Eugene Sandulenko
|
df5fabd887
|
WAGE: Recomputed md5s of rest of the games
|
2016-03-09 21:28:24 +01:00 |
|
Eugene Sandulenko
|
e96800d595
|
WAGE: Recalculate all md5s based on Mac Resource fork. This eliminates 2 duplicates
|
2016-03-09 21:28:24 +01:00 |
|
Eugene Sandulenko
|
0f2e7fcdf0
|
WAGE: Fix gameid for Twisted!
|
2016-03-09 20:18:47 +01:00 |
|
Eugene Sandulenko
|
ee56fb805b
|
WAGE: Skip flood fill in Bitmap when calclating bounds
|
2016-03-09 20:12:34 +01:00 |
|
Eugene Sandulenko
|
ca7720960a
|
WAGE: Attempt to fix bounds calculation
|
2016-03-09 18:56:42 +01:00 |
|
Eugene Sandulenko
|
a378e771c8
|
WAGE: Added alternate versions of Karth of the Jungle
|
2016-03-09 15:47:22 +01:00 |
|
Eugene Sandulenko
|
2408766f2d
|
WAGE: Precalculate design bounds based on real data
|
2016-03-09 15:47:22 +01:00 |
|
Eugene Sandulenko
|
c47122cb63
|
WAGE: More detection entries
|
2016-03-09 15:47:22 +01:00 |
|
Eugene Sandulenko
|
c44a7f6020
|
WAGE: Added Minitorian game detection
|
2016-03-09 15:47:22 +01:00 |
|
Eugene Sandulenko
|
19c9993db9
|
WAGE: Added one more game
|
2016-03-09 15:47:21 +01:00 |
|
Johannes Schickel
|
0b6befdcc5
|
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
_singleid -> _singleId
_gameids -> _gameIds
_guioptions -> _guiOptions
|
2016-03-08 19:01:13 +01:00 |
|
Eugene Sandulenko
|
cf4cea4872
|
WAGE: Added games from Joshua's Worlds 1.0
|
2016-03-07 19:00:38 +01:00 |
|
Eugene Sandulenko
|
fea0fc9ff3
|
WAGE: Use new AD flag for autogenerating targets for fangames
|
2016-03-07 19:00:37 +01:00 |
|
Eugene Sandulenko
|
60f60f87c3
|
WAGE: Added couple more games to detection
|
2016-03-07 19:00:37 +01:00 |
|
Eugene Sandulenko
|
0a189061a4
|
WAGE: Added more games to detection
|
2016-03-07 14:05:24 +01:00 |
|
Eugene Sandulenko
|
a3308ffcc3
|
WAGE: More game detection
|
2016-03-07 14:05:22 +01:00 |
|
Eugene Sandulenko
|
3c2bec3f3a
|
WAGE: Added two more games
|
2016-03-01 12:11:10 +01:00 |
|
Eugene Sandulenko
|
57e1e36867
|
WAGE: Added detection for The Tower
|
2016-03-01 12:11:10 +01:00 |
|
Eugene Sandulenko
|
410eb2912b
|
WAGE: Added detection for 2 more games
|
2016-03-01 12:11:10 +01:00 |
|
Eugene Sandulenko
|
589ffcd3b9
|
WAGE: Added detection for The Phoenix
|
2016-03-01 12:11:09 +01:00 |
|
Eugene Sandulenko
|
f2e2d0f05d
|
WAGE: Fix bufer overrun in bitmap code
|
2016-03-01 12:11:09 +01:00 |
|
Eugene Sandulenko
|
0bf89a0f1e
|
WAGE: Simplified detection entries for fan games
|
2016-03-01 12:11:09 +01:00 |
|
Eugene Sandulenko
|
eb50edb539
|
WAGE: Added detection for Twisted! and Exploration Zeta!
|
2016-03-01 12:11:09 +01:00 |
|
Johannes Schickel
|
2b53a26bb4
|
WAGE: Let listSaves return list sorted on slot numbers.
|
2016-02-25 21:39:45 +01:00 |
|
Eugene Sandulenko
|
eb9c24ac0e
|
WAGE: Added detection for Eidisi I
|
2016-02-25 11:51:22 +01:00 |
|
Eugene Sandulenko
|
1415e620e4
|
WAGE: Implemented cropping in cosole. That fixes crashes in Bug Hunt
|
2016-02-25 11:51:21 +01:00 |
|
Eugene Sandulenko
|
ca4c242b88
|
WAGE: Simplified detection table
|
2016-02-24 20:35:34 +01:00 |
|
Eugene Sandulenko
|
46ca9c2674
|
WAGE: Added detection for Dungeon World II
|
2016-02-24 20:16:59 +01:00 |
|
Eugene Sandulenko
|
8295f7f0ff
|
WAGE: Fixed crash in Double Trouble. Needs more work.
|
2016-02-24 11:35:11 +01:00 |
|
Eugene Sandulenko
|
3cb1877b45
|
WAGE: Added detection for Double Trouble
|
2016-02-24 11:33:31 +01:00 |
|
Eugene Sandulenko
|
23485305fb
|
WAGE: Add detection for Canal District
|
2016-02-24 11:33:31 +01:00 |
|
Filippos Karapetis
|
9cd4769c8a
|
WAGE: Fix compilation with MSVC
Including EventRecorder.h directly in the engine has the odd side
effect of including winnt.h twice
|
2016-02-24 00:10:48 +02:00 |
|
Filippos Karapetis
|
a229edaea8
|
WAGE: Silence false positive MSVC warnings
|
2016-02-24 00:10:48 +02:00 |
|
Eugene Sandulenko
|
64e21078da
|
WAGE: Fix crash when border is off-screen. Bug Hunt was affected.
|
2016-02-23 11:18:44 +01:00 |
|
Eugene Sandulenko
|
d516cac634
|
WAGE: Improved debug output
|
2016-02-23 11:18:44 +01:00 |
|
Eugene Sandulenko
|
a7f560ca61
|
WAGE: Fix assert in string Operand, as it allows TEXT_INPUT as string
|
2016-02-23 11:18:44 +01:00 |
|
Eugene Sandulenko
|
ea0fb987e0
|
WAGE: Fix crashes for poorly initialized objects
|
2016-02-23 11:18:43 +01:00 |
|
Eugene Sandulenko
|
a2553489a6
|
WAGE: Added safeguard checks for operands
|
2016-02-23 11:18:43 +01:00 |
|
Eugene Sandulenko
|
d7b008fa9a
|
WAGE: Added detection for "3rd Floor" and "Bug Hunt"
|
2016-02-23 11:18:43 +01:00 |
|
Eugene Sandulenko
|
23bc6bb846
|
WAGE: Initialize class variables
|
2016-02-22 18:45:58 +01:00 |
|
Eugene Sandulenko
|
dd6119bdad
|
WAGE: Fix buffer overrun
|
2016-02-22 18:45:58 +01:00 |
|
Eugene Sandulenko
|
51dca83011
|
WAGE: Safety check on parsing main game file
|
2016-02-18 10:30:34 +01:00 |
|
Eugene Sandulenko
|
c3bae66b56
|
WAGE: Plug memory leak
|
2016-02-18 10:30:34 +01:00 |
|
Eugene Sandulenko
|
b01fb9f3f3
|
WAGE: Plug memory leak
|
2016-02-18 10:30:34 +01:00 |
|
Eugene Sandulenko
|
a2dcddc06d
|
WAGE: Safer string concatenation
|
2016-02-18 10:30:34 +01:00 |
|
Eugene Sandulenko
|
ab9e2fdca3
|
WAGE: Initialize class variables
|
2016-02-18 10:30:18 +01:00 |
|
Eugene Sandulenko
|
7bbe1a94c1
|
WAGE: Implement sound decoder
|
2016-02-16 21:41:41 +01:00 |
|
Eugene Sandulenko
|
57449d32d4
|
WAGE: Moved Sound class definition to sound.h
|
2016-02-16 21:41:41 +01:00 |
|
Eugene Sandulenko
|
a1e5c5a8cc
|
WAGE: Moved sound code stubs to sound.cpp
|
2016-02-16 21:41:41 +01:00 |
|
Eugene Sandulenko
|
bd7ef4143d
|
WAGE: Enable required menu items to allow game restart
|
2016-02-16 11:32:48 +01:00 |
|