This implementation is not 100% engine accurate, but it is
more accurate than what was there, and hopefully the differences
between this and the engine code are merely cosmetic.
The known (intentional) differences are:
1. Uses ScummVM rects inside the engine code, converting to/from
SCI rects on the kernel edges and when scaling
2. Fewer side effects when performing operations that *should*
have been pure from the start (like text dimension calculation).
Still not side-effect-free, but at least things like colours
and alignment do not need to be reset every time a measurement
is taken, unlike in the actual engine.
Editor controls and some other kBitmap code are temporarily
disabled as a result of changes to GfxText32 until they can be
updated to be engine-accurate.
- Detection works via signatures (couldn't find a better way)
- new kString subcalls were introduced SCI2.1 LATE
- kString now has signatures and is split via subcall table
- kString fix, so that KQ7 doesn't crash, when starting a chapter
- Sci2StringFunctionType removed, because no longer needed
- Added a stub for kSetScroll, which sets the target picture immediately
for now
- Added an initial stub of kPalCycle (doesn't work correctly yet)
- Adjusted the signatures of kUpdateLine and kDeleteLine for LSL6
- Unmapped kSetHotRectangles again, with updated information on how it
is used in Phantasmagoria
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
- Added a stub for kSetLanguage, used in MUMG Deluxe - this needs support at the resource
manager level
- Made kGetSierraProfileInt a stub function (it's used in the Windows version of
Phantasmagoria 1 to override the video speed setting obtained from kGetConfig)
svn-id: r55161
- Added kFileIO subop 17 (create save slot)
- Added information about a (probably debug) kernel function used in a puzzle, kCelInfo
- Added some information on two kSave subops
- Added 2 workarounds for uninitialized variables
svn-id: r55158
- Replaced the stub kWinDLL (unused), as well as the not fully implemented kPrintDebug
functions with empty function calls
- Marked several unused or debug kernel functions as stub
- Added some games where the rest of the unimplemented SCI2.1 kernel functions are used
svn-id: r55138
- "Invalid" SCI reverb values (127) are properly handled now
- SCI kDoSound(reverb) sets the global reverb (renamed it accordingly)
- kDoSound(reverb) can also return the current reverb if no parameter is sent
svn-id: r54457
This command can be used to find the object methods (including their
corresponding objects and owner scripts) that call a specific kernel
call. This shall aid us track all the spots where a particular kernel
function is called from, therefore it'll be a bit easier to find
examples where unimplemented kernel functions are called
svn-id: r53646