D G Turner
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52372dea70
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STARTREK: Further Compilation Fixes.
Mismatch in types caused compilation failure for ports where int was
not identical to int32 which is the typedef for TextRef.
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2018-08-09 13:24:00 +01:00 |
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Matthew Stewart
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8970909318
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STARTREK: Reorganize includes in room.h
This should avoid the costly rebuild of everything in the 'rooms/'
folder, at least sometimes...
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2018-08-09 08:37:30 +02:00 |
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Matthew Stewart
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b8c244da87
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STARTREK: Clean up room-specific vars in mission 1
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2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
fe98dbb69d
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STARTREK: Reformat with artistic style
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2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
ed7d22cd0f
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STARTREK: Make "missionScore" mission-specific
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2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
1290b7ea02
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STARTREK: Demon6, including the special case menu
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
e5a97d9137
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STARTREK: Demon5
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2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
30c41ae634
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STARTREK: Refactor text using integer constants
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2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
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9e314e19d9
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STARTREK: Demon2, half of Demon3 done
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2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
45ae72b763
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STARTREK: DEMON1 done (klingon attack)
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2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
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ca3a9dcc87
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STARTREK: Finish implementing first room
Doors now work, and the system of "walking, then performing an action
afterward" is implemented.
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2018-08-09 08:37:30 +02:00 |
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Matthew Stewart
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bd79e4d653
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STARTREK: Begin on room-specific code for room 1
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2018-08-09 08:37:30 +02:00 |
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