILLIPUT: Rework _rectXMinMax and _rectYMinMax
2018-03-28 17:36:57 +02:00
Strangerke
4efebbbeee
LILLIPUT: Some more renaming
2018-03-28 17:36:57 +02:00
Strangerke
9f93ceb8aa
LILLIPUT: Fix bug in interface button re-activation
2018-03-28 17:36:57 +02:00
Strangerke
f0abb4f656
LILLIPUT: Some renaming
2018-03-28 17:36:57 +02:00
Strangerke
b2d49cef83
LILLIPUT: More renaming
2018-03-28 17:36:57 +02:00
Strangerke
2832980e92
LILLIPUT: Some more renaming, remove double variable
2018-03-28 17:36:57 +02:00
Strangerke
22b3a24e5f
LILLIPUT: Renaming, fix a bug in OC_checkLastInterfaceHotspotIndexMenu2
2018-03-28 17:36:57 +02:00
Strangerke
d011a68d4f
LILLIPUT: Start reworking _word16EFE
2018-03-28 17:36:57 +02:00
Strangerke
1d897d7be2
LILLIPUT: Fix a couple of errors related to the use of 0xFF instead of -1
2018-03-28 17:36:57 +02:00
Strangerke
f68712fbad
LILLIPUT: Partially fix map closing
2018-03-28 17:36:57 +02:00
Strangerke
98032809dd
LILLIPUT: Some renaming
2018-03-28 17:36:57 +02:00
Strangerke
10edaf6bc4
LILLIPUT: Some renaming, start fixing the map display
2018-03-28 17:36:57 +02:00
Strangerke
7fa6dea355
LILLIPUT: Improve hack in sub16EBC() to avoid checking inactive characters
2018-03-28 17:36:57 +02:00
Strangerke
a1c5e27b77
LILLIPUT: Rename some functions, fix a bug in OC_getComputedVariantSpeech()
2018-03-28 17:36:57 +02:00
Strangerke
802f132f02
LILLIPUT: One more renaming
2018-03-28 17:36:57 +02:00
Strangerke
7e55ed492c
LILLIPUT: Some renaming
2018-03-28 17:36:57 +02:00
Strangerke
e6dce6ed8a
LILLIPUT: Fix name of OC_changeCurrentCharacterSprite in script decompiler
2018-03-28 17:36:57 +02:00
Strangerke
653c27f930
LILLIPUT: Cleanup of previous fix, add TODO comment
2018-03-28 17:36:57 +02:00