Commit Graph
24 Commits
Author SHA1 Message Date
Thierry Crozat 6f5ccb8f43 SWORD1: Add thumbnail when saving from game panel
This fixes bug #9908 SWORD1: Picture previews black when
saving in game
2017-07-08 00:38:28 +01:00
Johannes Schickel f4724e7a46 SWORD1: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
Johannes Schickel 928cb5ab11 SWORD1: Made code conform a bit better to our formatting guidelines.
Most is automatically converted via astyle + some manual fixes, hopefully I
did not miss anything astyle messed up...
2011-09-07 23:54:34 +02:00
Christoph Mallon 23a0f5318c JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion cd6ee0589d JANITORIAL: Format forward declarations to follow convention 2011-04-28 12:20:34 +03:00
Max Horn 0ce2ca4e00 COMMON: Replace MKID_BE by MKTAG
MKID_BE relied on unspecified behavior of the C++ compiler,
and as such was always a bit unsafe. The new MKTAG macro
is slightly less elegant, but does no longer depend on the
behavior of the compiler.
Inspired by FFmpeg, which has an almost identical macro.
2011-04-12 16:53:15 +02:00
Max Horn c934642bdb COMMON: Move typedef StringList from str.h to new header str-array.h
This removes the dependency on array.h from str.h.
Also, begun migration from the confusing type name "StringList" to
the more appropriate StringArray.

svn-id: r48282
2010-03-18 15:09:24 +00:00
Max Horn 51933629d1 Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
2009-11-02 21:54:57 +00:00
Max Horn cbea1a1193 Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
svn-id: r42054
2009-07-03 10:40:49 +00:00
Johannes Schickel b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Fabio Battaglia cdc9f46bd9 sword1: removed custom checks for thumbnails, using graphics/thumbnail.h functions instead
svn-id: r39130
2009-03-04 12:44:55 +00:00
Fabio Battaglia 928a276c04 sword1: enable thumbnails when saving through GMM
svn-id: r39121
2009-03-04 10:33:29 +00:00
Fabio Battaglia 0077889eeb Add playtime feature support to sword1
svn-id: r39083
2009-03-02 22:37:09 +00:00
Filippos Karapetis 7650b61d27 Applied a slightly modified version of my patch #2307224 - "BS1: Save/load overhaul"
svn-id: r35111
2008-11-18 16:31:55 +00:00
Christopher Page 603f0a2f8c Fixes for Sword1 engine loading from launcher
svn-id: r33915
2008-08-15 20:49:56 +00:00
Paul Gilbert 6eb64102a4 Fix to remove a tab character from the GPL header
svn-id: r30238
2008-01-05 12:45:14 +00:00
Max Horn a556368c99 Update mouse coordinates onn *all* mouse events, i.e. also after click events
svn-id: r29657
2007-11-28 15:00:41 +00:00
Max Horn c9030e4653 Made BS1 track the full KeyState upon KEYDOWN events (this makes it possible to remove to workaround for Mac keyboards)
svn-id: r27627
2007-06-22 21:34:03 +00:00
Max Horn 218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Torbjörn Andersson 53624376b4 Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), with
Fingolfin's blessings. Keyboard repeat is now handled by the event manager,
rather than by individual engines.

Since this can cause problems with some engines (see the AGI engine), the extra
"key down" events are marked as "synthetic", so that they can be ignored if
necessary.

svn-id: r26170
2007-03-17 15:44:26 +00:00
Torbjörn Andersson 5478589937 Last batch of header consistency fixes. At least for the game engines.
svn-id: r25751
2007-02-20 18:04:13 +00:00
Torbjörn Andersson 6b034b66d8 Added support for the --save-slot option for Broken Sword 1. (Feature request
#1460977.)

svn-id: r22009
2006-04-18 18:23:57 +00:00
Max Horn 26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00