Commit Graph
614 Commits
Author SHA1 Message Date
Filippos Karapetis 78f892f87c The mouse cursor is now working in Eco Quest 1, though the hotspot is still wrong. Many thanks to waltervn for his findings on this.
svn-id: r40095
2009-04-23 20:37:41 +00:00
Filippos Karapetis 3c58066206 - Fixed some of the GUI graphical glitches in SCI1 games (e.g. the inventory screen in several SCI1 games and the menus in PQ3). It's still not right, but it's better than nothing
- Removed the confusing ADD_TO_CURRENT_BG_WIDGETS and ADD_TO_CURRENT_FG_WIDGETS defines, which had the same functionality

svn-id: r40058
2009-04-21 21:37:03 +00:00
Filippos Karapetis 20cc4f3dd7 Restored the ability to change the active port bound, by moving it inside gfx_state_t (it makes much more sense for it to be there, instead of inside user-defined settings). Placed notes inside gfxr_draw_pic01() and gfxr_draw_pic11() for the usage of the current titlebar size in there
svn-id: r40057
2009-04-21 19:57:11 +00:00
Max Horn fadd224285 SCI: Clarify hack in kgraphics.cpp based on what lars wrote on scummvm-devel
svn-id: r39905
2009-04-09 08:49:42 +00:00
Walter van Niftrik 81f7c8b746 SCI: Swapped x and y parameters of IsItSkip. Added IsItSkip to kernel table.
svn-id: r39894
2009-04-07 17:26:42 +00:00
Filippos Karapetis e03eb7d4ce Removed leftover chrono-related code (refer to commit #37721 for the changes to kgraphics.cpp)
svn-id: r39820
2009-04-03 22:48:55 +00:00
Filippos Karapetis c3dc501f23 Removed the non-working Chrono port code, after discussing with Lars
svn-id: r39819
2009-04-03 22:03:06 +00:00
Filippos Karapetis 6fe12a0888 pic_port_bounds was only set from command-line parameters it seems, so it's safe to put it together with the rest of the options
svn-id: r39800
2009-04-02 16:38:33 +00:00
Filippos Karapetis 1e8bd16c1e - Wrapped all the code for custom graphics options around a CUSTOM_GRAPHICS_OPTIONS define. Most of these options don't work in 256-color mode, plus there is currently no way to actually set/change them somehow (other than modifying the code)
- Added a FIXME for the abuse of the pic_port_bounds graphics option - it's actually set by the game itself in kSetPort()
- Added some test code for setting palette intensity in KPalette() (currently disabled)

svn-id: r39794
2009-04-01 20:32:45 +00:00
Filippos Karapetis 661644f3c1 Added stubs for the missing palette effects in kPalette()
svn-id: r39744
2009-03-29 15:08:50 +00:00
Filippos Karapetis fbc76a89e1 Added a stub for the palette fadeout/fadein effect, so that we remember it's currently missing
svn-id: r39743
2009-03-29 14:47:57 +00:00
Filippos Karapetis d883cb209e Fixed the colors of the widgets in KQ5's options menu
svn-id: r39737
2009-03-29 12:28:24 +00:00
Filippos Karapetis 09d96e24f9 Fixed the colors of the window frames in KQ5
svn-id: r39734
2009-03-29 11:56:32 +00:00
Filippos Karapetis cda1bf5ca9 Eco Quest 1 continues after the intro now
svn-id: r39731
2009-03-29 01:56:03 +00:00
Filippos Karapetis d75959c354 Added a note about the potential invalid rectangles created when drawing lines
svn-id: r39704
2009-03-26 21:52:04 +00:00
Filippos Karapetis 34d75e455b - Renamed gfx/sci_widgets.* to gfx/gfx_gui.*, as these files contain GUI elements mostly, like windows and status bars
- Moved kWindowAutoRestore from gfx_widgets.h to gfx_gui.h

svn-id: r39687
2009-03-25 12:52:03 +00:00
Filippos Karapetis 006b2d62af Changed some flags to enums
svn-id: r39685
2009-03-25 12:07:10 +00:00
Max Horn b76f7fea4e SCI: Changed some char* into Common::String
svn-id: r39663
2009-03-24 12:46:48 +00:00
Filippos Karapetis a6f49a636b - Moved palette initialization inside the graphics resource manager
- The static palette is no longer needlessly referenced directly outside the graphics resource manager
- Moved the SCI interpreter version inside the graphics resource manager, instead of gfx_state_t

svn-id: r39626
2009-03-23 08:43:53 +00:00
Filippos Karapetis e3f9acc3e6 Further objectification of the graphics resource manager
svn-id: r39621
2009-03-22 23:11:43 +00:00
Filippos Karapetis 723bc879f8 Changed abs_rect_t to Common::Rect
svn-id: r39518
2009-03-18 16:43:12 +00:00
Filippos Karapetis e546c60948 Further objectification of the graphics resource manager
svn-id: r39499
2009-03-17 23:30:57 +00:00
Filippos Karapetis 063ce3938d Started objectifying the graphics resource manager (refer to patch #2689887)
svn-id: r39492
2009-03-17 21:08:33 +00:00
Filippos Karapetis 80c243e5ca Renamed some defines:
- FREESCI_CURRENT_SAVEGAME_VERSION, FREESCI_MINIMUM_SAVEGAME_VERSION -> CURRENT_SAVEGAME_VERSION, MINIMUM_SAVEGAME_VERSION (saved games are not compatible with FreeSCI's ones anymore)
- _K_VIEW_SIG_FLAG_FREESCI_STOPUPD -> _K_VIEW_SIG_FLAG_STOPUPD (like the rest of the flags)
- Removed FREESCI_KFUNCT_GLUTTON (unused)

svn-id: r39478
2009-03-17 08:03:42 +00:00
Filippos Karapetis 4bd84b7311 Replaced "xl" with "width" and "y1" with "height" in places where rectangles are used
svn-id: r39435
2009-03-16 00:07:12 +00:00
Filippos Karapetis b78001f7ca Changed the "internal" variable inside gfxr_pic_t to priorityTable (cause that's what it is), and changed its type to int * to avoid unneeded casts
svn-id: r39375
2009-03-14 00:05:01 +00:00
Max Horn 642bad22d8 SCI: Removed most uses of the 'inline' keyword. It is usually better to let the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;)
svn-id: r39352
2009-03-12 03:26:47 +00:00
Willem Jan Palenstijn a00559136f Fix uninitialized color meta-values.
This fixes holes in text boxes in Iceman, among other things.

svn-id: r39274
2009-03-09 20:31:43 +00:00
Willem Jan Palenstijn ced40b2266 Use new Palette class to manager pixmap palettes.
There are some remaining regressions with text colour in SCI1 games,
but overall it should fix more than it breaks.

svn-id: r39242
2009-03-08 20:17:01 +00:00
Max Horn 2dfae035ac SCI: Reduced header interdependencies some more
svn-id: r39202
2009-03-07 19:23:47 +00:00
Greg Frieger cbb6f91967 SCI1: Improved color mapping when drawing line/box/text. Text with transparent background now displays correctly.
svn-id: r39089
2009-03-03 14:27:49 +00:00
Greg Frieger ce42d6e538 Fixed windows and text drawing problem in SCI1
svn-id: r39000
2009-03-01 04:07:04 +00:00
Max Horn d7b06b7d42 SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadowing warnings; some other tweaks
svn-id: r38984
2009-02-28 22:19:22 +00:00
Jordi Vilalta Prat 501e4bb91a SCI: Renamed some kernel types and general cleanup
svn-id: r38961
2009-02-28 11:12:59 +00:00
Max Horn 479751104f SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor
svn-id: r38921
2009-02-27 02:23:40 +00:00
Max Horn 170916201c SCI: Moved almost all files from include/ to other dirs; only include/engine.h remains
svn-id: r38920
2009-02-27 02:23:00 +00:00
Max Horn 5093167fde cleanup
svn-id: r38891
2009-02-26 02:21:55 +00:00
Filippos Karapetis 71ae2d3aba Reverted my wrong commit #38870. Most of the key codes are handled by the engine itself, however there are cases where they are handled by the game scripts, e.g. in save/load dialogs. The arrow keys in the save/load dialogs should work properly again. The numpad keys still look to be broken by some other commit
svn-id: r38886
2009-02-25 19:52:17 +00:00
Filippos Karapetis 5618a81cff Replaced some of the internal SCI scan codes with the ones from ScummVM
svn-id: r38870
2009-02-24 22:58:44 +00:00
Max Horn 7d2a2ece38 SCI: Replaced gfxop_usleep by gfxop_sleep (taking millisecs instead of microsecs)
svn-id: r38854
2009-02-24 20:50:09 +00:00
Max Horn 0be30cdc5d SCI: Renamed gfx/gfx_operations.h to gfx/operations.h (matching the source file); moved include/sci_widgets.h to gfx/ (matching location of source file); renamed gfx/widgets.cpp to gfx/gfx_widgets.cpp (matching the header)
svn-id: r38852
2009-02-24 20:39:34 +00:00
Max Horn b5df97ad2b SCI: Moved kernel.h and kdebug.h from include/ to engine/; untangled header deps some more
svn-id: r38833
2009-02-24 05:51:55 +00:00
Jordi Vilalta Prat b5ce8d9320 Whitespace cleanup
svn-id: r38783
2009-02-22 13:11:43 +00:00
Jordi Vilalta Prat 817fde6cdd SCI: Convert the segment manager into a class
svn-id: r38767
2009-02-21 23:27:24 +00:00
Willem Jan Palenstijn b18ccb755a multiply before dividing to improve timer resolution
svn-id: r38765
2009-02-21 23:16:03 +00:00
Max Horn ff17899d8e SCI: Got rid of include/scitypes.h
svn-id: r38746
2009-02-21 21:16:41 +00:00
Max Horn eb37789f6f SCI: Renamed include/gfx_*.h to gfx/gfx_*.h and likewise for sfx header files
svn-id: r38735
2009-02-21 19:33:01 +00:00
Andre Heider e514d9780a use OSystem::getMillis() for last_wait_time and get rid of game_start_time
svn-id: r38701
2009-02-21 15:40:14 +00:00
Willem Jan Palenstijn 34f90ac043 revert large parts of r38621. error() is for fatal errors and does not return. warning() is not for debugging status messages.
svn-id: r38696
2009-02-21 14:11:41 +00:00
Travis Howell 7ce7993c30 Remove excess \n.
svn-id: r38695
2009-02-21 13:19:44 +00:00