Eugene Sandulenko
61c9d17abf
SWORD25: Fix class initialization
2016-05-06 11:31:53 +02:00
Johannes Schickel
40421f1854
SWORD25: Cleanup.
2015-12-14 05:08:05 +01:00
Eugene Sandulenko
aa9b5e94b6
SWORD25: Implement missing SWF opcode
2015-11-18 00:13:18 +01:00
Johannes Schickel
bad7cdd3a6
SWORD25: Make GPL headers consistent in themselves.
2014-02-18 02:39:38 +01:00
Eugene Sandulenko
4a62d6c25a
Merge pull request #320 from johndoe123/sword25-gfx
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SWORD25: Optimized graphics drawing
2013-05-06 03:49:21 -07:00
Eugene Sandulenko
3c0c6a5cb1
SWORD25: Plug memory leak. CID 1003589
2013-04-24 01:23:31 +03:00
johndoe123
0a0b2f397b
SWORD25: Optimize graphics drawing code
2013-04-17 12:41:49 +02:00
Eugene Sandulenko
1c711da8fc
SWORD25: Fix regression introduced in 5dd8f2575b
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Janitorial removed function call which had a side effect.
Thus the actor image load code crashed.
2011-07-10 18:10:58 +03:00
eriktorbjorn
5dd8f2575b
JANITORIAL: Silence a couple of "variable set but not used" warnings.
2011-06-30 23:47:10 +02:00
Julien
e972c6cfd8
SWORD25: Add error checks after allocating memory with malloc
2011-06-23 15:15:57 +08:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Max Horn
bb6a5c3685
SWORD25: more translated comments from gfx/image (patch #3238507 )
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Plus some extra white space changes by myself.
2011-03-25 15:00:41 +01:00
Filippos Karapetis
1250785822
SWORD25: Replaced BS_ASSERT() with assert()
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svn-id: r55464
2011-01-23 15:01:24 +00:00
Filippos Karapetis
00a0f8d15d
SWORD25: Removed the custom log class and replaced it with warning/error/debugC calls
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svn-id: r55462
2011-01-23 14:49:50 +00:00
Max Horn
85fa23afbe
SWORD25: Get rid of kernel/bs_stdint.h
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svn-id: r53405
2010-10-13 10:51:20 +00:00
Eugene Sandulenko
3439819232
SWORD25: Add path to art.h include
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svn-id: r53386
2010-10-13 00:05:33 +00:00
Eugene Sandulenko
d7c6d615bb
SWORD25: Fixed vector renderer. Yay!
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svn-id: r53376
2010-10-13 00:00:41 +00:00
Eugene Sandulenko
e975cc057d
SWORD25: Rename GLImage to RenderedImage
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svn-id: r53361
2010-10-12 23:54:07 +00:00
Eugene Sandulenko
97164f058c
SWORD25: Adjust the paths accordingly
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svn-id: r53359
2010-10-12 23:53:07 +00:00
Eugene Sandulenko
af1fcbf71d
SWORD25: Major bugfix for vector renderer. Only minor glitches are left
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svn-id: r53339
2010-10-12 23:44:36 +00:00
Eugene Sandulenko
72dc197885
SWORD25: Fix compilation
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svn-id: r53329
2010-10-12 23:40:51 +00:00
Eugene Sandulenko
94f1a8be03
SWORD25: Added minimal subset of libart inplace
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svn-id: r53328
2010-10-12 23:40:27 +00:00
Paul Gilbert
b922b58f8d
SWORD25: Fix for using uninitialised doubles
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svn-id: r53324
2010-10-12 23:38:16 +00:00
Eugene Sandulenko
7db8be5d4d
SWORD25: bugfix for vector images
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svn-id: r53323
2010-10-12 23:37:56 +00:00
Eugene Sandulenko
7ad20e3337
SWORD25: Further fixes to vector images. Still not finished.
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svn-id: r53322
2010-10-12 23:37:35 +00:00
Eugene Sandulenko
5d98d85a09
SWORD25: fix line drawing in vector images
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svn-id: r53320
2010-10-12 23:36:52 +00:00
Eugene Sandulenko
e844de5141
SWORD25: Started rewriting vector renderer into proper one
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Previous attempt was all wrong, as it completely incorrectly
interpreted SWF shape data.
svn-id: r53319
2010-10-12 23:36:25 +00:00
Eugene Sandulenko
feefc111dd
SWORD25: code formatting
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svn-id: r53317
2010-10-12 23:35:37 +00:00
Eugene Sandulenko
1041335d34
SWORD25: partial fix for vector image rendering
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svn-id: r53316
2010-10-12 23:35:14 +00:00
Eugene Sandulenko
7032c209a7
SWORD25: Initial code for vector image rendering. Crashes badly.
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svn-id: r53314
2010-10-12 23:34:25 +00:00
Eugene Sandulenko
5f83fd1954
SWORD25: Load and parse vector images
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Libart is temporary solution.
svn-id: r53313
2010-10-12 23:33:51 +00:00
Eugene Sandulenko
99e8337e63
SWORD25: Fix bug in SWF parser
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svn-id: r53311
2010-10-12 23:32:55 +00:00
Eugene Sandulenko
06bce68860
SWORD25: Comply to the code conventions for several classes
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svn-id: r53310
2010-10-12 23:32:32 +00:00
Eugene Sandulenko
086f5961b6
SWORD25: unsigned int -> uint
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svn-id: r53309
2010-10-12 23:30:00 +00:00
Eugene Sandulenko
0cdb2ded85
SWORD25: unsigned char -> byte
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svn-id: r53308
2010-10-12 23:26:48 +00:00
Eugene Sandulenko
56878b0e62
SWORD25: Got rid of custom typedefs
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svn-id: r53307
2010-10-12 23:25:54 +00:00
Paul Gilbert
1d16dfd281
SWORD25: Refactored engine to remove BS_Rect class
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svn-id: r53265
2010-10-12 23:09:12 +00:00
Eugene Sandulenko
485ff15d23
SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/
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svn-id: r53258
2010-10-12 22:53:49 +00:00
Eugene Sandulenko
a1d22a063b
SWORD25: Fix warnings
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svn-id: r53254
2010-10-12 22:50:28 +00:00
Eugene Sandulenko
ad5b74c9de
SWORD25: Clean compile!
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Under MinGW, with OpenGL and tinyxml.
svn-id: r53225
2010-10-12 22:38:23 +00:00
Eugene Sandulenko
ab85540a1b
SWORD25: More compilation fixes
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Now almost everything compiles fine. Several files were tricked
and there are references to tinyxml.h and of course fmod and agg.
OpenGL gfx renderer removed from the project, we need to create
our own from the scratch.
svn-id: r53224
2010-10-12 22:37:13 +00:00
Eugene Sandulenko
47904bc7b2
SWORD25: Mass-astyle.
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svn-id: r53222
2010-10-12 22:35:55 +00:00
Eugene Sandulenko
a17ec87b7d
SWORD25: Number of compilation and warning fixes
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svn-id: r53219
2010-10-12 22:30:57 +00:00
Eugene Sandulenko
de0fe1db49
SWORD25: Mass-putting of all files in gfx/ into Sword25 namespace
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svn-id: r53214
2010-10-12 22:27:03 +00:00
Eugene Sandulenko
293bf95c01
SWORD25: Replacing headers with ScummVM ones plus original (C)
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svn-id: r53188
2010-10-12 22:13:00 +00:00
Eugene Sandulenko
e8bca8b8fe
SWORD25: Fixed rest of the include paths
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svn-id: r53181
2010-10-12 21:52:41 +00:00
Eugene Sandulenko
a683a420a9
SWORD25: Importing original sources
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svn-id: r53171
2010-10-12 21:38:20 +00:00