Commit Graph
9 Commits
Author SHA1 Message Date
Matthew Hoops 6d55998b40 ZVISION: Make the rest of the controls properly use VideoDecoder timing
The hacky use of getDuration() to retrieve the framerate() is gone

Thanks to md5 for testing (and for filling in a few gaps since I was coding in the blind ;))
2014-12-28 21:27:56 -05:00
Filippos Karapetis 587b1ad69c ZVISION: The fist control is only used in one location 2014-12-28 18:42:18 +02:00
Filippos Karapetis 78b2c87d51 ZVISION: Document some more controls 2014-12-28 15:27:55 +02:00
Filippos Karapetis e5ecd500cf ZVISION: Document some controls that are only used in Zork: Nemesis 2014-12-21 23:33:48 +02:00
Filippos Karapetis 7f61a09478 ZVISION: Make the RLF decoder a subclass of the common video decoder
This way, the redundant MetaAnimation class can now be removed
2014-12-16 01:58:55 +02:00
Filippos Karapetis 2a4a6df5f2 ZVISION: Remove superfluous spacing and reorder some includes 2014-12-03 01:12:35 +02:00
Marisa-Chan 5b352da304 ZVISION: More CamelCase and a bit of comments cleanup 2014-11-20 14:48:24 +06:00
Marisa-Chan e970d121ff ZVISION: Lead code of all controls to the same style 2014-11-12 16:05:48 +06:00
Marisa-Chan bcb1aea0ff ZVISION: FistControl implementation. 2014-09-09 12:34:20 +07:00