Travis Howell
109d55f8d3
Add more stubs for MBC.
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svn-id: r35570
2008-12-27 07:17:46 +00:00
Max Horn
c41480bfd4
SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE
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svn-id: r34647
2008-09-25 08:19:51 +00:00
Travis Howell
52ec841cd4
Add debugInput opcode for HE 100 games.
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svn-id: r34375
2008-09-06 01:02:45 +00:00
Travis Howell
4bb1decf79
Use exact case numbers, to avoid unneeded subtractions.
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svn-id: r34352
2008-09-05 13:35:27 +00:00
Travis Howell
fa5f22944d
Add missing case in o100_resourceRoutines.
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svn-id: r34328
2008-09-04 14:12:27 +00:00
Christopher Page
e9c6b03fc7
SCUMM works with new GMM implementation
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svn-id: r33001
2008-07-11 01:22:37 +00:00
Travis Howell
3db5db1127
Enable original load/save system in HE100 games.
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svn-id: r31529
2008-04-17 07:01:15 +00:00
Travis Howell
9b0db4be37
Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.
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svn-id: r30021
2007-12-28 00:08:23 +00:00
Travis Howell
410a4a974e
Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
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svn-id: r30011
2007-12-27 11:40:29 +00:00
Travis Howell
28e0985061
Add stub for wizImages thickLine code.
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svn-id: r29632
2007-11-25 03:17:48 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Travis Howell
0673fa4aa5
Rename setFilePath opcode to createDirectory, in order to reflect the opcodes true purpose.
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svn-id: r26418
2007-04-08 11:50:31 +00:00
Travis Howell
eb86007b31
Add code for stopping video playback in HE100 games
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svn-id: r24858
2006-12-15 23:54:42 +00:00
Travis Howell
d1eb83a470
Add findBox opcode for Hebrew version of Freddi Fish 1
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svn-id: r24780
2006-11-24 09:27:50 +00:00
Max Horn
c210aff40c
* Made Actor::_pos protected, added public Actor::getPos() method
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* Added default params to Actor::putActor()
* Removed Actor::getActorXYPos
svn-id: r24742
2006-11-19 00:39:48 +00:00
Max Horn
db1fc75012
SCUMM cleanup
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svn-id: r24612
2006-11-04 22:59:56 +00:00
Travis Howell
6b425f03f4
Add video code for HE100 games
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svn-id: r24586
2006-11-02 10:01:32 +00:00
Travis Howell
c3f6c57680
Enable Bink video playback in HE100 games
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svn-id: r24584
2006-11-01 23:39:55 +00:00
Max Horn
5e9041b1b5
SCUMM: ArrayHeader related cleanup
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svn-id: r24395
2006-10-20 19:44:27 +00:00
Max Horn
285aa5d0b2
renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE
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svn-id: r23925
2006-09-17 23:35:09 +00:00
Max Horn
51017cf1b2
Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap (i.e. _res is a pointer now)
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svn-id: r23922
2006-09-17 20:36:48 +00:00
Max Horn
8c0b0c0120
Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e. _gdi is a pointer now)
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svn-id: r23921
2006-09-17 20:22:47 +00:00
Max Horn
b860f002b2
Replaced checkRange by assertRange, which has (a) an (IMO) more logical order of parameters, and (b) removes lots of useless duplicate information in error messages
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svn-id: r23885
2006-09-16 13:38:43 +00:00
Torbjörn Andersson
6358547a43
More whitespace changes.
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svn-id: r23496
2006-07-14 13:33:58 +00:00
Travis Howell
76e67fba92
Fix actor glitches in the stomach location of pajama3
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svn-id: r23471
2006-07-10 10:14:10 +00:00
Travis Howell
9269ebe9f5
Fix off by one, in the stomach of pajama3
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svn-id: r23377
2006-07-06 12:22:33 +00:00
Max Horn
72a4747dd6
Fix warning
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svn-id: r23273
2006-06-24 07:14:15 +00:00
Travis Howell
dbfc1cb9b1
Convert file path, before playing videos in HE games
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svn-id: r23263
2006-06-23 23:10:23 +00:00
Travis Howell
40bfc71de8
Fix rects in HE games, when positions are set by scripts
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svn-id: r23146
2006-06-16 13:14:55 +00:00
Max Horn
092fd96145
Replaced _hFileTable by _hInFileTable/_hOutFileTable
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svn-id: r22182
2006-04-26 14:05:09 +00:00
Max Horn
d68f95b3be
Move HE specific stuff from class Sound to its new subclass SoundHE
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svn-id: r22115
2006-04-23 18:52:39 +00:00
Max Horn
ac24769196
Replaced o70_seekFilePos by o60_seekFilePos (both were identical)
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svn-id: r21979
2006-04-17 14:32:46 +00:00
Travis Howell
d10929b394
Always check array bounds are valid in HE games, matching original
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svn-id: r21524
2006-04-01 12:26:50 +00:00
Travis Howell
c4349e88f7
Rename two WizParameters fields
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svn-id: r21514
2006-03-31 13:06:23 +00:00
Travis Howell
26c0d2b4fa
Always use the correct string slot for HE games specific cases in decodeParseString()
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svn-id: r21462
2006-03-26 09:21:07 +00:00
Travis Howell
3e72b26adc
Revert mistaken commit of local debug code
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svn-id: r21220
2006-03-12 01:06:23 +00:00
Travis Howell
f9797f3ac3
Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)
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svn-id: r21219
2006-03-12 00:53:30 +00:00
Travis Howell
f52e1709bf
o6_setObjectName is never used by HE72+ games
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svn-id: r21211
2006-03-10 23:09:27 +00:00
Max Horn
6914121f61
Replaced MKID by MID_BE in most places in the SCUMM engine
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svn-id: r20862
2006-02-25 02:12:58 +00:00
Max Horn
011bcc04d2
Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts (this fixes crashes under Mac OS X with e.g. german puttrace)
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svn-id: r20782
2006-02-20 13:24:19 +00:00
Eugene Sandulenko
eba1653904
o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and
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script_v70he.cpp respectively since we use 2 digits for HE versioning.
o Also renamed resource_v7he.* to resource_he.* because it is actually not
HE70-specific but is used by all HE70+ titles.
svn-id: r20703
2006-02-15 18:48:49 +00:00
Eugene Sandulenko
10c7835cfc
Moved all he-specific source files to engines/scumm/he/ subdirectory
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svn-id: r20696
2006-02-15 00:57:50 +00:00