Eugene Sandulenko
|
2fba6e3a17
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WAGE: Unstub redrawScene()
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2016-02-14 17:12:52 +01:00 |
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Eugene Sandulenko
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47b3f404b8
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WAGE: Moved all interaction-related methods from script.cpp to combat.cpp
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2016-02-14 17:12:52 +01:00 |
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Eugene Sandulenko
|
c76b7ec63c
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WAGE: Implement performAttack()
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2016-02-14 17:12:50 +01:00 |
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Eugene Sandulenko
|
6c205ad46d
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WAGE: Made save dialog functional
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2016-02-14 17:12:50 +01:00 |
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Eugene Sandulenko
|
936609fb11
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WAGE: Implemented saveDialog()
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2016-02-14 17:12:49 +01:00 |
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Eugene Sandulenko
|
efdf51d3dd
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WAGE: Draw gameover dialog
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2016-02-14 17:12:49 +01:00 |
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Eugene Sandulenko
|
750e44219f
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WAGE: Dialog loop
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2016-02-14 17:12:48 +01:00 |
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Eugene Sandulenko
|
2a16cef20e
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WAGE: Simplified message output formation
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2016-02-14 17:12:46 +01:00 |
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Eugene Sandulenko
|
5a887808ab
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WAGE: Regenerate weapons menu on demand
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2016-02-14 17:12:45 +01:00 |
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Eugene Sandulenko
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2d2c8ab340
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WAGE: Highlight first level menus
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2016-01-11 20:17:38 +01:00 |
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Eugene Sandulenko
|
856a4e1eb3
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WAGE: Fix crash at startup
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2016-01-11 11:38:32 +01:00 |
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Eugene Sandulenko
|
165066107f
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WAGE: Implement performOffer()
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2016-01-09 13:40:19 +01:00 |
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Eugene Sandulenko
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91d70b6df6
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WAGE: Fix _monster/getMonster() mess
|
2016-01-09 01:57:43 +01:00 |
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Eugene Sandulenko
|
3906c36898
|
WAGE: Put lists into typedefs
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2016-01-09 01:34:06 +01:00 |
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Eugene Sandulenko
|
9b8e5020bf
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WAGE: Reduced header dependency
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2016-01-09 01:25:23 +01:00 |
|
Eugene Sandulenko
|
42ebff811a
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WAGE: SPlit out combat-related methods into separate file
|
2016-01-09 01:20:35 +01:00 |
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Eugene Sandulenko
|
db6fafd58a
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WAGE: Implemented performCombatAction
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2016-01-09 01:13:25 +01:00 |
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Eugene Sandulenko
|
82d0026298
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WAGE: Started implementation of performCombatAction()
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2016-01-09 00:55:35 +01:00 |
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Eugene Sandulenko
|
51af66371d
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WAGE: Implement WageEngine::encounter()
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2016-01-08 00:55:16 +01:00 |
|
Eugene Sandulenko
|
87766f6753
|
WAGE: Implement monster following
|
2016-01-08 00:27:40 +01:00 |
|
Eugene Sandulenko
|
7bdb942cac
|
WAGE: Implement WageEngine::regen()
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2016-01-07 18:30:44 +01:00 |
|
Eugene Sandulenko
|
9bd51254c6
|
WAGE: Process scenes without scripts
|
2016-01-07 12:35:05 +01:00 |
|
Eugene Sandulenko
|
46076a0e6c
|
WAGE: Plugged great deal of leaks
|
2016-01-07 01:24:42 +01:00 |
|
Eugene Sandulenko
|
b28dc762df
|
WAGE: Fix warnings
|
2016-01-06 23:19:51 +01:00 |
|
Eugene Sandulenko
|
af691d9959
|
WAGE: Fix crash with empty input
|
2016-01-06 23:17:21 +01:00 |
|
Eugene Sandulenko
|
8763ca4841
|
WAGE: Fix scene transitions
|
2016-01-05 19:31:08 +01:00 |
|
Eugene Sandulenko
|
3b48d90f13
|
WAGE: Mark scene as dirty of some object was moved to/from it
|
2016-01-04 12:06:47 +01:00 |
|
Eugene Sandulenko
|
21dae458ea
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WAGE: Properly print out input text on game events
|
2016-01-04 11:11:04 +01:00 |
|
Eugene Sandulenko
|
1b0d6a4304
|
WAGE: Implement command execution
|
2016-01-04 00:21:31 +01:00 |
|
Eugene Sandulenko
|
44582b503a
|
WAGE: Support full range of ASCII in input
|
2016-01-04 00:17:31 +01:00 |
|
Eugene Sandulenko
|
f97c915c7b
|
WAGE: Display text input
|
2016-01-04 00:09:10 +01:00 |
|
Eugene Sandulenko
|
562355e62d
|
WAGE: Graceful engine quitting
|
2016-01-03 21:44:04 +01:00 |
|
Eugene Sandulenko
|
b25b2ec8ad
|
WAGE: Implement immediate text rendering to match original
|
2016-01-03 15:34:26 +01:00 |
|
Eugene Sandulenko
|
c6a83d1e06
|
WAGE: Proper game start
|
2016-01-03 00:28:37 +01:00 |
|
Eugene Sandulenko
|
31e4f810c6
|
WAGE: Fixed game loop
|
2016-01-02 02:42:15 +01:00 |
|
Eugene Sandulenko
|
e825eadb80
|
WAGE: Made Gui autosense scene change
|
2016-01-02 02:39:47 +01:00 |
|
Eugene Sandulenko
|
2e6732171d
|
WAGE: More work on object interaction
|
2016-01-02 00:55:45 +01:00 |
|
Eugene Sandulenko
|
1ef7beb8e8
|
WAGE: Stub for object clicking
|
2016-01-01 18:48:16 +01:00 |
|
Eugene Sandulenko
|
ac87bc9671
|
WAGE: Implement cursor drawing and handling
|
2016-01-01 01:46:27 +01:00 |
|
Eugene Sandulenko
|
3835f9f626
|
WAGE: Matched game screen size to Macintosh, fixed line spacing
|
2015-12-31 19:07:50 +01:00 |
|
Eugene Sandulenko
|
f25663605b
|
WAGE: Implement console drawing
|
2015-12-31 17:45:36 +01:00 |
|
Eugene Sandulenko
|
a712a1d80b
|
WAGE: Implement appendText()
|
2015-12-30 18:22:46 +01:00 |
|
Eugene Sandulenko
|
0dde7a94a9
|
WAGE: Implement design caching
|
2015-12-29 10:46:51 +01:00 |
|
Eugene Sandulenko
|
438eb45704
|
WAGE: Increased startup speed
|
2015-12-28 19:13:13 +01:00 |
|
Eugene Sandulenko
|
3fe3ad7ee3
|
WAGE: Moved scene drawing calls to Gui class
|
2015-12-28 12:38:26 +01:00 |
|
Eugene Sandulenko
|
357d956a83
|
WAGE: More improvements to the border drawing
|
2015-12-27 15:41:03 +01:00 |
|
Eugene Sandulenko
|
cd063ec0e8
|
WAGE: Further work on border drawing
|
2015-12-27 15:41:03 +01:00 |
|
Eugene Sandulenko
|
91d5b8b17e
|
WAGE: Started border drawing implementation
|
2015-12-27 15:41:03 +01:00 |
|
Eugene Sandulenko
|
ab34bafc31
|
WAGE: Implement scene drawing
|
2015-12-27 15:41:02 +01:00 |
|
Eugene Sandulenko
|
6d3fe95689
|
WAGE: Implemented WageEngine::onMove()
|
2015-12-27 15:41:02 +01:00 |
|