Filippos Karapetis
d398c17f79
- Allow SCI games to set the cursor position when it's hidden once again
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- Changed the message shown when the game tries to move the cursor off the screen bounds from a warning to a debug message, to avoid spam in games that do this behavior, e.g. the Camelot demo
svn-id: r43942
2009-09-04 15:40:15 +00:00
Filippos Karapetis
32af5eb3be
- Removed the gfx error defines. When resources are not found, or are corrupted, we should error out instead of piggy-banking an error flag to another function
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- Do not try and set the position of the mouse cursor when it's hidden
svn-id: r43941
2009-09-04 15:04:13 +00:00
Walter van Niftrik
dd0ebb7116
SCI: Reset signal before playing song.
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svn-id: r43940
2009-09-04 14:57:27 +00:00
Filippos Karapetis
9381362277
Removed the bilinear and trilinear FreeSCI scalers, and only left the unfiltered scaler in (to be replaced by ScummVM's scaler code). We really don't need bilinear and trilinear filtered scaling in the engine, as ScummVM's filters already perform bilinear and trilinear filtered scaling, if requested
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svn-id: r43938
2009-09-04 09:44:06 +00:00
Sven Hesse
4b4b36cfb1
Fixing signed/unsigned comparison warning
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svn-id: r43937
2009-09-04 08:37:53 +00:00
Filippos Karapetis
f5d846d482
Removed the animation_granularity variable from the engine state (it never changes, and it's used in one place only)
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svn-id: r43936
2009-09-04 07:21:51 +00:00
Filippos Karapetis
142922387c
Moved some functions inside the SegManager class, and renamed alloc_clone() to allocateClone()
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svn-id: r43935
2009-09-04 07:17:34 +00:00
Walter van Niftrik
ac078040e1
SCI: Relocate export table when restoring SCI1.1 savegames
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svn-id: r43916
2009-09-03 11:51:18 +00:00
Filippos Karapetis
9829378a98
Fixed loading again (broken accidentally in rev. 43504
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svn-id: r43913
2009-09-02 23:11:50 +00:00
Filippos Karapetis
1bbab8f191
Some renaming:
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getresourceManager -> getResourceManger
resourceManager -> resMan
segmentManager ->segMan
svn-id: r43908
2009-09-02 12:02:37 +00:00
Max Horn
b391f08b46
SCI: Renamed kernel_dereference_* to kernelDeref*, and added kernelDerefString
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svn-id: r43907
2009-09-02 11:38:16 +00:00
Max Horn
0c7093e05c
SCI:
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* removed kNOP
* renamed k_Unknown to kUnknown
* added FIXME to kfunct_mappers table
* more cleanup
svn-id: r43906
2009-09-02 11:35:00 +00:00
Max Horn
6c44eafa97
SCI: funct_nr is not used in 99% of all opcodes -- hide it in those (to be removed eventually)
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svn-id: r43905
2009-09-02 11:33:25 +00:00
Filippos Karapetis
fd92b49486
- Reverted the *vga targets back to *sci, and used the extras field again for VGA remakes
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- The extras field is now filled by the fallback detector for VGA games
svn-id: r43893
2009-09-01 19:40:29 +00:00
Filippos Karapetis
a191728945
- Added MD5's for the 5 different Crazy Nick's collections
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- Added the MD5's of the French versions of GK2 and SQ6 (bug reports #2846842 and #2846515 )
- Added a different game id for QFG1 VGA (SCI1.1), to distinguish it from the older EGA version (SCI0) and added detection for the VGA version in the fallback detector
- Changed some VGA SCI game IDs: lsl1sci -> lsl1vga, pq1sci -> pq1vga, sq1sci -> sq1vga, to distinguish SCI VGA remakes from SCI EGA remakes (like with QFG1VGA)
svn-id: r43891
2009-09-01 19:05:21 +00:00
Walter van Niftrik
b0ab5d48f8
SCI: Fix message property of mouse event. This fixes mouse handling in the
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room with the pier in KQ6.
svn-id: r43888
2009-09-01 17:40:13 +00:00
Filippos Karapetis
2e04dcb133
- Moved the Sierra game ID conversion code inside game.cpp, so that any game-specific workarounds are tested against ScummVM IDs
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- Added detection for the EcoQuest 1 demo in the fallback detector
- Partially reverted my previous "fix" for EcoQuest 1 CD, and turned it into a script-specific hack for that game, for now
- Added handling of kDisposeScript calls made with 2 parameters, e.g. in KQ5CD and others (still untested, haven't found a test case)
svn-id: r43887
2009-09-01 17:09:59 +00:00
Filippos Karapetis
3d0e8a568c
Fixed incorrect usage of ARRAYSIZE (thanks fingolfin)
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svn-id: r43886
2009-09-01 14:55:28 +00:00
Filippos Karapetis
28d7d59de3
Changed an error to a warning, as it occurs at the beginning of EcoQuest 1 CD and doesn't seem to have any side effects
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svn-id: r43876
2009-09-01 06:51:40 +00:00
Filippos Karapetis
267bbb2bb4
Fixed the crash at the beginning of EcoQuest 1 CD
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svn-id: r43875
2009-09-01 06:45:30 +00:00
Walter van Niftrik
53380a2cbf
SCI: Fix bug in SCI1.1 varselector search.
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svn-id: r43872
2009-09-01 02:50:40 +00:00
Filippos Karapetis
fed9e3e2df
Cleanup
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svn-id: r43869
2009-08-31 21:50:14 +00:00
Filippos Karapetis
fa9ce61a5d
Cleanup
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svn-id: r43866
2009-08-31 21:41:25 +00:00
Filippos Karapetis
a6f457b45d
Rewrote the static selector mapper to use SCI versions instead of game IDs, and split the selectors in SCI generations
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svn-id: r43863
2009-08-31 20:45:46 +00:00
Filippos Karapetis
2c9c1119af
- Removed the now-unused "setTarget" selector
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- Added the "setCursor" selector
- Replaced the selector table of the LSL5 demo with the one from the LSL1 demo (we no longer get a warning about an invalid selector)
- Changed the selector table of the xmas1992 demo to use the table from KQ6 floppy
- Set Laura Bow 2 floppy to use the KQ6 floppy table
svn-id: r43859
2009-08-31 20:21:52 +00:00
Walter van Niftrik
1d6f946ba7
SCI: Add stub for PalVary.
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svn-id: r43857
2009-08-31 18:42:07 +00:00
Filippos Karapetis
cc17addebf
Removed many bogus return values in the SCI graphics functions - some functions always returned "true", whereas in others they errored out in fatal conditions before any value was returned. FreeSCI was returning values from the graphics drivers it used. In ScummVM, we have one graphics driver, and we error out in fatal conditions anyway, so these error checks are no longer necessary, and the resulting code looks much neater
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svn-id: r43851
2009-08-31 14:24:35 +00:00
Walter van Niftrik
41e24b7495
SCI: Fix messages in QFG remake.
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svn-id: r43850
2009-08-31 12:32:05 +00:00
Matthew Hoops
3687544fbb
Adding support for AVI in SCI games (such as kq6) and implement kPlatform.
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svn-id: r43834
2009-08-30 19:47:47 +00:00
Walter van Niftrik
b16641c0b8
SCI: Fix missing 'else' in r43824.
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svn-id: r43831
2009-08-30 17:47:48 +00:00
Filippos Karapetis
138414b836
Fixed a regression in the sound of the demos of LSL3 and LSL5
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svn-id: r43825
2009-08-30 15:08:27 +00:00
Walter van Niftrik
3e543d2518
SCI: Add lofs detection.
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svn-id: r43824
2009-08-30 14:53:58 +00:00
Matthew Hoops
ad144c8ee8
Silence gcc warning.
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svn-id: r43814
2009-08-30 02:10:25 +00:00
Walter van Niftrik
40d6119fd5
SCI: Add support for SetCursor with 4 args.
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svn-id: r43813
2009-08-30 01:38:14 +00:00
Walter van Niftrik
cf5483c3d8
SCI: Add SetCursor detection. Cleanup.
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svn-id: r43812
2009-08-30 01:37:52 +00:00
Filippos Karapetis
bc8770cafb
Removed the "op_" prefix from opcode names in the script debugger
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svn-id: r43798
2009-08-29 11:56:59 +00:00
Johannes Schickel
174311e325
Use Common::String::clear instead of assigning "".
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svn-id: r43787
2009-08-29 06:04:21 +00:00
Johannes Schickel
2bddb68289
- Added static and const to static data.
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- Slight formatting fixes.
svn-id: r43786
2009-08-29 06:03:56 +00:00
Filippos Karapetis
2874593dec
The first part of the selector table (the first 83 entries) is almost the same in all SCI versions (up to and including the "z" selector), therefore the hardcoded selector tables can be simplified a lot
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svn-id: r43780
2009-08-28 14:33:26 +00:00
Filippos Karapetis
af2668145a
- Removed the unused selectors "prevSignal", "who" and "distance" from the quick access selector array
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- Added the "motionCue" and "egoMoveSpeed" selectors to the selector array, to limit the places where findSelector() is used only in debugging functions
- Reordered the selector initialization in mapSelectors(), so that their order matches the order found in vocab.997
svn-id: r43779
2009-08-28 10:13:03 +00:00
Filippos Karapetis
c8b4fbe9c3
Removed the unused selectors (edgeHit, semanticFail and baseSetter)
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svn-id: r43776
2009-08-28 00:20:27 +00:00
Filippos Karapetis
faa3c64d1b
Stop loading opcodes from vocab.998. They are the same in all SCI games and are hardcoded anyway (plus, vocab.998 is unreliable in some games, e.g. QFG3, or completely missing in others). Also hardcoded the opcode names for the script debugger, the only place they're actually used. The only place where vocab.998 is loaded on demand is when using the "opcodes" console command (for debug/verification purposes)
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svn-id: r43775
2009-08-27 23:39:59 +00:00
Matthew Hoops
e8406cc7c3
Throw a warning when kGetSaveDir is called with a parameter
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svn-id: r43774
2009-08-27 17:25:13 +00:00
Filippos Karapetis
3963a68937
Removed the signature check from GetSaveDir in order to let the scripts in GK progress a bit further
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svn-id: r43771
2009-08-27 15:08:21 +00:00
Matthew Hoops
5d83522e75
Add the minor differences of SCI3 to the SCI2.1 kernel table.
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svn-id: r43763
2009-08-27 01:39:30 +00:00
Matthew Hoops
2ceafbae77
- Fix the opcode formats for some opcodes in SCI32 (some arguments are now words instead of bytes).
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- Fix the SCI2.1 kernel table.
- Add DoSound detection for SCI2.
svn-id: r43762
2009-08-26 22:11:31 +00:00
Matthew Hoops
0a40bb4d88
Missed another comma....
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svn-id: r43761
2009-08-26 20:57:43 +00:00
Filippos Karapetis
ba6a054dc5
Committed a slight patch by clone2727, which contains debug code to dump the selector table from a game. This is very useful to construct selector tables for games which don't have a vocab.997 resource, using dumped tables from similar versions or games
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svn-id: r43760
2009-08-26 18:13:11 +00:00
Filippos Karapetis
205aa58cf9
Added a safeguard to avoid getting stuck in an endless loop when initializing some problematic scripts in certain demos (e.g. the EcoQuest 1 demo), and fixed the return values of script_instantiate_sci0() in the process
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svn-id: r43759
2009-08-26 16:50:22 +00:00
Filippos Karapetis
6e469002dd
Formatting
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svn-id: r43754
2009-08-26 09:36:54 +00:00