Filippos Karapetis
300ea0184a
The colors of the input text widgets are correct now in IHNM
...
svn-id: r28701
2007-08-23 13:34:28 +00:00
Filippos Karapetis
bd4a289493
The height of the save file list slider is calculated correctly now for IHNM
...
svn-id: r28691
2007-08-21 18:23:48 +00:00
Filippos Karapetis
296080e44f
The button sprites of the warnings dialogs of IHNM are loaded correctly now. Also, the save file slider is shown correctly now (although it still needs some tweaking, as its virtual height is still the same as in ITE)
...
svn-id: r28690
2007-08-21 18:07:17 +00:00
Filippos Karapetis
c50c20b2c2
Cleanup: Removed obsolete TODOs
...
svn-id: r28682
2007-08-20 20:00:40 +00:00
Filippos Karapetis
0566bef991
Corrected some of the colors in the save/load dialogs in IHNM
...
svn-id: r28648
2007-08-18 01:59:18 +00:00
Filippos Karapetis
769dd1d7a2
Several bugfixes:
...
- The spiritual barometer display in IHNM is now updated only when necessary, to speed drawing up. This also corrects an issue where the spiritual barometer display was updated only after changing a scene
- sf92 is sfDemoSetInteractive
- It's now possible to use dashes and underscores in savegames
- Screen fading when changing scenes is now done correctly: the interface will no longer be incorrectly briefly shown while the screen is fading to black
- The interface mode is now correctly set in the non-interactive part of the IHNM demo
- sfScriptGotoScene does not have a transition parameter, therefore that parameter has been removed
svn-id: r28643
2007-08-17 06:08:18 +00:00
Filippos Karapetis
3e9c4be280
The help screen in the IHNM demo is shown correctly now
...
svn-id: r28406
2007-08-02 14:43:10 +00:00
Filippos Karapetis
63f3d5b253
Partially implemented opcodes 87, 88 and 89, used in the help system of the IHNM demo. It's still buggy, though
...
svn-id: r28398
2007-08-02 01:04:44 +00:00
Filippos Karapetis
03d7990a34
Some updates to the psychic profile in IHNM. sfPsychicProfileOff has been enabled again
...
svn-id: r28361
2007-07-31 17:41:10 +00:00
Filippos Karapetis
9a125828b9
The mouse works correctly now in the options dialog when it's opened in the non-interactive part of the IHNM demo
...
svn-id: r28346
2007-07-31 00:18:45 +00:00
Filippos Karapetis
889d1a4aee
The interactive part of the IHNM demo fully works now. Also, made the options screen work in the non-interactive part of the demo
...
svn-id: r28344
2007-07-30 23:37:18 +00:00
Filippos Karapetis
60b41486ac
The disk icon is now shown in the IHNM demo (though it's not functional yet)
...
svn-id: r28329
2007-07-30 16:16:22 +00:00
Filippos Karapetis
c8aae376a9
Process only mouse clicks in the psychic profile, not mouse movement
...
svn-id: r28326
2007-07-30 14:35:26 +00:00
Filippos Karapetis
7498c6b43e
It's now possible to exit from the psychic profile screen in IHNM
...
svn-id: r28325
2007-07-30 14:22:53 +00:00
Filippos Karapetis
8c1fcc3c08
The main panel is now correctly shown in the IHNM demo. Some inventory items are still wrong, though
...
svn-id: r28264
2007-07-28 12:26:40 +00:00
Filippos Karapetis
125872c90d
The demo version of IHNM has no options panel, therefore the options icon and the options panel shortcuts have been disabled for the IHNM demo
...
svn-id: r28254
2007-07-28 01:04:59 +00:00
Filippos Karapetis
ac101f0d6a
Disable the status text in the IHNM demo
...
svn-id: r28251
2007-07-28 00:33:09 +00:00
Filippos Karapetis
5aba81d3e7
ITE: Fixed some more incorrect dots on dialog buttons
...
svn-id: r28077
2007-07-14 18:11:14 +00:00
Filippos Karapetis
a7adb5888c
ITE: Fixed some of the incorrectly drawn dots of the menu buttons
...
svn-id: r28076
2007-07-14 17:39:47 +00:00
Filippos Karapetis
535f08e022
Added a debug message for game loading
...
svn-id: r27755
2007-06-28 05:37:55 +00:00
Filippos Karapetis
65a39ab0d0
Some updates on the save/load system in IHNM. It still needs work, though
...
svn-id: r27505
2007-06-17 02:59:56 +00:00
Eugene Sandulenko
f7b28b95ad
More efforts to implement proper fade after cutaway. One little glitch is left.
...
svn-id: r27502
2007-06-17 01:00:06 +00:00
Filippos Karapetis
e080f49397
Options button is now working in the character selection screen in IHNM
...
svn-id: r27480
2007-06-16 19:11:55 +00:00
Filippos Karapetis
fb1a6fcbc2
Enable the options panel during chapter selection in IHNM. The icon is not yet functional during chapter selection, but the keyboard shortcuts work
...
svn-id: r27443
2007-06-16 08:27:53 +00:00
Filippos Karapetis
99c65ce24d
IHNM: Button texts are read from the game data files, instead of the hardcoded ITE strings. The IHNM-specific strings have been removed from the ITE hardcoded strings. Also did some cleanup
...
svn-id: r27396
2007-06-13 22:23:12 +00:00
Filippos Karapetis
0d4a3c28d9
IHNM: Button textures are loaded correctly now for buttons in the option and quit panel. Also, implemented the voices/subtitles toggle functionality and fixed widget placement a bit
...
svn-id: r27388
2007-06-13 19:41:27 +00:00
Filippos Karapetis
7af7e3f192
Fix the quit panel in IHNM
...
svn-id: r27387
2007-06-13 15:31:45 +00:00
Filippos Karapetis
ee78a7427b
Fixed several colors and fonts in IHNM
...
svn-id: r27382
2007-06-12 22:47:12 +00:00
Filippos Karapetis
110db592c0
Make keys 5-9 work during dialogs in IHNM
...
svn-id: r27378
2007-06-12 19:45:39 +00:00
Filippos Karapetis
3fd5347421
Fixed conversations in IHNM. Now, when a dialog option is selected, the protagonist will say it out properly before we hear the other character's reply. Also, added some more code for sfScriptFade and made it a stub for now, as it still needs work
...
svn-id: r27264
2007-06-10 00:36:01 +00:00
Filippos Karapetis
a265844351
Added sanity checks for hitzones in SAGA, after discussing with h00ligan and sev. Removed a hack for IHNM which is not needed anymore and removed a redundant check for zero object types
...
svn-id: r27140
2007-06-06 16:37:10 +00:00
Filippos Karapetis
95821c97ee
Inventory and conversation arrows are working correctly now in IHNM
...
svn-id: r27107
2007-06-05 13:19:47 +00:00
Filippos Karapetis
9896ce253e
Moved a sanity check before some relevant asserts
...
svn-id: r27054
2007-06-02 15:21:42 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
...
svn-id: r27024
2007-05-30 21:56:52 +00:00
Filippos Karapetis
13541d3e96
Verb actions are working correctly now in IHNM. Some verbs are still non-functional
...
svn-id: r26970
2007-05-27 11:49:08 +00:00
Filippos Karapetis
ff7d48f582
Changed the check for the status bar in IHNM to match the original, removed a relevant hack
...
svn-id: r26802
2007-05-11 13:10:13 +00:00
Filippos Karapetis
1880c8739b
Disable the status text in IHNM when the main panel is not shown. Fixes a crash when hovering over a character in the character selection screen
...
svn-id: r26801
2007-05-11 10:35:12 +00:00
Filippos Karapetis
b9cdca27ee
Added (non-functional) save and load buttons in the options panel of IHNM
...
svn-id: r26767
2007-05-06 17:18:11 +00:00
Filippos Karapetis
463c5fcec8
More IHNM options panel improvements: added text and working widgets for read speed, music and sound, matched the font and the coordinates of the options panel and the widgets with the ones of the original interpreter
...
svn-id: r26738
2007-05-02 23:27:25 +00:00
Filippos Karapetis
74f839d6c8
IHNM: Added the options dialog and quit dialog with very basic functionality (continue and exit game).
...
The buttons are still wrong and not all the options are implemented yet, but at least the game doesn't freeze when the user tries to open the options dialog and it's now possible to exit normally
svn-id: r26735
2007-05-02 17:12:30 +00:00
Filippos Karapetis
6ca558f0ff
Fix for verbs in IHNM
...
svn-id: r26732
2007-05-01 21:48:18 +00:00
Max Horn
60aec5b9f1
SAGA: Moved displayinfo stuff into its own header file
...
svn-id: r26635
2007-04-27 23:11:12 +00:00
Torbjörn Andersson
53624376b4
Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), with
...
Fingolfin's blessings. Keyboard repeat is now handled by the event manager,
rather than by individual engines.
Since this can cause problems with some engines (see the AGI engine), the extra
"key down" events are marked as "synthetic", so that they can be ignored if
necessary.
svn-id: r26170
2007-03-17 15:44:26 +00:00
Max Horn
9edf1e6a1a
cleanup
...
svn-id: r24407
2006-10-21 12:44:10 +00:00
Torbjörn Andersson
6358547a43
More whitespace changes.
...
svn-id: r23496
2006-07-14 13:33:58 +00:00
Eugene Sandulenko
de95d463a8
Support of new subtitles code. Patch from salty-horse.
...
svn-id: r23031
2006-06-11 20:30:43 +00:00
Andrew Kurushin
64c3407500
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
...
svn-id: r22433
2006-05-13 10:30:38 +00:00
Max Horn
74edd90aba
Fix for bug #1471383 : Instead of overloading ConfigManager::set, we now have new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch)
...
svn-id: r21951
2006-04-16 19:23:14 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
...
svn-id: r20582
2006-02-11 22:45:04 +00:00