Commit Graph
80 Commits
Author SHA1 Message Date
Strangerke a1f6f8ceb1 TONY: Rename variables and functions in tony.h 2012-06-04 23:45:36 +02:00
Paul Gilbert c1e6913fed TONY: Fixed memory leaks with the Options screen 2012-06-02 17:02:07 +10:00
Strangerke 94d3c8ebb2 TONY: Some more code formatting 2012-05-21 23:54:32 +02:00
Paul Gilbert 29cbb3f824 TONY: Miscellaneous comment translations and comment cleanup 2012-05-20 17:01:20 +10:00
Paul Gilbert 7da213cd32 TONY: Removal of code that was commented out in the original source 2012-05-20 16:34:38 +10:00
Paul Gilbert 8b9831a502 TONY: Converting Italian comments to English and formatting 2012-05-20 15:28:48 +10:00
Paul Gilbert 8457c1c768 TONY: Removed deprecated MPAL stubs file 2012-05-19 16:57:17 +10:00
Strangerke 88762667b5 TONY: Fix some formatting 2012-05-14 21:29:27 +02:00
Strangerke 099fe1e9e6 TONY: Remove original header 2012-05-14 07:43:50 +02:00
Paul Gilbert 546f47ddce TONY: Beginnings of refactoring Globals into their own class 2012-05-13 22:34:40 +10:00
Torbjörn Andersson 0a835de468 TONY: Fix compiler warning 2012-05-12 19:40:33 +02:00
Paul Gilbert 8a88ad861d TONY: Converted object passing to use const reference where appropriate.
This should cut down on the number of redunndant creations of temporary objects.
2012-05-13 00:43:02 +10:00
Paul Gilbert 073e46503c TONY: Properly implement game saving and loading.
Saving isn't enabled in the demo, so for testing purposes I'm currently dissbling the ADGF_DEMO flag in the detection tables so saving is enabled.
2012-05-12 21:54:37 +10:00
Paul Gilbert 109e5f8226 TONY: Conversion of more methods to coroutines 2012-05-12 20:49:36 +10:00
Paul Gilbert 68c1b0b0e4 TONY: Refactored Tony to use the Common coroutine scheduler 2012-05-11 23:15:59 +10:00
Paul Gilbert 5a069cdc86 TONY: Refactored out usage of nullContext in favour of proper coroutines 2012-05-09 23:15:41 +10:00
Paul Gilbert 26898dd7ad TONY: Completed bulk of initial coro refactoring 2012-05-09 00:42:27 +10:00
Paul Gilbert 770e55d065 TONY: Further conversion of initially launched threads to processes.
This includes all the dependent routines that they call.
2012-05-06 15:18:03 +10:00
Paul Gilbert fbee927c6a TONY: Fix another memory leak identified by Valgrind 2012-05-05 11:56:59 +10:00
Paul Gilbert e0a7b42185 TONY: Fixed some more Valgrind identified memory leaks 2012-05-05 11:15:38 +10:00
Paul Gilbert 23cd3b7730 TONY: Fixed many warnings identified by gcc 2012-05-04 22:28:51 +10:00
Paul Gilbert 5498f9a0b7 TONY: Fix invalid casts and remove some unused variables 2012-05-04 22:03:03 +10:00
Paul Gilbert 557c43c2db TONY: Converted anonymous structs to have explicit names 2012-05-04 21:40:44 +10:00
Paul Gilbert 6d0f1fca46 TONY: Formatting fixes 2012-05-03 23:08:19 +10:00
Paul Gilbert a2982a0b20 TONY: Engine is now compiling and linking again 2012-05-03 22:49:30 +10:00
Paul Gilbert 4ec3ccaf8a TONY: Implemented other classes in game.cpp 2012-05-03 01:36:08 +10:00
Paul Gilbert c831248e65 TONY: Cleanup of GfxEngine, and added RMTony class methods 2012-05-01 23:44:02 +10:00
Paul Gilbert 7d9156b12f TONY: Implemented GfxEngine code 2012-05-01 23:00:03 +10:00
Paul Gilbert 68bcaa61b9 TONY: More header files and functionality added 2012-04-30 23:16:19 +10:00
Paul Gilbert b0eef82972 TONY: Added include files for graphics engine and all dependent classes 2012-04-30 09:27:12 +10:00