Paul Gilbert
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b912b3662a
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TSAGE: Slight re-ordering of method calls in SceneHandler::dispatch
This fixes a problem in the title screen where the game title briefly appeared at full size.
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2011-04-09 15:12:17 +10:00 |
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Paul Gilbert
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a79ba2b4f4
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TSAGE: Corrections to palette rotation
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2011-04-09 14:45:13 +10:00 |
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Paul Gilbert
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4f9bfa049c
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TSAGE: Clarified ObjectMover _field6E as _regionIndex
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2011-04-09 10:43:42 +10:00 |
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Paul Gilbert
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dbacaa90a4
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TSAGE: Compilation fixes for GCC
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2011-04-09 10:37:32 +10:00 |
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strangerke
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b4870a5b29
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Merge branch 'tsage' of http://github.com/dreammaster/scummvm
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2011-04-08 22:10:32 +02:00 |
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strangerke
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2aba8a81bd
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TSAGE: move NamedHotspot back into core. Replace HotspotBase4300 by NamedHotspot and suppress it.
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2011-04-08 22:09:11 +02:00 |
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Paul Gilbert
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d2843da224
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TSAGE: Switched the startup scene from Scene #30 to Scene #1000 (Title Screen)
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2011-04-08 23:57:52 +10:00 |
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strangerke
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c66d360a21
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TSAGE: Move SceneHotspot_3 to Scene10, rename unknown fields, fix sword bug in scene 9850 (thanks Dreammaster)
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2011-04-08 15:56:57 +02:00 |
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Paul Gilbert
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1c6b644483
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TSAGE: Renamed other previously unnamed object flag constants
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2011-04-08 21:49:13 +10:00 |
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Paul Gilbert
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fefcf7720d
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TSAGE: Renamed OBJFLAG_100 as OBJFLAG_HIDE
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2011-04-08 21:42:39 +10:00 |
|
Paul Gilbert
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0240838f64
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TSAGE: Fixed problem with pathfinder add extra unnecessary steps
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2011-04-08 21:35:58 +10:00 |
|
Paul Gilbert
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92aac3addc
|
TSAGE: Reimplemented the old _sceneObjectListeners as _altSceneObjects
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2011-04-05 20:58:05 +10:00 |
|
Paul Gilbert
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9f0dab873d
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TSAGE: Fix movement bug with the ObjectMover2 class
|
2011-04-03 20:03:53 +10:00 |
|
Paul Gilbert
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2c8bac69bb
|
Merge remote branch 'remotes/Strangerke/master' into tsage
Conflicts:
engines/tsage/ringworld_logic.cpp
engines/tsage/ringworld_logic.h
|
2011-04-03 19:14:14 +10:00 |
|
Paul Gilbert
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1df668bd1e
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TSAGE: Properly implemented the PlayerMover2 class
|
2011-04-03 10:50:52 +10:00 |
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strangerke
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f208c33593
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TSAGE: Implement scene 7700.
Also move doAction() to core when related to sceneHostpot_3.
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2011-03-29 12:10:00 +02:00 |
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Paul Gilbert
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0e35331302
|
TSAGE: Implemented Scene #4010 - Village - By Lander
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2011-03-22 20:45:27 +11:00 |
|
Paul Gilbert
|
66ad86397e
|
TSAGE: Bugfixes for animations in Scene #4000
|
2011-03-21 23:42:16 +11:00 |
|
Paul Gilbert
|
4c765a0e64
|
TSAGE: In progress work on Scene #4000
|
2011-03-21 23:04:18 +11:00 |
|
Paul Gilbert
|
ec7e751911
|
TSAGE: Implemented Scene 2400 - Descending in Lander
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2011-03-19 21:07:04 +11:00 |
|
Paul Gilbert
|
f173b6862f
|
TSAGE: Replaced some values with proper constants
|
2011-03-19 15:03:20 +11:00 |
|
Paul Gilbert
|
2ea302077c
|
TSAGE: Bugfixes for player movement in wide-screen scenes
|
2011-03-17 22:57:24 +11:00 |
|
Paul Gilbert
|
fc3a7b961c
|
TSAGE: Bugfix for cloning the SceneObjectWrapper when a SceneObject is cloned
|
2011-03-12 23:33:14 +11:00 |
|
Paul Gilbert
|
0674d88299
|
TSAGE: Fixed memory leak when changing SceneObjectWrapper objects
|
2011-03-09 21:16:12 +11:00 |
|
Paul Gilbert
|
ba94342f6f
|
TSAGE: Bugfix to increment data block lock counter when a Visage is cloned
|
2011-03-08 19:19:36 +11:00 |
|
Paul Gilbert
|
6f3201dd14
|
TSAGE: Changes to cursor handling that more accurately replicates the original
|
2011-03-06 20:49:03 +11:00 |
|
Paul Gilbert
|
14843c3b87
|
TSAGE: Fix stack overrun in the pathfinder
|
2011-03-06 18:36:33 +11:00 |
|
Paul Gilbert
|
a658c4b30a
|
TSAGE: Bugfix for correctly erasing on-screen text when it gets removed
|
2011-03-06 16:33:37 +11:00 |
|
Paul Gilbert
|
2a2a33a14c
|
TSAGE: Initial implementation of Scene #1400 - Arriving at Ringworld
|
2011-02-27 22:52:35 +11:00 |
|
Paul Gilbert
|
2fd6808703
|
TSAGE: Bugfix for loading scenes without a palette
|
2011-02-27 20:41:09 +11:00 |
|
Paul Gilbert
|
d50482d92b
|
TSAGE: Bugfix for correctly setting object frame numbers
|
2011-02-27 19:04:33 +11:00 |
|
Paul Gilbert
|
ee87c69a34
|
TSAGE: Fixed bug with scene mode being used incorrectly as the scene load flag
|
2011-02-27 16:28:37 +11:00 |
|
Paul Gilbert
|
033747ceb5
|
TSAGE: Bugfix to enable palette rotation
|
2011-02-27 00:16:47 +11:00 |
|
Paul Gilbert
|
5a606d86e1
|
TSAGE: Bugfix for credits animations in Scene 1000
|
2011-02-26 23:51:24 +11:00 |
|
Paul Gilbert
|
3a601812d2
|
TSAGE: Bugfixes for drawing objects in wide screen areas
|
2011-02-26 22:15:22 +11:00 |
|
Paul Gilbert
|
597984abc3
|
TSAGE: Bugfixes for Scene 60 - Flycycle Controls
|
2011-02-24 22:24:19 +11:00 |
|
Paul Gilbert
|
04915a19bc
|
TSAGE: Added code to the sound handler stub methods to properly flag sounds as ending
|
2011-02-23 23:06:54 +11:00 |
|
Paul Gilbert
|
7a5b633bf9
|
TSAGE: Added proper cursor showing when the scene changes
|
2011-02-23 22:16:02 +11:00 |
|
Paul Gilbert
|
814678b24e
|
TSAGE: Initial implementation of more game scenes and support classes
|
2011-02-22 23:06:07 +11:00 |
|
Paul Gilbert
|
3c454685c2
|
TSAGE: Started fleshing out the SoundHandler class
|
2011-02-18 00:02:21 +11:00 |
|
Paul Gilbert
|
60d639f366
|
TSAGE: Bugfix to correctly draw objects on-screen in double-width scrolling screens
|
2011-02-16 23:25:10 +11:00 |
|
Paul Gilbert
|
772fb6d395
|
TSAGE: Fix another pathfinding bug that was causing infinite loops in some cases
|
2011-02-16 18:55:14 +11:00 |
|
Paul Gilbert
|
fb86bbff33
|
TSAGE: Replaced some old delete's with proper calls to remove() method
|
2011-02-16 00:35:47 +11:00 |
|
Paul Gilbert
|
acc8e6319a
|
TSAGE: Yet another pathfinding bugfix
|
2011-02-16 00:11:17 +11:00 |
|
Paul Gilbert
|
2f3d3d3d9c
|
TSAGE: Another pathfinding bugfix
|
2011-02-16 00:04:55 +11:00 |
|
Paul Gilbert
|
f9423570ad
|
TSAGE: Bugfixes for the player pathfinder
|
2011-02-15 23:38:57 +11:00 |
|
Paul Gilbert
|
96df5dfa82
|
TSAGE: Bugfix to correctly clear the walk region intersection lists when changing scenes
|
2011-02-15 21:55:38 +11:00 |
|
Paul Gilbert
|
c45d141dae
|
TSAGE: Bugfix to load walk region areas correctly
|
2011-02-15 19:50:57 +11:00 |
|
Paul Gilbert
|
7042d95cfe
|
TSAGE: Added the engine in a separate branch
|
2011-02-14 20:37:27 +11:00 |
|