Paul Gilbert
a5a1a08c50
TITANIC: Implemented more game classes
2016-08-19 20:48:05 -04:00
Paul Gilbert
5ccc0a66da
TITANIC: Removed const modifier from all saveable objects
...
Turns out that CGameObject::save regenerates the _movieRangeInfo list.
So the const suffix can no longer be used for the entire hierarchy
2016-07-15 19:25:58 -04:00
Paul Gilbert
9f1bab5597
TITANIC: Converting other message stubs to new format
2016-04-07 22:03:35 -04:00
Paul Gilbert
66e198d665
TITANIC: Cleanup and fixes for message hierarchy
2016-03-24 07:49:59 -04:00
Paul Gilbert
4f5202f958
TITANIC: Remove const prefix from passed messages
...
Turns out that some of the messages have properties that the objects
that handle them can set. For example, the CMouseDragStartMsg has a
_dragItem property that an item that allows dragging will explicitly
set, allowing the input handler to keep track of what was dragged.
2016-03-18 23:18:59 -04:00
Paul Gilbert
04b8c75a93
TITANIC: Add stubs for CEnterNodeMsg message handlers
2016-03-17 22:51:29 -04:00
Paul Gilbert
f7e057e4d7
TITANIC: Added more miscellaneous classes
2016-03-01 23:40:59 -05:00
Paul Gilbert
6eb777fe36
TITANIC: Added a lot of class definitions
...
Let's be honest here, it's a s**t-load of class definitions
2016-02-28 21:42:13 -05:00