Eugene Sandulenko
dead4aa014
JANITORIAL: Remove trailing spaces
2016-10-09 14:59:58 +02:00
Paul Gilbert
0a130d8dcf
SHERLOCK: RT: Fix hang on dragging mouse outside Inventory verbs list
2016-09-06 22:59:16 -04:00
Paul Gilbert
f8fc43be99
SHERLOCK: RT: Fix hang clicking on edge of inventory verb list borders
2016-09-03 16:36:03 -04:00
Torbjörn Andersson
60b763bd4c
SHERLOCK: Fix bug #7084 ("Crash when taking inventory")
...
This was part regression (ManagedSurface is picky about the order
of the parameters to the line drawing functions), part bug since
it was drawing a horizontal line instead of a vertical.
This call draws a very short vertical line to separate the
rightmost "join" of the middle horizontal bar in the inventory
dialog from the scrollbar. Unless you know what you're looking
for, it's pretty hard to spot the difference.
Thanks to dreammaster for figuring out the proper fix, while I
was still trying to figure out what it was trying to draw.
2016-03-25 01:40:07 +01:00
Paul Gilbert
3da3dda187
SHERLOCK: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:27 -04:00
Paul Gilbert
ee1ef54f37
SHERLOCK: RT: Fix crash showing folder to Watson
2015-10-16 19:59:31 -04:00
Torbjörn Andersson
303bbe75d5
SHERLOCK: Fix comment typos
2015-08-29 21:30:55 +02:00
Paul Gilbert
74147989e5
SHERLOCK: RT: Fix analysing solved Foolscap
2015-08-02 18:40:01 -04:00
Paul Gilbert
6a346b97a2
SHERLOCK: RT: Fixes for Foolscap puzzle
2015-08-02 18:10:41 -04:00
Paul Gilbert
6a21765c2e
SHERLOCK: RT: Rename hangman puzzle to foolscap puzzle
2015-08-02 17:47:44 -04:00
Paul Gilbert
8fd588072d
SHERLOCK: RT: Implement inventory window scrolling
2015-07-31 21:21:52 -04:00
Paul Gilbert
f99b42a89d
SHERLOCK: RT: Don't show inventory item tooltips on scrollbar
2015-07-31 20:44:38 -04:00
Paul Gilbert
4cc2bcabe1
SHERLOCK: RT: Fix inventory tooltips when in a scene with a mask
...
ScummVM simplifies tooltip handling by drawing tooltips directly to the
screen surface. This works well in most cases, but in mask scenes, the
screen is recopied at the end of rendering to apply the mask overlay,
so the tooltip needs to be redrawn after again in order to be seen
2015-07-31 17:32:38 -04:00
Paul Gilbert
9e545df252
SHERLOCK: RT: Generalise code for joining cursor and images as a cursor
2015-07-25 14:24:05 -04:00
Paul Gilbert
b0c1e6efaa
SHERLOCK: RT: Implement using items on scene objects
2015-07-19 19:23:16 -04:00
Paul Gilbert
48f5ef847f
SHERLOCK: RT: Fix tooltip display when using inventory item
2015-07-19 18:56:08 -04:00
Paul Gilbert
a9150b5c3c
SHERLOCK: RT: Show tooltip when selecting scene object to use item on
2015-07-19 17:31:40 -04:00
Paul Gilbert
b16dced3c9
SHERLOCK: RT: Support for showing inventory items as a cursor
2015-07-19 16:09:40 -04:00
Paul Gilbert
bc9da9c14d
SHERLOCK: RT: Fix loading of inventory verb list secondary actions
2015-07-19 15:01:35 -04:00
Paul Gilbert
f415fe49a7
SHERLOCK: RT: Fix warnings
2015-07-18 23:12:43 -04:00
Paul Gilbert
46c8a5c335
SHERLOCK: RT: Implement Escape key handling in waitForMore
2015-07-18 21:37:07 -04:00
Paul Gilbert
08036cc489
SHERLOCK: RT: Fix pressing Escape to close inventory windows
2015-07-18 21:08:47 -04:00
Paul Gilbert
1844f8ca3d
SHERLOCK: RT: Fix event handling for inventory Verbs menu
2015-07-18 17:41:10 -04:00
Paul Gilbert
3a4b478d98
SHERLOCK: RT: Fix display of inventory verb menu
2015-07-18 16:46:32 -04:00
Paul Gilbert
d0a6af6cb9
SHERLOCK: RT: Splitting inventory verb dialog code into it's own class
2015-07-17 21:07:03 -04:00
Paul Gilbert
3d20072fd8
SHERLOCK: RT: Fix display of inventory in scrolled scenes
2015-07-08 08:35:03 -04:00
Paul Gilbert
1e37f0b2ef
SHERLOCK: Change FixedText::getText to return const char *
2015-07-03 16:01:20 -04:00
Paul Gilbert
323a16e51c
SHERLOCK: RT: Implement scrollbar event handling
2015-07-03 11:24:48 -04:00
Paul Gilbert
8d7528c4ce
SHERLOCK: RT: Implemented render method for talk dialog
2015-07-02 23:10:24 -04:00
Paul Gilbert
169f4b94f2
SHERLOCK: RT: Fix looking at characters
2015-07-02 20:13:21 -04:00
Paul Gilbert
8e4fca0e75
SHERLOCK: RT: Fix inventory tooltip when hovering on empty slots
2015-06-30 20:01:53 -04:00
Paul Gilbert
2664ee6314
SHERLOCK: RT: Create a tooltip base clsas
2015-06-30 08:29:09 -04:00
Paul Gilbert
9ef857bc6f
SHERLOCK: RT: Inventory tooltip now partially showing
2015-06-30 07:34:46 -04:00
Paul Gilbert
93072407bc
SHERLOCK: RT: Fix display of lines in inventory dialog
2015-06-29 21:53:40 -04:00
Paul Gilbert
03adfa2b96
SHERLOCK: RT: Implement further inventory tooltip code
2015-06-29 20:50:48 -04:00
Paul Gilbert
14a852d1a3
SHERLOCK: RT: Add in .c_str() calls to fix compilation
2015-06-29 08:23:50 -04:00
Paul Gilbert
753a810070
SHERLOCK: RT: Beginnings of inventory window tooltip class
2015-06-29 07:51:25 -04:00
Paul Gilbert
b74bc43a53
SHERLOCK: RT: Fix display of inventory window
2015-06-28 21:15:54 -04:00
Paul Gilbert
a041aec839
SHERLOCK: RT: Inventory window now partially showing
2015-06-28 20:10:02 -04:00
Paul Gilbert
d5c1f8b8d6
SHERLOCK: RT: Implement initial inventory
2015-06-28 13:29:32 -04:00
Paul Gilbert
92ac962718
SHERLOCK: RT: Further split-off of Scalpel-specific code
2015-06-25 20:42:02 -04:00
Paul Gilbert
5a5a225216
SHERLOCK: RT: Implemented further journal draw methods
2015-06-21 17:23:26 -04:00
Paul Gilbert
0a8630ab46
SHERLOCK: RT: Implemented drawJournalControls
2015-06-21 14:44:32 -04:00
Paul Gilbert
dec2b0857c
SHERLOCK: Split up Journal class for each game
2015-06-21 09:47:59 -04:00
Paul Gilbert
3adaf2f999
SHERLOCK: RT: Implement inventory handleEvents
2015-06-21 08:46:38 -04:00
Paul Gilbert
77f256011a
SHERLOCK: RT: Added remaining rendering code for inventory widget
2015-06-19 21:25:16 -04:00
Paul Gilbert
4ce4431c61
SHERLOCK: RT: Beginnings of inventory menu widget
2015-06-19 19:45:06 -04:00