Commit Graph
60 Commits
Author SHA1 Message Date
Martin Kiewitz 75f7536ca1 SCI: sierra switched hardcoded inside their pc98 interpreter to font 900, if sjis text got detected
svn-id: r48726
2010-04-19 20:15:31 +00:00
Martin Kiewitz b5851dab00 SCI: added even more comments about the 0xD 0xA inside GetLongest()
svn-id: r48718
2010-04-19 15:30:21 +00:00
Martin Kiewitz 1e1e049e32 SCI: added more comments for 0xD 0xA cases inside GetLongest()
svn-id: r48715
2010-04-19 11:59:46 +00:00
Max Horn 4bf7e9e6b0 SCI: Fix yet another (new) const correctness violation.
I would suggest rewriting all of text16.cpp to use
byte* instead of char*, then all this casting around
(which introduces the const correctness violations)
would not be necessary in the first place.

svn-id: r48711
2010-04-19 09:46:27 +00:00
Martin Kiewitz 2590fd8c2a SCI: sierra sci reacts on 0xD and 0xA to end a line. We only reacted on 0xA and ignored 0xD before (fixes subtitles in multilingual games, because the official subtitle separator is 0xD'----'0xD)
svn-id: r48699
2010-04-18 12:09:22 +00:00
Max Horn b29b379894 More const correctness fixes
svn-id: r48695
2010-04-17 23:54:06 +00:00
Martin Kiewitz cd4812dfd9 SCI: support for kanji (sjis), minor centering issue left
svn-id: r48674
2010-04-16 18:23:50 +00:00
Martin Kiewitz 01852cbf93 SCI: dont switch to english on kanji text, also cut off text w/o spaces inside GetLongest() so that kanji raw chars will appear in windows
svn-id: r48673
2010-04-16 13:27:30 +00:00
Martin Kiewitz 51b608d794 SCI: renamed class Font to GfxFont
svn-id: r47900
2010-02-05 12:30:41 +00:00
Martin Kiewitz 19bca95905 SCI: renamed Text class to GfxText16
svn-id: r47780
2010-01-31 21:54:43 +00:00