Eugene Sandulenko
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875f591704
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SHERLOCK: Further clarification of virtual destructors. Thanks to LordHoto.
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2016-05-16 19:52:34 +02:00 |
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Eugene Sandulenko
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cbb403ff55
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SHERLOCK: Remove non-virtual destructor which prevents the superclass one from execution.
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2016-05-16 16:56:57 +02:00 |
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Paul Gilbert
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3da3dda187
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SHERLOCK: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:27 -04:00 |
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Paul Gilbert
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d5af7b73ec
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SHERLOCK: RT: Fix drawing last frame of animations
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2015-08-09 08:08:03 -04:00 |
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Paul Gilbert
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7594507277
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SHERLOCK: RT: Properly implement StreamingImageFile class
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2015-06-27 19:23:42 -04:00 |
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Martin Kiewitz
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765dbe647c
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SHERLOCK: 3DO: some work on font file loading
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2015-06-12 21:26:24 +02:00 |
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Martin Kiewitz
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4858adb72d
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SHERLOCK: 3DO: mouse cursor support
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2015-06-12 18:33:23 +02:00 |
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Martin Kiewitz
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9ce2cbca9f
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SHERLOCK: 3DO: support images inside room files
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2015-06-11 22:11:24 +02:00 |
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Martin Kiewitz
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7ff3336a65
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SHERLOCK: 3DO: load walk.anim for player
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2015-06-11 21:30:32 +02:00 |
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Paul Gilbert
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dd1781a3f2
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SHERLOCK: Split up image file classes into their own file
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2015-06-10 19:58:04 -04:00 |
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