Paul Gilbert
d56e4e4584
TITANIC: Further renamings for CGameObject
2017-02-16 21:34:59 -05:00
Paul Gilbert
3c2c82fcd5
TITANIC: Implemented more game classes
2016-08-19 23:41:19 -04:00
Paul Gilbert
5ccc0a66da
TITANIC: Removed const modifier from all saveable objects
...
Turns out that CGameObject::save regenerates the _movieRangeInfo list.
So the const suffix can no longer be used for the entire hierarchy
2016-07-15 19:25:58 -04:00
Paul Gilbert
9f1bab5597
TITANIC: Converting other message stubs to new format
2016-04-07 22:03:35 -04:00
Paul Gilbert
66e198d665
TITANIC: Cleanup and fixes for message hierarchy
2016-03-24 07:49:59 -04:00
Paul Gilbert
4f5202f958
TITANIC: Remove const prefix from passed messages
...
Turns out that some of the messages have properties that the objects
that handle them can set. For example, the CMouseDragStartMsg has a
_dragItem property that an item that allows dragging will explicitly
set, allowing the input handler to keep track of what was dragged.
2016-03-18 23:18:59 -04:00
Paul Gilbert
a8d94d448e
TITANIC: Fixes to make message handling const, adding CEnterRoomMsg handlers
2016-03-17 19:58:59 -04:00
Paul Gilbert
9ce8e1130c
TITANIC: Lots more miscellaneous classes
2016-03-01 20:41:07 -05:00