Paul Gilbert
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7b3c10b09c
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XEEN: Implemented Cast Spell dialog
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2015-02-17 21:47:01 -05:00 |
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Paul Gilbert
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c045adae76
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XEEN: Implementing more combat logic
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2015-02-16 19:58:53 -05:00 |
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Paul Gilbert
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30d94950be
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XEEN: Starting of combat UI, moved _combatParty into Combat class
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2015-02-16 14:35:23 -05:00 |
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Paul Gilbert
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e7ffed76b4
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XEEN: Implemented giveCharDamage
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2015-02-16 11:42:29 -05:00 |
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Paul Gilbert
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75a070de17
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XEEN: Implementing combat methods
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2015-02-15 20:47:56 -05:00 |
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Paul Gilbert
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74b4d91f4a
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XEEN: Implemented startFalling
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2015-02-15 14:10:37 -05:00 |
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Paul Gilbert
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6605a0c505
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XEEN: Implemented more code from end of draw3d
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2015-02-15 12:20:44 -05:00 |
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Paul Gilbert
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4953b7954a
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XEEN: Partial implementation of doItemOptions
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2015-02-04 19:18:51 -05:00 |
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Paul Gilbert
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78234db2c0
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XEEN: Add Quick Reference dialog
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2015-02-01 19:04:28 -05:00 |
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Paul Gilbert
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b597d71bcd
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XEEN: Implemented animate3d
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2015-01-22 19:41:55 -05:00 |
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Paul Gilbert
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ce3cb6f1db
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XEEN: Finished setIndoorsMonsters
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2015-01-15 20:39:52 -05:00 |
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Paul Gilbert
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3e7163769d
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XEEN: Beginnings of setIndoorMonsters implementation
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2015-01-15 08:33:43 -05:00 |
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Paul Gilbert
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5f2e145580
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XEEN: Remainder of drawIndoors implemented
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2015-01-14 08:48:16 -05:00 |
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Paul Gilbert
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a856e58ee4
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XEEN: Added Combat class and further map loading sprite setting
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2015-01-13 19:30:03 -05:00 |
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