Commit Graph
720 Commits
Author SHA1 Message Date
Eugene Sandulenko df5fabd887 WAGE: Recomputed md5s of rest of the games 2016-03-09 21:28:24 +01:00
Eugene Sandulenko e96800d595 WAGE: Recalculate all md5s based on Mac Resource fork. This eliminates 2 duplicates 2016-03-09 21:28:24 +01:00
Eugene Sandulenko 0f2e7fcdf0 WAGE: Fix gameid for Twisted! 2016-03-09 20:18:47 +01:00
Eugene Sandulenko ee56fb805b WAGE: Skip flood fill in Bitmap when calclating bounds 2016-03-09 20:12:34 +01:00
Eugene Sandulenko ca7720960a WAGE: Attempt to fix bounds calculation 2016-03-09 18:56:42 +01:00
Eugene Sandulenko a378e771c8 WAGE: Added alternate versions of Karth of the Jungle 2016-03-09 15:47:22 +01:00
Eugene Sandulenko 2408766f2d WAGE: Precalculate design bounds based on real data 2016-03-09 15:47:22 +01:00
Eugene Sandulenko c47122cb63 WAGE: More detection entries 2016-03-09 15:47:22 +01:00
Eugene Sandulenko c44a7f6020 WAGE: Added Minitorian game detection 2016-03-09 15:47:22 +01:00
Eugene Sandulenko 19c9993db9 WAGE: Added one more game 2016-03-09 15:47:21 +01:00
Johannes Schickel 0b6befdcc5 ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
_singleid   -> _singleId
_gameids    -> _gameIds
_guioptions -> _guiOptions
2016-03-08 19:01:13 +01:00
Eugene Sandulenko cf4cea4872 WAGE: Added games from Joshua's Worlds 1.0 2016-03-07 19:00:38 +01:00
Eugene Sandulenko fea0fc9ff3 WAGE: Use new AD flag for autogenerating targets for fangames 2016-03-07 19:00:37 +01:00
Eugene Sandulenko 60f60f87c3 WAGE: Added couple more games to detection 2016-03-07 19:00:37 +01:00
Eugene Sandulenko 0a189061a4 WAGE: Added more games to detection 2016-03-07 14:05:24 +01:00
Eugene Sandulenko a3308ffcc3 WAGE: More game detection 2016-03-07 14:05:22 +01:00
Eugene Sandulenko 3c2bec3f3a WAGE: Added two more games 2016-03-01 12:11:10 +01:00
Eugene Sandulenko 57e1e36867 WAGE: Added detection for The Tower 2016-03-01 12:11:10 +01:00
Eugene Sandulenko 410eb2912b WAGE: Added detection for 2 more games 2016-03-01 12:11:10 +01:00
Eugene Sandulenko 589ffcd3b9 WAGE: Added detection for The Phoenix 2016-03-01 12:11:09 +01:00
Eugene Sandulenko f2e2d0f05d WAGE: Fix bufer overrun in bitmap code 2016-03-01 12:11:09 +01:00
Eugene Sandulenko 0bf89a0f1e WAGE: Simplified detection entries for fan games 2016-03-01 12:11:09 +01:00
Eugene Sandulenko eb50edb539 WAGE: Added detection for Twisted! and Exploration Zeta! 2016-03-01 12:11:09 +01:00
Johannes Schickel 2b53a26bb4 WAGE: Let listSaves return list sorted on slot numbers. 2016-02-25 21:39:45 +01:00
Eugene Sandulenko eb9c24ac0e WAGE: Added detection for Eidisi I 2016-02-25 11:51:22 +01:00
Eugene Sandulenko 1415e620e4 WAGE: Implemented cropping in cosole. That fixes crashes in Bug Hunt 2016-02-25 11:51:21 +01:00
Eugene Sandulenko ca4c242b88 WAGE: Simplified detection table 2016-02-24 20:35:34 +01:00
Eugene Sandulenko 46ca9c2674 WAGE: Added detection for Dungeon World II 2016-02-24 20:16:59 +01:00
Eugene Sandulenko 8295f7f0ff WAGE: Fixed crash in Double Trouble. Needs more work. 2016-02-24 11:35:11 +01:00
Eugene Sandulenko 3cb1877b45 WAGE: Added detection for Double Trouble 2016-02-24 11:33:31 +01:00
Eugene Sandulenko 23485305fb WAGE: Add detection for Canal District 2016-02-24 11:33:31 +01:00
Filippos Karapetis 9cd4769c8a WAGE: Fix compilation with MSVC
Including EventRecorder.h directly in the engine has the odd side
effect of including winnt.h twice
2016-02-24 00:10:48 +02:00
Filippos Karapetis a229edaea8 WAGE: Silence false positive MSVC warnings 2016-02-24 00:10:48 +02:00
Eugene Sandulenko 64e21078da WAGE: Fix crash when border is off-screen. Bug Hunt was affected. 2016-02-23 11:18:44 +01:00
Eugene Sandulenko d516cac634 WAGE: Improved debug output 2016-02-23 11:18:44 +01:00
Eugene Sandulenko a7f560ca61 WAGE: Fix assert in string Operand, as it allows TEXT_INPUT as string 2016-02-23 11:18:44 +01:00
Eugene Sandulenko ea0fb987e0 WAGE: Fix crashes for poorly initialized objects 2016-02-23 11:18:43 +01:00
Eugene Sandulenko a2553489a6 WAGE: Added safeguard checks for operands 2016-02-23 11:18:43 +01:00
Eugene Sandulenko d7b008fa9a WAGE: Added detection for "3rd Floor" and "Bug Hunt" 2016-02-23 11:18:43 +01:00
Eugene Sandulenko 23bc6bb846 WAGE: Initialize class variables 2016-02-22 18:45:58 +01:00
Eugene Sandulenko dd6119bdad WAGE: Fix buffer overrun 2016-02-22 18:45:58 +01:00
Eugene Sandulenko 51dca83011 WAGE: Safety check on parsing main game file 2016-02-18 10:30:34 +01:00
Eugene Sandulenko c3bae66b56 WAGE: Plug memory leak 2016-02-18 10:30:34 +01:00
Eugene Sandulenko b01fb9f3f3 WAGE: Plug memory leak 2016-02-18 10:30:34 +01:00
Eugene Sandulenko a2dcddc06d WAGE: Safer string concatenation 2016-02-18 10:30:34 +01:00
Eugene Sandulenko ab9e2fdca3 WAGE: Initialize class variables 2016-02-18 10:30:18 +01:00
Eugene Sandulenko 7bbe1a94c1 WAGE: Implement sound decoder 2016-02-16 21:41:41 +01:00
Eugene Sandulenko 57449d32d4 WAGE: Moved Sound class definition to sound.h 2016-02-16 21:41:41 +01:00
Eugene Sandulenko a1e5c5a8cc WAGE: Moved sound code stubs to sound.cpp 2016-02-16 21:41:41 +01:00
Eugene Sandulenko bd7ef4143d WAGE: Enable required menu items to allow game restart 2016-02-16 11:32:48 +01:00