Eugene Sandulenko
485ff15d23
SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/
...
svn-id: r53258
2010-10-12 22:53:49 +00:00
Eugene Sandulenko
f4024d7d14
SWORD25: Fix initialization.
...
svn-id: r53245
2010-10-12 22:46:35 +00:00
Eugene Sandulenko
ab85540a1b
SWORD25: More compilation fixes
...
Now almost everything compiles fine. Several files were tricked
and there are references to tinyxml.h and of course fmod and agg.
OpenGL gfx renderer removed from the project, we need to create
our own from the scratch.
svn-id: r53224
2010-10-12 22:37:13 +00:00
Eugene Sandulenko
47904bc7b2
SWORD25: Mass-astyle.
...
svn-id: r53222
2010-10-12 22:35:55 +00:00
Eugene Sandulenko
a17ec87b7d
SWORD25: Number of compilation and warning fixes
...
svn-id: r53219
2010-10-12 22:30:57 +00:00
Eugene Sandulenko
6dcf9f0ee5
SWORD25: std::string -> Common::String in gfx/
...
svn-id: r53218
2010-10-12 22:29:37 +00:00
Eugene Sandulenko
de0fe1db49
SWORD25: Mass-putting of all files in gfx/ into Sword25 namespace
...
svn-id: r53214
2010-10-12 22:27:03 +00:00
Eugene Sandulenko
293bf95c01
SWORD25: Replacing headers with ScummVM ones plus original (C)
...
svn-id: r53188
2010-10-12 22:13:00 +00:00
Eugene Sandulenko
69b618a8f5
SWORD25: Compilation fixes
...
Majority of files now compile under Windoze.
svn-id: r53182
2010-10-12 21:54:21 +00:00
Eugene Sandulenko
e8bca8b8fe
SWORD25: Fixed rest of the include paths
...
svn-id: r53181
2010-10-12 21:52:41 +00:00
Eugene Sandulenko
a683a420a9
SWORD25: Importing original sources
...
svn-id: r53171
2010-10-12 21:38:20 +00:00