Commit Graph
13 Commits
Author SHA1 Message Date
Colin Snover 072a52a9d2 SCUMM: Replace use of strdup with Common::String 2018-08-18 16:30:05 +02:00
wonst719 c23ac81e36 Fix non-MSVC build 2014-08-03 17:45:51 +09:00
wonst719 4b13c33b0a SCUMM: Refine SMUSH Korean text shadow rendering to match the original version as close as possible 2014-07-24 09:45:45 +09:00
Johannes Schickel 3847465163 SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
Christoph Mallon 23a0f5318c JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Bertrand Augereau d454c9b379 Minor constness fixes
svn-id: r43974
2009-09-06 10:51:20 +00:00
Nicola Mettifogo 258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn 218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Torbjörn Andersson ea40535678 Applied the revised NUT font renderer patch #1635584, which combines cyx's
patch for correct (not to mention more efficient) rendering of CMI's shadowed
letters, while retaining most of the memory savings of my original patch. This
time, SMUSH and INSANE fonts also benefit from it.

svn-id: r25345
2007-02-03 05:50:35 +00:00
Gregory Montoir 2b61c0d6c1 cleanup (made NutRenderer::loadFont protected, added call during initialisation of the renderer object)
svn-id: r25223
2007-01-27 02:26:37 +00:00
Max Horn e389bcf497 Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
svn-id: r20795
2006-02-20 16:51:30 +00:00
Max Horn 26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00