Commit Graph
63 Commits
Author SHA1 Message Date
Travis Howell afe07d82c0 Use convertFilePath for HE6x games too, for safety
svn-id: r22994
2006-06-09 09:01:06 +00:00
Travis Howell f571c471cc Add DOS and Macintosh versions of Putt-Putt & Fatty Bear's Activity Pack
svn-id: r22991
2006-06-09 08:06:38 +00:00
Travis Howell 3f9395831c Fix regression in lost, the middle directories were removed
svn-id: r22388
2006-05-08 13:10:49 +00:00
Travis Howell 01c92cf6f5 Add support for reading/writing config files through saveGameManager and use for config files in HE games
svn-id: r22273
2006-05-02 03:23:03 +00:00
Max Horn 77c29d0ab2 Some cleanup, and added a FIXME comment concerning the wrong usage of getSavePath()
svn-id: r22266
2006-05-01 21:31:06 +00:00
Max Horn c4df5037dc * Renamed several methods in favor of a somewhat more uniform naming scheme: setupFOO for stuff that inits static data (i.e. will be called only once, or after loading savegames), vs. resetFOO / updateFOO methods which are called frequently and (re)set dynamic data.
* Doing this, split scummInit into setupScumm and resetScumm methods
* Moved some init code to new methods (huuuuge init methods are hard to read, and hard to customize using subclassing)
* Renmaed various setup???Palette methods to set???Palette
* Some minor cleanup / tweaks

svn-id: r22227
2006-04-29 16:24:39 +00:00
Max Horn 092fd96145 Replaced _hFileTable by _hInFileTable/_hOutFileTable
svn-id: r22182
2006-04-26 14:05:09 +00:00
Max Horn d68f95b3be Move HE specific stuff from class Sound to its new subclass SoundHE
svn-id: r22115
2006-04-23 18:52:39 +00:00
Travis Howell 26c0d2b4fa Always use the correct string slot for HE games specific cases in decodeParseString()
svn-id: r21462
2006-03-26 09:21:07 +00:00
Travis Howell ef6baca2ac Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE games
svn-id: r21450
2006-03-25 11:01:00 +00:00
Max Horn 81e8a2860e Moved iMUSE code to the new directory engines/scumm/imuse/
svn-id: r20801
2006-02-20 20:57:26 +00:00
Max Horn e389bcf497 Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
svn-id: r20795
2006-02-20 16:51:30 +00:00
Eugene Sandulenko eba1653904 o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and
script_v70he.cpp respectively since we use 2 digits for HE versioning.

o Also renamed resource_v7he.* to resource_he.* because it is actually not
  HE70-specific but is used by all HE70+ titles.

svn-id: r20703
2006-02-15 18:48:49 +00:00