Commit Graph
213 Commits
Author SHA1 Message Date
Filippos Karapetis 50c1f4e545 Moved the MoveCountType enum above the GameFeatures class, as it's the only class using it
svn-id: r49561
2010-06-10 07:48:32 +00:00
Filippos Karapetis abc5f97608 Fixed compilation with the old music code
svn-id: r49560
2010-06-10 07:41:48 +00:00
Filippos Karapetis 9b8e4e8359 Moved all of the game init/run/exit logic inside the SciEngine class
svn-id: r49559
2010-06-10 07:32:05 +00:00
Filippos Karapetis 5cb311ee2c Renamed the SciEvent class to EventManager, to separate it from the sciEvent structure, and removed it from the engine state
svn-id: r49534
2010-06-09 07:59:42 +00:00
Martin Kiewitz 830d17ed31 SCI: renaming MacIconBar to GfxMacIconBar
svn-id: r49202
2010-05-24 21:47:06 +00:00
Matthew Hoops d49fb8f42d Add support for showing the icon bar in SCI1.1 Mac.
svn-id: r49196
2010-05-24 17:21:11 +00:00
Max Horn 5568a8473b Get rid of Engine::_gameDataDir.
This greatly reduces indirect dependencies on several header files
from common.

svn-id: r48933
2010-05-04 11:56:52 +00:00
Walter van Niftrik c0c351c766 SCI: Don't add subtitles for monolingual strings.
svn-id: r48697
2010-04-18 00:56:04 +00:00
Filippos Karapetis 07e405588d Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a state, per se, and is static)
svn-id: r48059
2010-02-14 12:23:22 +00:00
Max Horn b9a11ddb0b SCI: Move language related code from EngineState to SciEngine
svn-id: r48052
2010-02-13 17:46:44 +00:00
Max Horn e45f0f309a SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead
svn-id: r48050
2010-02-13 17:45:40 +00:00
Max Horn 9575cc08a2 SCI: Move GameFeatures from EngineState to SciEngine
svn-id: r48049
2010-02-13 17:44:58 +00:00
Max Horn a82939c9be SCI: Get rid of EngineState::resMan
svn-id: r48048
2010-02-13 17:44:19 +00:00
Max Horn 721a57a661 SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngine
svn-id: r48047
2010-02-13 17:43:31 +00:00
Max Horn ac4d325e0d SCI: Add global g_sci pointer to the active SciEngine instance
svn-id: r48046
2010-02-13 17:42:49 +00:00
Max Horn e17a2bd37d SCI: Change getSciVersionDesc() to return 'const char *' instead of 'Common::String'
svn-id: r48044
2010-02-13 11:58:15 +00:00
Walter van Niftrik 6066c9baa2 SCI: Removed old pathfinding define from sci.h
svn-id: r47702
2010-01-30 04:33:46 +00:00
Walter van Niftrik 52ef12547f SCI: Added OnStartup debug flag to start the debugger at the start of the game.
svn-id: r47663
2010-01-29 01:31:05 +00:00
Walter van Niftrik 9861b04b93 SCI: Add driver for Yamaha FB-01. Cleanup.
svn-id: r47571
2010-01-26 19:25:33 +00:00
Walter van Niftrik 1a570df5dc SCI: Handle master volume inside music drivers
svn-id: r47261
2010-01-12 00:51:37 +00:00
Filippos Karapetis f66d5a7f53 SCI: Removed the old graphics code
svn-id: r47005
2010-01-05 00:54:53 +00:00
Filippos Karapetis 86cad51d07 Set the new sound code as default
svn-id: r47003
2010-01-05 00:25:49 +00:00
Filippos Karapetis c0aad0508c Renamed SCI_VERSION_AUTODETECT to SCI_VERSION_NONE to signify its actual purpose
svn-id: r46959
2010-01-03 22:50:39 +00:00
Martin Kiewitz ca83c13ec9 SCI: switch to previous gameid, when importing character data in qfg series
svn-id: r46813
2010-01-01 09:40:28 +00:00
Matthew Hoops 5382aa1ab0 SCI32:
- Set signature for Array/String
	- Add the kernel table differences for the GK2 demo
	- Implement kMessage changes in SCI32
	- Use an empty string as the default path for all games now (and modify kValidPath to accept that only as valid)
	- Add dereferencing for Arrays

svn-id: r46756
2009-12-30 16:00:56 +00:00
Filippos Karapetis a314df52df Switched to the new pathfinding code, after talking with waltervn
svn-id: r46752
2009-12-30 15:38:50 +00:00
Filippos Karapetis 871d5c534d Moved the OLD_PATHFINDING define inside sci.h, together with the others
svn-id: r46679
2009-12-28 17:17:22 +00:00
Filippos Karapetis ba51f8750e Brought back the INCLUDE_OLDGFX define
svn-id: r46459
2009-12-21 12:19:57 +00:00
Filippos Karapetis 0c1b646c7f - Started wrapping the current sound code around appropriate defines
- Introduced a new resource type, SoundResource, used in the new music code

svn-id: r46421
2009-12-19 16:19:53 +00:00
Martin Kiewitz 84b910f755 SCI: new USE_OLDGFX for switching to oldgui, fixes loading of savedgames under oldgui, oldgui doesn't like calling of setPortPic during loading
svn-id: r46294
2009-12-08 21:22:22 +00:00
Max Horn df651bf20f Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome)
svn-id: r46128
2009-11-24 22:10:14 +00:00
Max Horn 65eae0b53e SCI: Reduce header interdependency
svn-id: r46118
2009-11-23 23:55:19 +00:00
Filippos Karapetis 597524b255 Moved most of the code for playing sound effects and speech into a separate class
svn-id: r45653
2009-11-04 09:36:18 +00:00
Martin Kiewitz 4b9066ef69 SCI: accidentally set newgui to default, reverting
svn-id: r45563
2009-10-31 14:41:28 +00:00
Martin Kiewitz f36e9cbe4d SCI/newgui: UpscaledHires implemented including undithering support, cleanup
svn-id: r45562
2009-10-31 14:38:25 +00:00
Filippos Karapetis 04ab6bc9fc Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (defined in sci.h)
svn-id: r45459
2009-10-28 13:20:30 +00:00
Max Horn 8191c04056 SCI: Merge some sfx related global funcs into SfxState.
This allows us to get rid of "static SfxPlayer *s_player".

svn-id: r45038
2009-10-13 18:51:59 +00:00
Filippos Karapetis 1d3118cf42 Implemented some advanced savegame functionality - loading and deleting savegames from the GMM is now possible, and new saved games will also have thumbnails. Saving from the GMM creates corrupted saved games, so it has been disabled for now
svn-id: r44930
2009-10-11 15:51:43 +00:00
Filippos Karapetis 8ae4206373 Introduced a new debug level, kDebugLevelResMan, and reduced some of the messages printed to the console
svn-id: r44858
2009-10-10 00:07:19 +00:00
Filippos Karapetis b91ae69ad2 Removed the now unused GF_SCI0_OLDGETTIME flag and simplified all of the game entries in the detector
svn-id: r44856
2009-10-09 23:19:53 +00:00
Filippos Karapetis 14f8d50a62 Moved actor movement detection in state.cpp, together with the other detections and rewrote it to work in a similar fashion to the other detections
svn-id: r44836
2009-10-09 17:41:59 +00:00
Willem Jan Palenstijn b9cdb1abb7 SCI: Merge new GUI code written by m_kiewitz.
This is a major rewrite of the graphics code. A slightly adapted
version of the old code is still available and currently the default.
The new code is selectable in sci.cpp, but is not yet finished.

svn-id: r44565
2009-10-03 20:49:18 +00:00
Max Horn ba0bd938e4 SCI: Rename _sciVersion to s_sciVersion and made it local to resource.cpp (i.e. follow CFG and achieve code/data isolation)
svn-id: r44271
2009-09-23 12:12:37 +00:00
Filippos Karapetis 13ad217cdd - Moved the SCI version in a global variable
- Changed all the SCI version checks to use getSciVersion()
- Also made getSciVersionDesc a global function (removes some ugly accessing of the SCI engine)

The fallback detector should work correctly now

svn-id: r44269
2009-09-23 10:55:35 +00:00
Max Horn eb77efda78 SCI: Add a global getSciVersion() function and make use of it
svn-id: r44170
2009-09-17 16:50:53 +00:00
Filippos Karapetis f98dc19f71 Removed some leftover debug code, and turned p0printf messages into debug messages, introducing a new debug level
svn-id: r43993
2009-09-06 21:56:49 +00:00
Filippos Karapetis 1bbab8f191 Some renaming:
getresourceManager -> getResourceManger
resourceManager -> resMan
segmentManager ->segMan

svn-id: r43908
2009-09-02 12:02:37 +00:00
Walter van Niftrik fff023794f SCI: Cleanup
svn-id: r43811
2009-08-30 01:37:27 +00:00
Filippos Karapetis ed66cad677 - Simplified the parameters of some functions
- Replaced some EngineState parameters
- The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions
- Plugged 2 leaks in the fallback detector
- Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency

svn-id: r43722
2009-08-25 08:38:14 +00:00
Walter van Niftrik 00f4794c0a SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect
as much as possible. All SCI_VERSION_* information was removed from
detection.cpp (much of it was incorrect anyway).

svn-id: r43449
2009-08-16 19:18:19 +00:00