Tobia Tesan
4e9b113f3f
WINTERMUTE: Add debuggerToString
2016-02-29 11:13:38 +01:00
Tobia Tesan
a4b3131209
WINTERMUTE: Fix order of arguments in sprite rotation
2016-02-23 22:49:40 +01:00
Eugene Sandulenko
385f8358ab
WINTERMUTE: Switch to use of moved to OSystem TransparentSurface
2014-06-15 15:43:18 +03:00
Johannes Schickel
fc5ef58fff
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
Strangerke
81f0a5dc42
WINTERMUTE: Janitorial - Remove trailing spaces
2014-02-16 18:41:25 +01:00
Einar Johan Trøan Sømåen
237d3d86ec
WINTERMUTE: Transfer Char* explicitly when saving/loading.
2013-11-05 13:54:25 +01:00
Einar Johan Trøan Sømåen
d07409def7
WINTERMUTE: Transfer Sint32s explicitly when saving/loading.
2013-11-05 13:48:11 +01:00
Einar Johan Trøan Sømåen
7892188bcf
WINTERMUTE: Transfer Uint32s explicitly when saving/loading.
2013-11-05 13:31:13 +01:00
Einar Johan Trøan Sømåen
d6b9d7de8f
WINTERMUTE: Remove BasePlatform::setRect (replace with member-call)
2013-10-29 02:59:53 +01:00
Einar Johan Trøan Sømåen
efb8031b3c
WINTERMUTE: Remove BasePlatform::isRectEmpty (replace with member-call).
2013-10-29 02:59:53 +01:00
Einar Johan Trøan Sømåen
3fb4183909
WINTERMUTE: Remove BasePlatform::setRectEmpty (replace with member-call)
2013-10-29 02:59:53 +01:00
Einar Johan Trøan Sømåen
95d2ed1a9b
WINTERMUTE: Transfer Rect32s explicitly when saving/loading.
2013-10-29 02:59:52 +01:00
Einar Johan Trøan Sømåen
ee5adb84c5
WINTERMUTE: Transfer bytes explicitly when saving/loading.
2013-10-29 02:59:52 +01:00
Einar Johan Trøan Sømåen
6b4adab654
WINTERMUTE: Transfer booleans explicitly when saving/loading.
2013-10-28 19:19:12 +01:00
Willem Jan Palenstijn
a979072410
WINTERMUTE: Clean up byte/char casts in loading/parsing
2013-10-01 23:20:43 +02:00
Tobia Tesan
2c4d5ae622
WINTERMUTE: Cast rotate in base_sub_frame
2013-09-18 18:19:19 +02:00
Johannes Schickel
1ce54c217a
WINTERMUTE: Fix end of namespace comments.
2013-08-04 00:51:09 +02:00
Tobia Tesan
d2d72c0110
WINTERMUTE: #define to const for TransformStruct defaults
2013-08-01 00:21:25 +02:00
Tobia Tesan
9f97ad6a3e
WINTERMUTE: s/*transform/const &transform/
2013-08-01 00:04:21 +02:00
Tobia Tesan
dafcef5c9f
WINTERMUTE: Replace normalization loop with if() for legibility
2013-08-01 00:03:49 +02:00
Tobia Tesan
1b9967400d
WINTERMUTE: Use constants from transform_tools for consistency
2013-08-01 00:03:48 +02:00
Tobia Tesan
b34d7b7539
WINTERMUTE: *transform as pointer in transform_tools
2013-08-01 00:03:46 +02:00
Tobia Tesan
8bed134ad6
WINTERMUTE: Force angle normalization
...
This fixes the issues in J.U.L.I.A.
2013-08-01 00:02:57 +02:00
Tobia Tesan
66ba2ea455
WINTERMUTE: Refactor some bits to use TransformStruct
2013-07-31 23:52:12 +02:00
Tobia Tesan
3c0089e31e
WINTERMUTE: Introduce TransformTools
2013-07-31 23:47:57 +02:00
Einar Johan Trøan Sømåen
a00c372f9e
WINTERMUTE: Get Renderer from BaseEngine, not BaseGame in BaseClasses.
2013-04-18 12:31:27 +02:00
Einar Johan Trøan Sømåen
8bcaf3e06c
WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.
2013-04-18 12:24:42 +02:00
Einar Johan Trøan Sømåen
769b1084ab
WINTERMUTE: Privatize even more members in BaseGame.
2013-04-17 20:02:08 +02:00
Einar Johan Trøan Sømåen
980dc4a456
WINTERMUTE: Replace all NULLs with nullptr.
2013-01-26 18:07:07 +01:00
Einar Johan Trøan Sømåen
afc21941e3
WINTERMUTE: Make scGetProperty use Common::String& instead of const char*
2012-09-29 00:47:12 +02:00
Einar Johan Trøan Sømåen
03e7bffc77
WINTERMUTE: Privatize variables in BaseRegion and BaseSubFrame
2012-09-28 23:55:41 +02:00
Einar Johan Trøan Sømåen
2a6e551695
WINTERMUTE: Only include base_renderer.h where needed
2012-09-11 02:51:33 +02:00
Willem Jan Palenstijn
b4090ead4d
WINTERMUTE: Convert CRLF to LF
2012-09-04 22:17:23 +02:00
Einar Johan Trøan Sømåen
fed19cb66a
WINTERMUTE: WinterMute -> Wintermute
2012-08-13 03:42:30 +02:00
Einar Johan Trøan Sømåen
4361172444
WINTERMUTE: Redraw ONLY the indicator when saving/loading.
2012-07-30 19:41:44 +02:00
Einar Johan Trøan Sømåen
3a21818001
WINTERMUTE: Make BaseSubFrame load lazily.
2012-07-29 03:41:45 +02:00
Einar Johan Trøan Sømåen
9b5cf8f1ba
WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.
2012-07-29 02:34:44 +02:00
Einar Johan Trøan Sømåen
6dc1e09da9
WINTERMUTE: Replace const char* with const Common::String & in fonts, gfx, particles, sound and files.
2012-07-29 00:27:50 +02:00
Einar Johan Trøan Sømåen
8ed71a99f6
WINTERMUTE: Constructor(args): SuperClass(args) -> Constructor(args) : SuperClass(args)
2012-07-27 19:37:14 +02:00
Einar Johan Trøan Sømåen
ef11f9d0c5
WINTERMUTE: Run Astyle with add-braces to break one-line statements into easier-to-read-code.
2012-07-26 15:59:26 +02:00
Einar Johan Trøan Sømåen
38507fa989
WINTERMUTE: AStyle-formatting.
2012-07-26 04:12:58 +02:00
Einar Johan Trøan Sømåen
1ad859a468
WINTERMUTE: "if(" -> "if ("
2012-07-25 21:21:55 +02:00
Einar Johan Trøan Sømåen
aedb0aea50
WINTERMUTE: Remove dcgf.h from almost all includes.
2012-07-23 03:22:49 +02:00
Einar Johan Trøan Sømåen
448911930d
WINTERMUTE: Remove unused code from platform_osystem.h
2012-07-23 03:10:41 +02:00
Einar Johan Trøan Sømåen
d1f7730ec2
WINTERMUTE: Encapsulate BaseRenderer::_rectList and replace it by Common::Array
2012-07-23 01:30:11 +02:00
Einar Johan Trøan Sømåen
b5a07fef8e
WINTERMUTE: Get rid of the C-prefix for class-definitions.
2012-07-21 21:01:47 +02:00
Einar Johan Trøan Sømåen
5683f07633
WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenames
...
This is mostly a lead-up to namespacing the Ad/Base folders, and then
possibly removing the prefixes from the files, it also has the added
benefit of getting rid of the odd case-typos that makes for issues
on platforms that don't ignore case.
2012-07-21 19:15:33 +02:00