Colin Snover
072a52a9d2
SCUMM: Replace use of strdup with Common::String
2018-08-18 16:30:05 +02:00
wonst719
c23ac81e36
Fix non-MSVC build
2014-08-03 17:45:51 +09:00
wonst719
4b13c33b0a
SCUMM: Refine SMUSH Korean text shadow rendering to match the original version as close as possible
2014-07-24 09:45:45 +09:00
Johannes Schickel
3847465163
SCUMM: Make GPL headers consistent in themselves.
2014-02-18 02:39:38 +01:00
Christoph Mallon
23a0f5318c
JANITORIAL: Remove trailing empty lines.
2011-08-07 13:53:33 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Bertrand Augereau
d454c9b379
Minor constness fixes
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svn-id: r43974
2009-09-06 10:51:20 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Torbjörn Andersson
ea40535678
Applied the revised NUT font renderer patch #1635584 , which combines cyx's
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patch for correct (not to mention more efficient) rendering of CMI's shadowed
letters, while retaining most of the memory savings of my original patch. This
time, SMUSH and INSANE fonts also benefit from it.
svn-id: r25345
2007-02-03 05:50:35 +00:00
Gregory Montoir
2b61c0d6c1
cleanup (made NutRenderer::loadFont protected, added call during initialisation of the renderer object)
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svn-id: r25223
2007-01-27 02:26:37 +00:00
Max Horn
e389bcf497
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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svn-id: r20795
2006-02-20 16:51:30 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00