Greg Frieger
ce42d6e538
Fixed windows and text drawing problem in SCI1
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svn-id: r39000
2009-03-01 04:07:04 +00:00
Jordi Vilalta Prat
82872a7033
SCI: Start converting MessageState into a class
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svn-id: r38989
2009-03-01 00:18:30 +00:00
Jordi Vilalta Prat
7050c7b03f
SCI: Use the ResourceType enum instead of integers where it makes sense
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svn-id: r38988
2009-02-28 23:46:50 +00:00
Max Horn
d7b06b7d42
SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadowing warnings; some other tweaks
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svn-id: r38984
2009-02-28 22:19:22 +00:00
Willem Jan Palenstijn
e159979869
strip trailing newline in SCI debugger
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svn-id: r38983
2009-02-28 22:10:07 +00:00
Greg Frieger
61ab59138a
resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed
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svn-id: r38982
2009-02-28 21:59:49 +00:00
Greg Frieger
4dd1b7dad5
Turned ResourceManager into a class, along with all related functions
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svn-id: r38978
2009-02-28 20:45:36 +00:00
Andre Heider
b2cd5beb9e
clean up some warnings
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svn-id: r38965
2009-02-28 13:41:43 +00:00
Jordi Vilalta Prat
501e4bb91a
SCI: Renamed some kernel types and general cleanup
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svn-id: r38961
2009-02-28 11:12:59 +00:00
Willem Jan Palenstijn
3bfc345350
Add support for saving Common::String objects.
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Use it to simplify SavegameMetadata handling.
svn-id: r38959
2009-02-28 11:07:36 +00:00
Willem Jan Palenstijn
4febcde170
Make CFSML writers take const arguments
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svn-id: r38952
2009-02-28 10:05:07 +00:00
Willem Jan Palenstijn
fb8fafaf56
Fix reading corrupted saves.
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svn-id: r38934
2009-02-27 19:50:22 +00:00
Willem Jan Palenstijn
fb552121d2
fix warnings and memleaks in savegame.cfsml
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svn-id: r38933
2009-02-27 19:38:20 +00:00
Willem Jan Palenstijn
ede680738b
sync savegame.cfsml with include/ dir changes
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svn-id: r38932
2009-02-27 19:37:29 +00:00
Eugene Sandulenko
d53c75fc8f
Fix code formatting
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svn-id: r38930
2009-02-27 12:59:02 +00:00
Max Horn
c053ef8c87
SCI: Remove empty include/ dir
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svn-id: r38922
2009-02-27 02:24:29 +00:00
Max Horn
479751104f
SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor
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svn-id: r38921
2009-02-27 02:23:40 +00:00
Max Horn
170916201c
SCI: Moved almost all files from include/ to other dirs; only include/engine.h remains
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svn-id: r38920
2009-02-27 02:23:00 +00:00
Max Horn
bf0860fc5e
SCI: Commited file handling revamp, work in progress
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svn-id: r38919
2009-02-27 01:17:24 +00:00
Willem Jan Palenstijn
5a5c51bb48
Reset successor variable after use.
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This fixes a crash in SQ3 after reloading followed by restarting.
svn-id: r38918
2009-02-26 23:13:00 +00:00
Filippos Karapetis
6c879e96d1
- Removed engine/sys_strings.*
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- Renamed sys_string_t -> SystemString, sys_strings_t -> SystemStrings
svn-id: r38916
2009-02-26 23:03:35 +00:00
Andre Heider
2d1fd81f90
start out with an empty array of file handles, so the Enginestates matches between startup and restart. really check its size before accessing it (fixes LSL3 restart)
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svn-id: r38915
2009-02-26 21:17:53 +00:00
Andre Heider
84daa0410f
reinit sfx in game_init() when it got deinitialized in game_exit(), this unmutes the game after a restart.
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shutdown sfx in game_exit() only if there is no EngineState successor (restored game) since gamestate_restore() already reinitialized it.
svn-id: r38912
2009-02-26 19:28:21 +00:00
Max Horn
e140188541
SCI: Some nitpick FIXMEs on incorrect opcode number comments ;)
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svn-id: r38906
2009-02-26 16:16:30 +00:00
Max Horn
5093167fde
cleanup
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svn-id: r38891
2009-02-26 02:21:55 +00:00
Andre Heider
522063b28c
fix read_SegManagerPtr to not read from an uninitialzed pointer
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svn-id: r38889
2009-02-25 23:50:16 +00:00
Andre Heider
9af7fba681
reintroduce game_start_time (removed it in r38701), since the interpreter can be restarted and it can be retrieved via script function (eg. LSL3 about box)
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svn-id: r38888
2009-02-25 21:43:57 +00:00
Filippos Karapetis
71ae2d3aba
Reverted my wrong commit #38870 . Most of the key codes are handled by the engine itself, however there are cases where they are handled by the game scripts, e.g. in save/load dialogs. The arrow keys in the save/load dialogs should work properly again. The numpad keys still look to be broken by some other commit
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svn-id: r38886
2009-02-25 19:52:17 +00:00
Max Horn
e5a7b99cee
SCI: Don't #include headers in other headers if a forward declaration of a few types suffices (reduces header interdependencies)
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svn-id: r38872
2009-02-24 23:16:42 +00:00
Filippos Karapetis
5618a81cff
Replaced some of the internal SCI scan codes with the ones from ScummVM
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svn-id: r38870
2009-02-24 22:58:44 +00:00
Jordi Vilalta Prat
936e807ef3
Removed unused resource macros
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svn-id: r38869
2009-02-24 22:51:19 +00:00
Max Horn
595c655766
SCI: Moved (kernel) debug stuff from tools.cpp to a new file engine/kdebug.cpp
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svn-id: r38867
2009-02-24 22:41:58 +00:00
Paweł Kołodziejski
e7b0c975d9
bring back comments but as TODO comment
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svn-id: r38866
2009-02-24 22:40:54 +00:00
Jordi Vilalta Prat
a9dfa2575a
Removed some non-required struct declarations
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svn-id: r38865
2009-02-24 22:33:39 +00:00
Jordi Vilalta Prat
9784c2dac1
Fix a valgrind warning (free -> delete)
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svn-id: r38864
2009-02-24 22:25:39 +00:00
Paweł Kołodziejski
c2c02ceffd
remove code related __GNU__XX defines
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svn-id: r38863
2009-02-24 22:24:58 +00:00
Paweł Kołodziejski
64ca675b51
not needed include anymore
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svn-id: r38862
2009-02-24 22:01:10 +00:00
Paweł Kołodziejski
859477c968
not needed anymore
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svn-id: r38856
2009-02-24 20:55:43 +00:00
Paweł Kołodziejski
9bb135ac25
not needed anymore
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svn-id: r38855
2009-02-24 20:52:18 +00:00
Max Horn
7d2a2ece38
SCI: Replaced gfxop_usleep by gfxop_sleep (taking millisecs instead of microsecs)
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svn-id: r38854
2009-02-24 20:50:09 +00:00
Max Horn
0be30cdc5d
SCI: Renamed gfx/gfx_operations.h to gfx/operations.h (matching the source file); moved include/sci_widgets.h to gfx/ (matching location of source file); renamed gfx/widgets.cpp to gfx/gfx_widgets.cpp (matching the header)
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svn-id: r38852
2009-02-24 20:39:34 +00:00
Eugene Sandulenko
241340a07e
Fix compilation
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svn-id: r38850
2009-02-24 20:11:10 +00:00
Willem Jan Palenstijn
e29c334601
state_t to EngineState
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svn-id: r38847
2009-02-24 18:47:53 +00:00
Willem Jan Palenstijn
b4cf9e5a26
fix typo in parse rule
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svn-id: r38846
2009-02-24 18:47:13 +00:00
Andre Heider
3082586230
fix forward declarations to match the actual ones
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svn-id: r38844
2009-02-24 18:21:12 +00:00
Eugene Sandulenko
c9f245a840
oops
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svn-id: r38843
2009-02-24 15:40:19 +00:00
Eugene Sandulenko
a27285f117
Normalized guard #defines
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svn-id: r38842
2009-02-24 15:33:40 +00:00
Johannes Schickel
cda5d6989b
Fix some warnings.
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svn-id: r38840
2009-02-24 15:14:15 +00:00
Max Horn
d19ba951e8
SCI: Moved sciconsole.h and sys_strings.h to the dirs their *.cpp counterparts are in
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svn-id: r38835
2009-02-24 06:00:10 +00:00
Max Horn
7105df20fa
SCI: Moved vm.h from include to engine
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svn-id: r38834
2009-02-24 05:56:26 +00:00