Commit Graph
160 Commits
Author SHA1 Message Date
Max Horn 925f756369 SCUMM: Handle platform override a bit differently during startup; specifically, be more gentle if no perfect match against the specified platform value was found
svn-id: r27966
2007-07-08 13:26:55 +00:00
David Corrales cacd7a28fd Merged the FSNode branch with trunk r27031:27680
svn-id: r27681
2007-06-23 18:51:33 +00:00
Max Horn fdafdbbe9c Made Engine_SCUMM_gameIDList use the convenient GameList(PlainGameDescriptor *) constructor
svn-id: r27427
2007-06-15 17:44:06 +00:00
Max Horn a0983ff7bb Changed SCUMM engine to use findDescriptionFromGameID, Common::ADObsoleteGameID and Common::AdvancedDetector::findGameID
svn-id: r27426
2007-06-15 17:40:59 +00:00
David Corrales 3b96c7fad5 Renamed methods in the FilesystemNode class to match the AbstractFSNode implementations.
Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode.

svn-id: r27113
2007-06-05 21:02:35 +00:00
David Corrales 0cab5b7791 Merged the fs branch with trunk. r26949:27031
svn-id: r27032
2007-05-31 23:44:43 +00:00
Max Horn 218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Eugene Sandulenko c77a956e01 Fix for bug #1726330: "SCUMM engine abuses stack" from same bugreport.
svn-id: r26974
2007-05-27 14:21:42 +00:00
Max Horn ff42c7f01b SCUMM: Moved data tables from detection.cpp to detection_tables.h
svn-id: r26636
2007-04-27 23:21:36 +00:00
Max Horn 579a3fe7cf Renamed plugin.cpp to detection.cpp in all engines
svn-id: r26622
2007-04-27 20:23:25 +00:00