Filippos Karapetis
fdc9bbcbf5
Simplified the channel monitoring code inside the SoundResource class
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svn-id: r49429
2010-06-04 14:53:12 +00:00
Filippos Karapetis
ddf7449b00
Added code to get which channels are used by a sound. Also, fixed a crash when using Sierra's GM patches, a regression from commit #49391 .
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svn-id: r49415
2010-06-03 22:00:50 +00:00
Filippos Karapetis
7f0b0a83ed
Fixed crashing with wave file patches, a regression from commit #49391
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svn-id: r49411
2010-06-03 20:42:06 +00:00
Filippos Karapetis
af3fec8c26
- Fixed findGameObject() to properly handle SCI0-SCI1 games where the first block of script 0 isn't the exports block
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- Changed many places where Common::File is used directly to use Common::SeekableReadStream instead (in order to ultimately remove the SCI_detection hack in the fallback detector)
svn-id: r49391
2010-06-02 13:17:36 +00:00
Filippos Karapetis
e5eaf3ee55
Split all of the audio-related functions of the resource manager in a separate file
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svn-id: r49260
2010-05-27 08:09:32 +00:00