Matthew Hoops
6d55998b40
ZVISION: Make the rest of the controls properly use VideoDecoder timing
...
The hacky use of getDuration() to retrieve the framerate() is gone
Thanks to md5 for testing (and for filling in a few gaps since I was coding in the blind ;))
2014-12-28 21:27:56 -05:00
Filippos Karapetis
587b1ad69c
ZVISION: The fist control is only used in one location
2014-12-28 18:42:18 +02:00
Filippos Karapetis
78b2c87d51
ZVISION: Document some more controls
2014-12-28 15:27:55 +02:00
Filippos Karapetis
e5ecd500cf
ZVISION: Document some controls that are only used in Zork: Nemesis
2014-12-21 23:33:48 +02:00
Filippos Karapetis
7f61a09478
ZVISION: Make the RLF decoder a subclass of the common video decoder
...
This way, the redundant MetaAnimation class can now be removed
2014-12-16 01:58:55 +02:00
Filippos Karapetis
2a4a6df5f2
ZVISION: Remove superfluous spacing and reorder some includes
2014-12-03 01:12:35 +02:00
Marisa-Chan
5b352da304
ZVISION: More CamelCase and a bit of comments cleanup
2014-11-20 14:48:24 +06:00
Marisa-Chan
e970d121ff
ZVISION: Lead code of all controls to the same style
2014-11-12 16:05:48 +06:00
Marisa-Chan
bcb1aea0ff
ZVISION: FistControl implementation.
2014-09-09 12:34:20 +07:00