Commit Graph
7940 Commits
Author SHA1 Message Date
Filippos Karapetis 2bc0ffdeb7 SCI/new music code: hopefully fixed a race condition
svn-id: r46882
2010-01-02 13:57:36 +00:00
Filippos Karapetis 5b4b8e053f SCI/new music code: Fix for a music related crash in SCI0 games (the sound object can get deleted while polling it)
svn-id: r46881
2010-01-02 13:36:12 +00:00
Filippos Karapetis d4dda4df83 SCI/new music code: Implemented cmdSetSoundHold. Larry now exits the limo normally in LSL5
svn-id: r46880
2010-01-02 13:04:36 +00:00
Martin Kiewitz 0c9b828db1 SCI: console behaviour changed for vmvars command, now allows entering decimal values, also accepts hexadecimal values (use e.g. 12h). hexadecimal addresses are still accepted as well
svn-id: r46878
2010-01-02 09:39:17 +00:00
Martin Kiewitz df94844db0 SCI/newmusic: now clipping volume in cmdFadeSound
svn-id: r46876
2010-01-02 08:30:19 +00:00
Martin Kiewitz 513a56cd5e SCI/newmusic: set default volume on MusicEntry creation, use volume selector sci1late (soundversion) only
svn-id: r46875
2010-01-02 08:15:01 +00:00
Matthew Hoops 1f2c92076b Fix the GK1 CD intro sequence (regression from r46839, which fixed a regression from r46656). kPlatform with no arguments is different in SCI32.
svn-id: r46874
2010-01-02 03:44:40 +00:00
Filippos Karapetis caf75e1bf5 SCI/new music code: Implemented cmdSetSoundPriority
svn-id: r46873
2010-01-02 01:41:39 +00:00
Filippos Karapetis a927cff256 SCI/new sound code: disabled some unused code and named a previously unknown variable of the sound channel data
svn-id: r46872
2010-01-02 01:40:10 +00:00
Filippos Karapetis 94fb4762e2 Changed wording from "handle" to "sound", as we're dealing with sound objects, not handles. Also, made the warnings thrown when a slot couldn't be found more verbose. Finally, changed the logic of when warnings should be thrown in cmdSetSoundLoop
svn-id: r46871
2010-01-02 01:09:49 +00:00
Filippos Karapetis 032b23e8d8 SCI/new music code: Fixed some mutex-related issues
svn-id: r46869
2010-01-02 00:45:55 +00:00
Walter van Niftrik 8407b4d723 SCI: Adlib: Fix bug in master volume handling.
svn-id: r46865
2010-01-01 23:48:55 +00:00
Walter van Niftrik 205f7437ea SCI: Fix segfault in dual-language KQ5.
svn-id: r46864
2010-01-01 23:48:22 +00:00
Martin Kiewitz 03376d06f1 SCI/newmusic: removed TODO
svn-id: r46858
2010-01-01 22:17:59 +00:00
Martin Kiewitz 0a965ced69 SCI/newmusic: changed setting volume from fade logic, implemented updating loop selector for sound fx
svn-id: r46856
2010-01-01 22:15:52 +00:00
Martin Kiewitz d6d4a4f6e0 SCI: fix build
svn-id: r46854
2010-01-01 21:55:51 +00:00
Martin Kiewitz 37d56920ef SCI/newmusic: changed fade volume setting for digital fx to onTimer() again, because setting it in updateCues() wont work right. We are processing fading effectively in there any way, added TODO for working approach
svn-id: r46853
2010-01-01 21:44:50 +00:00
Martin Kiewitz 44dc3f9bfb SCI: kDoAudio now also clips volume and adjusts to mixer volume
svn-id: r46852
2010-01-01 21:26:46 +00:00
Martin Kiewitz 379ae6df30 SCI/newmusic: now clips volume against MUSIC_VOLUME_MAX (127) instead of the mixer max volume (which would be wrong of course), adjusts volume when setting sample channel volume
svn-id: r46850
2010-01-01 21:04:20 +00:00
Martin Kiewitz 967853c03f SCI: volume for sci0 now set to 127, now using constant instead of value
svn-id: r46849
2010-01-01 20:49:56 +00:00
Martin Kiewitz 2a9e835695 SCI: Added TODO within kDoAudio
svn-id: r46847
2010-01-01 20:26:18 +00:00
Martin Kiewitz 7b0c1f262f SCI: fixing bad sorting of saved games due MMDDYYYY date saving
svn-id: r46846
2010-01-01 19:52:50 +00:00
Filippos Karapetis 98194bfe13 SCI/new music code: The MIDI driver is now reset whenever the game's VM respawns, like what the old music code does. Fixes the MIDI music in KQ5CD, Lonbgow and perhaps others
svn-id: r46843
2010-01-01 19:23:23 +00:00
Martin Kiewitz 74159e12eb SCI/newmusic: set speech soundtype for audio resources played by kDoSound, cmdVolume is supposed to set music and sfx volume only - this whole fixes volume issues in lb2cd and others
svn-id: r46842
2010-01-01 18:57:14 +00:00
Martin Kiewitz 64d484bd99 SCI/newmusic: adding debug output to setVolume
svn-id: r46841
2010-01-01 17:53:37 +00:00
Filippos Karapetis 78b2692193 SCI/new music code: Center pitch wheel when unloading music tracks
svn-id: r46840
2010-01-01 17:25:44 +00:00
Filippos Karapetis 763c59bd46 Fixed KQ5CD (regression from rev. 46656)
svn-id: r46839
2010-01-01 17:16:12 +00:00
Filippos Karapetis 54d9bf4c57 Fixed broken savegames when saving with the new music code
svn-id: r46837
2010-01-01 16:42:35 +00:00
Martin Kiewitz d1b844d3c3 SCI: syncing loop selector... again... fixes qfg1 ending... again... now sci0 only
svn-id: r46835
2010-01-01 16:15:20 +00:00
Filippos Karapetis 153cf54850 SCI/new music code: Moved processing of digital sound effects outside the MIDI worker thread. Some cleanup
svn-id: r46834
2010-01-01 16:05:26 +00:00
Filippos Karapetis 74ae4ecc48 Added a comment for the reason updateSci0Cues() is called within kAnimate()
svn-id: r46833
2010-01-01 15:35:27 +00:00
Martin Kiewitz 7bb18a018a SCI/newmusic: doing version check before looking for audio resource
svn-id: r46831
2010-01-01 14:41:11 +00:00
Martin Kiewitz 810478e07f SCI/newmusic: better solution for volume - using int16 during fade, volume is now byte again
svn-id: r46829
2010-01-01 14:33:20 +00:00
Martin Kiewitz 25e111bcac SCI: changing volume to int16 again, fixes fadeOut of music and samples
svn-id: r46828
2010-01-01 14:23:16 +00:00
Martin Kiewitz 385c462352 SCI: fixing saved game compatibility
svn-id: r46827
2010-01-01 14:22:07 +00:00
Martin Kiewitz 7cf1d5bd5d SCI/newmusic: added fade and loop capability to samples (looping doesnt work yet), fixes lsl1 doll inflation endless loop
svn-id: r46820
2010-01-01 13:21:30 +00:00
Martin Kiewitz b1b6555cb5 SCI: implement kFOpen (OPEN_OR_CREATE), makes it possible to save character data at the end of qfg1ega
svn-id: r46814
2010-01-01 10:08:14 +00:00
Martin Kiewitz ca83c13ec9 SCI: switch to previous gameid, when importing character data in qfg series
svn-id: r46813
2010-01-01 09:40:28 +00:00
Filippos Karapetis afc4bc1295 SCI/new music code:
- Resolved a deadlock with the mixer, and added appropriate mutexes (a result of the fact that SCI mixes MIDI and digital audio in the same list)
- Fixed sound playing when loading games, by properly resetting the MIDI driver
- Reverted savegame version to 14 - the changes in versions 15 and 16 don't have any effect on the currently enabled old music code, and the new music code is disabled by default, and is still prone to changes
- Now saving/loading signal, loop and hold for each sound, as well as reverb
- Added stub code for setting reverb and channel hold
- The signal, loop and hold values of each song are cached, like in SSCI and like what happens in Greg's SCI implementation. This allows a clear separation of the engine code from the rest of the engine. Reverted commits 46792 and 46797
- Removed duplicate song list accessing code
- Song cues are now updated in kAnimate for SCI0, like the old music code does, to compensate for the fact that SCI0 didn't poll for music changes via cmdUpdateCues, like what SCI01 and newer do
- Cleanup

svn-id: r46812
2010-01-01 06:41:52 +00:00
Martin Kiewitz ac7c92c67f SCI: kFileIO findFirst/findNext returns only game-specific prefixed files
svn-id: r46811
2009-12-31 23:59:28 +00:00
Yotam Barnoy 080d6da6e4 Minor additions: added full keypad support to GUI and SCI
svn-id: r46808
2009-12-31 23:52:49 +00:00
Martin Kiewitz 3ce017cc2d SCI: fixed typo in unwrapFilename
svn-id: r46807
2009-12-31 23:43:10 +00:00
Martin Kiewitz e56dedec3f SCI: keyboard change cleanup, fixed Ctrl and Alt related keys on foreign keyboards as well
svn-id: r46803
2009-12-31 17:43:54 +00:00
Martin Kiewitz ba8b15908c SCI: keyboard events now dont use scancode anymore, fixing compatibility with foreign keyboard layouts (needs testing, cleanup will follow shortly after)
svn-id: r46801
2009-12-31 16:50:26 +00:00
Filippos Karapetis cb6b1e8aff Changed kValidPath() to always return true, regardless of the value of savePath (so that it works with both SCI11 and SCI32 games)
svn-id: r46800
2009-12-31 14:59:30 +00:00
Martin Kiewitz 3b1d4ace40 SCI/new music: trigger signal when fade is completed, fixes lsl1 dance with girl
svn-id: r46798
2009-12-31 12:38:17 +00:00
Filippos Karapetis c7ea1a1613 Mention the fact that we derive from SSCI by not caching the loop selector
svn-id: r46797
2009-12-31 11:14:13 +00:00
Filippos Karapetis 43f349f487 SCI/new music code: removed some hacks
svn-id: r46793
2009-12-31 08:55:13 +00:00
Filippos Karapetis 54245f712d SCI/new music code: The loop selector for each music score is no longer cached, but read directly from the sound object
svn-id: r46792
2009-12-31 08:30:30 +00:00
Filippos Karapetis 762bdc7cad SCI/new music code: Slight cleanup
svn-id: r46791
2009-12-31 08:10:51 +00:00