Eugene Sandulenko
|
07642d291e
|
WAGE: Fix scene randomization
|
2016-01-07 00:42:57 +01:00 |
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Eugene Sandulenko
|
6b428f211c
|
WAGE: Fix numerpous memory leaks
|
2016-01-07 00:26:12 +01:00 |
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Eugene Sandulenko
|
28a02b8200
|
WAGE: Fixed couple of memory leaks
|
2016-01-07 00:13:21 +01:00 |
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Eugene Sandulenko
|
777536d203
|
WAGE: Add last line from scene description
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2016-01-07 00:12:43 +01:00 |
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Eugene Sandulenko
|
b9c256587b
|
WAGE: Warning fixws
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2016-01-07 00:02:00 +01:00 |
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Eugene Sandulenko
|
f9ea23f6a5
|
WAGE: More leak plugging
|
2016-01-06 23:58:37 +01:00 |
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Eugene Sandulenko
|
ac6e5cc48a
|
WAGE: Fix warning
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2016-01-06 23:52:39 +01:00 |
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Eugene Sandulenko
|
71f41f9ff8
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WAGE: Plug another leak
|
2016-01-06 23:52:16 +01:00 |
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Eugene Sandulenko
|
f67b43eec8
|
WAGE: Fix unsigned/signed comparison
|
2016-01-06 23:49:57 +01:00 |
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Eugene Sandulenko
|
4a9bb72cd8
|
WAGE: Plug memory leak
|
2016-01-06 23:48:04 +01:00 |
|
Eugene Sandulenko
|
4ba3da8b9b
|
WAGE: Plug memory leak
|
2016-01-06 23:40:59 +01:00 |
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Eugene Sandulenko
|
ac0be3401c
|
WAGE: Clean up world on exit
|
2016-01-06 23:40:59 +01:00 |
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Eugene Sandulenko
|
fdfb4eedcd
|
WAGE: More warning fixes
|
2016-01-06 23:39:35 +01:00 |
|
Eugene Sandulenko
|
b28dc762df
|
WAGE: Fix warnings
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2016-01-06 23:19:51 +01:00 |
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Eugene Sandulenko
|
af691d9959
|
WAGE: Fix crash with empty input
|
2016-01-06 23:17:21 +01:00 |
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Eugene Sandulenko
|
550d393341
|
WAGE: Fix crash
|
2016-01-06 23:07:04 +01:00 |
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Eugene Sandulenko
|
1f9e724a53
|
WAGE: Added detection for "Queen Quest"
|
2016-01-06 00:53:55 +01:00 |
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Eugene Sandulenko
|
5d715e178a
|
WAGE: Added detection for "Escape from School!"
|
2016-01-06 00:41:02 +01:00 |
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Eugene Sandulenko
|
57372c7375
|
WAGE: Fix console clearing
|
2016-01-05 19:31:25 +01:00 |
|
Eugene Sandulenko
|
8763ca4841
|
WAGE: Fix scene transitions
|
2016-01-05 19:31:08 +01:00 |
|
Eugene Sandulenko
|
05ffd45360
|
WAGE: Remove debug output
|
2016-01-05 19:04:09 +01:00 |
|
Eugene Sandulenko
|
ca7470b697
|
WAGE: Fix bitmap drawing by implementing flood fill algorithm
|
2016-01-05 19:02:33 +01:00 |
|
Eugene Sandulenko
|
bc8b63cfb4
|
WAGE: Full redraw on scene change
|
2016-01-04 23:46:31 +01:00 |
|
Eugene Sandulenko
|
2ec86f1381
|
WAGE: Fix command processing
|
2016-01-04 23:40:18 +01:00 |
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Eugene Sandulenko
|
ba34243d5b
|
WAGE: Make console window active when text is entered. Matches original
|
2016-01-04 23:17:27 +01:00 |
|
Eugene Sandulenko
|
41bad49b4a
|
WAGE: Do not copy scene under border. Removes gfx glitch
|
2016-01-04 23:13:05 +01:00 |
|
Eugene Sandulenko
|
0aaab27025
|
WAGE: Remove redundant code
|
2016-01-04 23:12:55 +01:00 |
|
Eugene Sandulenko
|
9d09466f50
|
WAGE: Simplified bitmap code
|
2016-01-04 23:00:40 +01:00 |
|
Eugene Sandulenko
|
e4002d3fee
|
WAGE: Fixed bitmap rendering
|
2016-01-04 22:59:11 +01:00 |
|
Eugene Sandulenko
|
3eeb240f95
|
WAGE: Fixed round rect drawing
|
2016-01-04 21:24:29 +01:00 |
|
Eugene Sandulenko
|
4cbabd89a2
|
WAGE: Simplified code
|
2016-01-04 20:20:26 +01:00 |
|
Eugene Sandulenko
|
5c129d65da
|
WAGE: Fixed ellipse rendering
|
2016-01-04 20:19:40 +01:00 |
|
Eugene Sandulenko
|
e2fa8c1de7
|
WAGE: Fix menu height
|
2016-01-04 20:10:31 +01:00 |
|
Eugene Sandulenko
|
79dfc2bda5
|
WAGE: Fixes to think round rectangle drawing
|
2016-01-04 19:52:40 +01:00 |
|
Eugene Sandulenko
|
2db59e9c45
|
WAGE: Switched round rectangles to think brush drawing
|
2016-01-04 19:47:16 +01:00 |
|
Eugene Sandulenko
|
b5ffcac009
|
WAGE: Switched most primitives to proper thick brush drawing.
It matches original QuickDraw code.
|
2016-01-04 19:29:07 +01:00 |
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Eugene Sandulenko
|
5843a18053
|
WAGE: Fix Script::processMove(), so it works with double conversion too
|
2016-01-04 12:07:22 +01:00 |
|
Eugene Sandulenko
|
3b48d90f13
|
WAGE: Mark scene as dirty of some object was moved to/from it
|
2016-01-04 12:06:47 +01:00 |
|
Eugene Sandulenko
|
e7eb7ffc81
|
WAGE: Further fixes to cursor position
|
2016-01-04 11:17:51 +01:00 |
|
Eugene Sandulenko
|
5cffbed146
|
WAGE: Fix cursor position for built-in fonts
|
2016-01-04 11:11:27 +01:00 |
|
Eugene Sandulenko
|
21dae458ea
|
WAGE: Properly print out input text on game events
|
2016-01-04 11:11:04 +01:00 |
|
Eugene Sandulenko
|
b386467903
|
WAGE: Fix crash when wage.dat is not present
|
2016-01-04 00:47:16 +01:00 |
|
Eugene Sandulenko
|
cc14b5f96f
|
WAGE: Implement handleMoveCommand()
|
2016-01-04 00:42:10 +01:00 |
|
Eugene Sandulenko
|
2c8922ed30
|
WAGE: Fix cursor position at the scroll end
|
2016-01-04 00:23:05 +01:00 |
|
Eugene Sandulenko
|
1b0d6a4304
|
WAGE: Implement command execution
|
2016-01-04 00:21:31 +01:00 |
|
Eugene Sandulenko
|
44582b503a
|
WAGE: Support full range of ASCII in input
|
2016-01-04 00:17:31 +01:00 |
|
Eugene Sandulenko
|
c8b20bc8ab
|
WAGE: Fix cursor position
|
2016-01-04 00:13:28 +01:00 |
|
Eugene Sandulenko
|
f97c915c7b
|
WAGE: Display text input
|
2016-01-04 00:09:10 +01:00 |
|
Eugene Sandulenko
|
e95122be6c
|
WAGE: Optimized screen blitting
|
2016-01-03 22:11:58 +01:00 |
|
Eugene Sandulenko
|
aec3bc19ec
|
WAGE: Fixed cursor position
|
2016-01-03 22:11:41 +01:00 |
|