Commit Graph
55 Commits
Author SHA1 Message Date
Eugene Sandulenko 31eb4724d3 WAGE: Correctly specify target name for dumped scripts 2017-08-29 20:15:19 +02:00
Eugene Sandulenko b5c552b3bb WAGE: Quit gracefully when requested 2017-08-29 09:33:44 +02:00
Eugene Sandulenko 58fb345b3e WAGE: Since the sounds are blocking, made the sound handle global 2017-08-29 09:33:44 +02:00
Eugene Sandulenko 95d0477674 WAGE: Switch to the common readPascalString 2017-01-14 12:46:27 +01:00
Eugene Sandulenko fab199d37e JANITORIAL: Make GPL headers uniform 2016-09-03 12:46:38 +02:00
Alexander Tkachev f50d9feee1 WAGE: Make menu items show Save/Load dialog
Default ScummVM Save/Load dialog shows up on click.
2016-07-29 17:48:23 +06:00
Alexander Tkachev a854217bd6 WAGE: Refine loadGame()
It now actually does the loading.
2016-07-28 15:21:14 +06:00
Alexander Tkachev 18476dc752 WAGE: Add loadGame() sketch 2016-07-27 21:38:10 +06:00
Alexander Tkachev fe1f5352aa WAGE: Refine WageEngine::saveGame()
More values are saved now, yet some are still not found.
2016-07-27 12:36:41 +06:00
Alexander Tkachev a5fc17f0b1 WAGE: Add saveGameState() sketch
Copy-pasted from asvitkine/wage-engine (on java). I've managed filling
in some values, the others are 0 for now.
2016-07-26 20:07:45 +06:00
Eugene Sandulenko 5fbac749e2 WAGE: Moved patterns to WindowManager 2016-04-28 12:37:03 +02:00
Eugene Sandulenko 866650fccd WAGE: Draw border in MacWindow 2016-04-14 12:08:27 +02:00
Eugene Sandulenko 6775d86d06 WAGE: Fix bugs in original, when people mistype storage scene name 2016-04-05 18:48:29 +02:00
Eugene Sandulenko 4f813d2b99 WAGE: Plug the debugger in 2016-03-15 11:27:49 +01:00
Eugene Sandulenko e105ec8df3 WAGE: Proper name for include guard 2016-02-14 17:13:22 +01:00
Eugene Sandulenko c0697f7f2b WAGE: const goodness 2016-02-14 17:13:21 +01:00
Eugene Sandulenko c5a01f3f38 WAGE: Marked some methods as static, const'ness 2016-02-14 17:13:21 +01:00
Eugene Sandulenko 34f9a1375d WAGE: Get rid of Common::String import 2016-02-14 17:12:53 +01:00
Eugene Sandulenko 2fba6e3a17 WAGE: Unstub redrawScene() 2016-02-14 17:12:52 +01:00
Eugene Sandulenko 47b3f404b8 WAGE: Moved all interaction-related methods from script.cpp to combat.cpp 2016-02-14 17:12:52 +01:00
Eugene Sandulenko b70ae62d4b WAGE: Implement performMagic() 2016-02-14 17:12:50 +01:00
Eugene Sandulenko c76b7ec63c WAGE: Implement performAttack() 2016-02-14 17:12:50 +01:00
Eugene Sandulenko 6c205ad46d WAGE: Made save dialog functional 2016-02-14 17:12:50 +01:00
Eugene Sandulenko 936609fb11 WAGE: Implemented saveDialog() 2016-02-14 17:12:49 +01:00
Eugene Sandulenko c7eed7f0ad WAGE: Implement getWeapons(). Got rid of class Weapon 2016-02-14 17:12:49 +01:00
Eugene Sandulenko 750e44219f WAGE: Dialog loop 2016-02-14 17:12:48 +01:00
Eugene Sandulenko 2a16cef20e WAGE: Simplified message output formation 2016-02-14 17:12:46 +01:00
Eugene Sandulenko 43df45d610 WAGE: Implement handleRestCommand 2016-02-14 17:12:46 +01:00
Eugene Sandulenko 61c4f2091b WAGE: Make menu commands working 2016-02-14 17:12:45 +01:00
Eugene Sandulenko db6fafd58a WAGE: Implemented performCombatAction 2016-01-09 01:13:25 +01:00
Eugene Sandulenko 82d0026298 WAGE: Started implementation of performCombatAction() 2016-01-09 00:55:35 +01:00
Eugene Sandulenko 51af66371d WAGE: Implement WageEngine::encounter() 2016-01-08 00:55:16 +01:00
Eugene Sandulenko f97c915c7b WAGE: Display text input 2016-01-04 00:09:10 +01:00
Eugene Sandulenko 562355e62d WAGE: Graceful engine quitting 2016-01-03 21:44:04 +01:00
Eugene Sandulenko d66c3a21f1 WAGE: Implement getGroundItemsList() 2016-01-03 20:23:39 +01:00
Eugene Sandulenko 2e6732171d WAGE: More work on object interaction 2016-01-02 00:55:45 +01:00
Eugene Sandulenko a712a1d80b WAGE: Implement appendText() 2015-12-30 18:22:46 +01:00
Eugene Sandulenko 0dde7a94a9 WAGE: Implement design caching 2015-12-29 10:46:51 +01:00
Eugene Sandulenko 91d5b8b17e WAGE: Started border drawing implementation 2015-12-27 15:41:03 +01:00
Eugene Sandulenko 6d3fe95689 WAGE: Implemented WageEngine::onMove() 2015-12-27 15:41:02 +01:00
Eugene Sandulenko 5f2ef620c1 WAGE: Implemented World::move(Obj *obj, Chr *chr) 2015-12-27 15:41:02 +01:00
Eugene Sandulenko d4afcf99f2 WAGE: Initial code for world initialization 2015-12-27 15:41:01 +01:00
Eugene Sandulenko 6d4a9f54e1 WAGE: Implement first round of comparisons 2015-12-27 15:41:00 +01:00
Eugene Sandulenko e71fe81d09 WAGE: stubbed attack handling 2015-12-27 15:40:59 +01:00
Eugene Sandulenko 4cfc0d0480 WAGE: Get rid of hacky drawing 2015-12-27 15:39:52 +01:00
Eugene Sandulenko 080d3827f9 WAGE: Implemented debug drawing 2015-12-27 15:39:52 +01:00
Eugene Sandulenko d1682018eb WAGE: Added debug output, fixed semantics
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27 15:39:52 +01:00
Eugene Sandulenko 5d7c72c6b6 WAGE: Remove SVN keywords from the headers
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27 15:39:52 +01:00
D G Turner aabe774cbe WAGE: Update Engine Code For Common::RandomSource API Changes.
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27 15:39:52 +01:00
Eugene Sandulenko 879425385e WAGE: Started implementing script execution.
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27 15:39:52 +01:00