Tobia Tesan
4e9b113f3f
WINTERMUTE: Add debuggerToString
2016-02-29 11:13:38 +01:00
Johannes Schickel
fc5ef58fff
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
Filippos Karapetis
867efd477c
WINTERMUTE: Prevent scripts from setting invalid scroll times
...
Scroll times (ScrollSpeedX, ScrollSpeedY) can't be zero, as this leads
to a division by zero later on. This allows Dreamscape to start and
work properly.
2014-02-11 19:09:39 +02:00
Einar Johan Trøan Sømåen
d07409def7
WINTERMUTE: Transfer Sint32s explicitly when saving/loading.
2013-11-05 13:48:11 +01:00
Einar Johan Trøan Sømåen
7892188bcf
WINTERMUTE: Transfer Uint32s explicitly when saving/loading.
2013-11-05 13:31:13 +01:00
Einar Johan Trøan Sømåen
6b4adab654
WINTERMUTE: Transfer booleans explicitly when saving/loading.
2013-10-28 19:19:12 +01:00
Willem Jan Palenstijn
3384befff7
WINTERMUTE: Add missing break
...
Confirmed by Mnemonic.
2013-10-03 11:14:31 +02:00
Willem Jan Palenstijn
a979072410
WINTERMUTE: Clean up byte/char casts in loading/parsing
2013-10-01 23:20:43 +02:00
Tobia Tesan
2e457d96e8
WINTERMUTE: Make some members of UIObject private
2013-09-21 23:22:16 +02:00
Johannes Schickel
1ce54c217a
WINTERMUTE: Fix end of namespace comments.
2013-08-04 00:51:09 +02:00
Einar Johan Trøan Sømåen
51e17d9f86
WINTERMUTE: Further reduce the amount of int->int32-confusion.
2013-04-20 18:11:47 +02:00
Einar Johan Trøan Sømåen
72d0affe01
WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
2013-04-19 17:17:53 +02:00
Einar Johan Trøan Sømåen
8f25b651e8
WINTERMUTE: Split the timers from BaseGame into a separate class.
2013-04-18 12:10:40 +02:00
Einar Johan Trøan Sømåen
4783d643f6
WINTERMUTE: Constify AdRotLevel
2013-04-18 10:13:02 +02:00
Einar Johan Trøan Sømåen
3597f7596d
WINTERMUTE: Constify _width and _height in BaseRenderer.
2013-04-17 21:21:17 +02:00
Einar Johan Trøan Sømåen
75443da53f
WINTERMUTE: Use strlcpy instead of strcpy in AdScene::loadBuffer()
2013-04-17 17:15:31 +02:00
Einar Johan Trøan Sømåen
167c9f534b
WINTERMUTE: Avoid passing BasePoint by value in Scene::getPath()
2013-04-17 16:47:27 +02:00
Einar Johan Trøan Sømåen
c93a9c4805
WINTERMUTE: Avoid passing BasePoint by-value
2013-04-17 16:45:14 +02:00
Einar Johan Trøan Sømåen
74e32bd332
WINTERMUTE: Privatize a few more members in BaseGame.
2013-02-06 13:40:35 +01:00
Einar Johan Trøan Sømåen
980dc4a456
WINTERMUTE: Replace all NULLs with nullptr.
2013-01-26 18:07:07 +01:00
Einar Johan Trøan Sømåen
798b440256
WINTERMUTE: Replace a few NULLs with nullptr.
2013-01-26 17:36:20 +01:00
Einar Johan Trøan Sømåen
a1a6354687
WINTERMUTE: Don't scroll as fast as the scripts actually ask for.
2013-01-24 16:12:35 +01:00
Einar Johan Trøan Sømåen
e829a57762
WINTERMUTE: Fix scrollspeed (and break character animation the same way WME Lite does)
2013-01-24 15:12:02 +01:00
Einar Johan Trøan Sømåen
c9c90e925a
WINTERMUTE: Privatize members in AdObject.
2012-12-09 18:10:07 +01:00
Einar Johan Trøan Sømåen
233ca0be4a
WINTERMUTE: Privatize members in AdEntity
2012-12-09 12:25:20 +01:00
Einar Johan Trøan Sømåen
32e63091d6
WINTERMUTE: Privatize AdScaleLevel and AdWaypointGroup's members.
2012-12-09 12:18:38 +01:00
Einar Johan Trøan Sømåen
0e93e898c5
WINTERMUTE: Privatize members in AdRegion
2012-12-09 12:13:04 +01:00
Einar Johan Trøan Sømåen
e489b69324
WINTERMUTE: Fix Object-sorting in scenes.
2012-12-09 01:03:36 +01:00
Einar Johan Trøan Sømåen
afc21941e3
WINTERMUTE: Make scGetProperty use Common::String& instead of const char*
2012-09-29 00:47:12 +02:00
Einar Johan Trøan Sømåen
2a6e551695
WINTERMUTE: Only include base_renderer.h where needed
2012-09-11 02:51:33 +02:00
Willem Jan Palenstijn
b4090ead4d
WINTERMUTE: Convert CRLF to LF
2012-09-04 22:17:23 +02:00
Einar Johan Trøan Sømåen
7b17d8060d
WINTERMUTE: Fix various comments.
2012-09-01 14:04:23 +02:00
Einar Johan Trøan Sømåen
4a6c031e31
WINTERMUTE: Fix a regression from the getSize()->size() change.
2012-08-31 21:50:12 +02:00
Einar Johan Trøan Sømåen
313376c329
WINTERMUTE: Fix a warning I missed in the last commit.
2012-08-31 20:00:41 +02:00
Einar Johan Trøan Sømåen
8cf7d765c0
WINTERMUTE: General cleanup
2012-08-31 20:00:40 +02:00
Einar Johan Trøan Sømåen
2fd38f47e0
WINTERMUTE: Replace col_templ's getSize with Common::Array::size()
2012-08-31 19:23:41 +02:00
Einar Johan Trøan Sømåen
3dc5d32e85
WINTERMUTE: Replace qsort with Common::sort
2012-08-31 16:55:17 +02:00
Einar Johan Trøan Sømåen
2039ea6b8d
WINTERMUTE: Fix g++ warnings listed by LordHoto
2012-08-31 14:01:18 +02:00
Einar Johan Trøan Sømåen
fed19cb66a
WINTERMUTE: WinterMute -> Wintermute
2012-08-13 03:42:30 +02:00
Einar Johan Trøan Sømåen
2c44f3f5fa
WINTERMUTE: Make a few noisy warnings into debug-calls.
2012-08-13 01:06:56 +02:00
Einar Johan Trøan Sømåen
9b5cf8f1ba
WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.
2012-07-29 02:34:44 +02:00
Einar Johan Trøan Sømåen
e841bf16d6
WINTERMUTE: Fix a few warnings pointed out by fuzzie.
2012-07-28 23:10:33 +02:00
Einar Johan Trøan Sømåen
8ed71a99f6
WINTERMUTE: Constructor(args): SuperClass(args) -> Constructor(args) : SuperClass(args)
2012-07-27 19:37:14 +02:00
Einar Johan Trøan Sømåen
3a49f2bad4
WINTERMUTE: More variable/function renaming VarName->varName
2012-07-26 22:20:55 +02:00
Einar Johan Trøan Sømåen
4eda234611
WINTERMUTE: Replace BaseArray with a templated subclass of Common::Array.
...
This needs additional cleanup, but compiles and runs at this point.
2012-07-26 19:41:18 +02:00
Einar Johan Trøan Sømåen
ef11f9d0c5
WINTERMUTE: Run Astyle with add-braces to break one-line statements into easier-to-read-code.
2012-07-26 15:59:26 +02:00
Einar Johan Trøan Sømåen
1ad859a468
WINTERMUTE: "if(" -> "if ("
2012-07-25 21:21:55 +02:00
Einar Johan Trøan Sømåen
fa96c9ea18
WINTERMUTE: "delete []" -> "delete[]"
2012-07-25 21:05:03 +02:00
Einar Johan Trøan Sømåen
448911930d
WINTERMUTE: Remove unused code from platform_osystem.h
2012-07-23 03:10:41 +02:00
Einar Johan Trøan Sømåen
8c378f794e
WINTERMUTE: Wrap _name in base_named_object in getters/setters.
2012-07-22 23:17:32 +02:00