Martin Kiewitz
e857cc623e
SCI: added comment - lsl5 also has too large windows
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svn-id: r50450
2010-06-28 16:35:20 +00:00
Willem Jan Palenstijn
0f0977535c
Remove CRs
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svn-id: r50435
2010-06-28 12:13:04 +00:00
Martin Kiewitz
445bfee08c
SCI: add const again to newWidth
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svn-id: r50434
2010-06-28 12:09:48 +00:00
Martin Kiewitz
6981b943b5
SCI: fix regression of r50424, 2x scaling
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svn-id: r50433
2010-06-28 12:04:35 +00:00
Max Horn
1453093391
SCI: Cleanup GfxView code (formatting etc.); also insert some asserts to protect scalingX/Y arrays
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svn-id: r50425
2010-06-28 11:21:23 +00:00
Max Horn
793d482f4f
SCI: Optimized GfxScreen::scale2x a bit
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svn-id: r50424
2010-06-28 11:21:07 +00:00
Max Horn
7e0240ab14
SCI: Comment cleanup
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svn-id: r50423
2010-06-28 11:20:51 +00:00
Max Horn
2c01d10a36
SCI: Remove GfxView::getLoopInfo; add assert to GfxView::getCelInfo
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The return value of GfxView::getCelInfo was used virtually everywhere
without a check for it being non-NULL. Hence instead of returning
NULL when the loop count is zero, it makes more sense to assert out
(instead of a segfault, or worse, random data being used).
svn-id: r50422
2010-06-28 11:20:33 +00:00
Max Horn
9f48a37671
SCI: Add const qualifiers to many GfxView methods and their return values.
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This helps to ensure proper data encapsulation.
Also reformatted some overlong comments to 80 chars per line, and
fixed some other code formatting issues.
svn-id: r50421
2010-06-28 11:20:14 +00:00
Max Horn
db2d41a433
SCI: Make src param of GfxScreen::scale2x const
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svn-id: r50420
2010-06-28 11:19:45 +00:00
Filippos Karapetis
52ddc711d0
SCI: separated the graphics initialization code a bit
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- Moved all of the graphics initialization code on startup inside initGraphics()
- Moved all of the screen initialization (resolution, upscaled graphics etc) code inside GfxScreen()
svn-id: r50412
2010-06-28 08:18:55 +00:00
Filippos Karapetis
e6a9a9da82
Silenced a false positive in MSVC about a potentially uninitialized variable
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svn-id: r50392
2010-06-27 20:22:09 +00:00
Lars Skovlund
6864d09d68
SCI: Fix for large views in GK2. At least it does not segfault now.
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svn-id: r50376
2010-06-27 13:15:01 +00:00
Willem Jan Palenstijn
af755b0b3d
Further improve readability
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svn-id: r50345
2010-06-26 21:36:25 +00:00
Willem Jan Palenstijn
caded4f892
Improve readability
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svn-id: r50340
2010-06-26 20:28:42 +00:00
Martin Kiewitz
41aca44b03
SCI: another commit for adding a workaround for islang room 300 again (although i already commited it already, stupid torturegit)
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svn-id: r50330
2010-06-26 16:27:01 +00:00
Filippos Karapetis
784f52a677
Removed the getHunkPointer error - it's valid SCI behavior (e.g. when loading/quitting sometimes, since hunks are not saved). We check for valid hunk pointers anyway, so there's no reason for the warning/error
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svn-id: r50279
2010-06-25 17:59:49 +00:00
Filippos Karapetis
aedc77f0bd
When loading a game, stop all running VMs recursively, and also stop kAnimate's current recursion. This fixes the invalid execution stack frame in SQ1, when loading from the death screen after dying from the acid drops in Kerona. This should also fix the invalid hunk pointers, thus the warning about invalid hunk pointers has been turned into an error, as it shouldn't occur anymore
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svn-id: r50277
2010-06-25 17:25:00 +00:00
Max Horn
6ee82a2027
SCI: Introduce SciGameId enum
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svn-id: r50273
2010-06-25 16:16:29 +00:00
Martin Kiewitz
c6b0a5e896
SCI: detect, if SCI1.1 game is merging or copying palette instead of using gameIds. Also prints method used, when using debug command "version"
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svn-id: r50261
2010-06-25 10:04:31 +00:00
Martin Kiewitz
0722d96a3e
SCI: fix kTextSize to not crash when destination has an invalid rect in it
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svn-id: r50210
2010-06-24 11:52:08 +00:00
Martin Kiewitz
51ba34df0e
SCI: we extended the showBits() rect all the way depending on where the object moved, fixed - fixes kq6cd flickering coin and pq1 flickering locker issue
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svn-id: r50190
2010-06-23 20:13:33 +00:00
Martin Kiewitz
72ee20bc4d
SCI: cnick-laurabow & cnick-kq are called with -Nw 0 0...
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svn-id: r50187
2010-06-23 17:05:54 +00:00
Martin Kiewitz
e7634ee147
SCI: it seems that all cnick games are using the inbetween interpreter
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svn-id: r50186
2010-06-23 16:58:42 +00:00
Martin Kiewitz
e39f2ae1c1
SCI: adding cnick-longbow to inbetween sci1.1 in GfxPalette
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svn-id: r50185
2010-06-23 16:53:56 +00:00
Filippos Karapetis
0a102981f0
Moved the SelectorCache struct inside selector.h, where it belongs, and fixed some header dependencies in the process
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svn-id: r50183
2010-06-23 15:23:37 +00:00
Martin Kiewitz
c1d3fd670c
SCI: global scaling implemented (hopefully, i'm not sure if it works 100% :P) thx to waltervn for telling me the vocab 994 stuff used for disassembly
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svn-id: r50181
2010-06-23 14:06:31 +00:00
Martin Kiewitz
eeba2812c1
SCI: adding some more global scaling code, adding vanishingY and vanishingX as selectors
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svn-id: r50180
2010-06-23 13:42:09 +00:00
Martin Kiewitz
3bc011357b
SCI: some initial work on global scaling
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svn-id: r50179
2010-06-23 12:58:14 +00:00
Martin Kiewitz
f0145e6dcd
SCI: implementing boundary checking for GfxPalette::createFromData(), sq5 has a broken picture 0 resource, which would result in either crash or at least bad read from memory depending on whats read there
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svn-id: r50178
2010-06-23 11:47:14 +00:00
Martin Kiewitz
b68180efe5
SCI: added nicks picks sq to the sci1.1 interpreter games, the other ones may also use the same interpreter, but we currently can not verify
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svn-id: r50172
2010-06-22 21:58:55 +00:00
Martin Kiewitz
04c04ff01e
SCI: eco quest 1 demo also uses inbetween sci1.1 interpreter, fixing graphics
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svn-id: r50170
2010-06-22 21:24:52 +00:00
Martin Kiewitz
d8968ee5b9
SCI: reversing r50168, demo is using the same offTop as well (demo.bat)
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svn-id: r50169
2010-06-22 21:05:34 +00:00
Martin Kiewitz
93b2336aa2
SCI: demo of fairy tales uses regular offTop
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svn-id: r50168
2010-06-22 21:01:34 +00:00
Martin Kiewitz
a836f965f8
SCI: set offTop to 26 for mixed up fairy tales to fix all sorts of non-fully-removed windows
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svn-id: r50166
2010-06-22 20:40:41 +00:00
Martin Kiewitz
38cf6aa3e4
SCI: implemented kAssertPalette and a palvary fix for ::set, fixes erana's place in qfg1vga nighttime
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svn-id: r50162
2010-06-22 19:01:43 +00:00
Martin Kiewitz
079e5c3135
SCI: fixed typo
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svn-id: r50154
2010-06-22 17:13:44 +00:00
Martin Kiewitz
9ca43423b4
SCI: kPalVary(SetTarget) implemented
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svn-id: r50153
2010-06-22 17:05:00 +00:00
Matthew Hoops
0ab7a16e45
Fix the Hoyle 4 (Hoyle Classic) demo's top offset. It currently errors out later from lacking a selector (static selector problem).
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svn-id: r50118
2010-06-21 19:07:41 +00:00
Martin Kiewitz
8fce660090
SCI: also set throttle trigger on kPalette(animate)
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svn-id: r50109
2010-06-21 10:40:48 +00:00
Martin Kiewitz
98196b8af6
SCI: GfxPalette::kernelSetIntensity() now also triggers throttler - somewhat "fixes" lb2cd when selecting play game
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svn-id: r50108
2010-06-21 10:14:04 +00:00
Martin Kiewitz
7694993bef
SCI: fixed typo
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svn-id: r50101
2010-06-20 21:14:46 +00:00
Martin Kiewitz
6f195ae5a4
SCI: implemented kPalVary(changeTicks)
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svn-id: r50100
2010-06-20 21:12:15 +00:00
Martin Kiewitz
4a83b2c5f6
SCI: properly implement kPalVary functionality within kDrawPic and transitions, so pharkas finally works w/o palette corruption
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svn-id: r50099
2010-06-20 20:52:31 +00:00
Martin Kiewitz
66b9eaac34
SCI: adding timestamp update for frameout, fixes gk1 windows main menu
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svn-id: r50094
2010-06-20 20:09:07 +00:00
Martin Kiewitz
3a9217dd5a
SCI: disable palvary when reverse is fully done - fixes palette getting stuck in pharkas (the broken palette in there is actually not caused by palvary, it was just overwritten before by view palette updates and those dont occur when palvary is active)
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svn-id: r50093
2010-06-20 20:05:00 +00:00
Martin Kiewitz
d37a25cfee
SCI: cleanup of SciPalette
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svn-id: r50091
2010-06-20 19:18:33 +00:00
Martin Kiewitz
3c6639eb86
SCI: implemented kPalVary(reverse) for pharkas, although there is a bug somewhere, not working 100%
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svn-id: r50089
2010-06-20 18:20:05 +00:00
Matthew Hoops
ff785325ad
Sort planes in kFrameOut by priority and keep plane/item priority separate as they represent two different things. Fixes various SCI32 graphical glitches. Most (all?) remaining glitches are because we don't yet handle kSignalFixedPriority.
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svn-id: r50087
2010-06-20 17:17:46 +00:00
Martin Kiewitz
7ecff0a300
SCI: implementing kPalVary(2)
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svn-id: r50085
2010-06-20 17:08:39 +00:00