Commit Graph
149 Commits
Author SHA1 Message Date
Filippos Karapetis 300ea0184a The colors of the input text widgets are correct now in IHNM
svn-id: r28701
2007-08-23 13:34:28 +00:00
Filippos Karapetis bd4a289493 The height of the save file list slider is calculated correctly now for IHNM
svn-id: r28691
2007-08-21 18:23:48 +00:00
Filippos Karapetis 296080e44f The button sprites of the warnings dialogs of IHNM are loaded correctly now. Also, the save file slider is shown correctly now (although it still needs some tweaking, as its virtual height is still the same as in ITE)
svn-id: r28690
2007-08-21 18:07:17 +00:00
Filippos Karapetis c50c20b2c2 Cleanup: Removed obsolete TODOs
svn-id: r28682
2007-08-20 20:00:40 +00:00
Filippos Karapetis 0566bef991 Corrected some of the colors in the save/load dialogs in IHNM
svn-id: r28648
2007-08-18 01:59:18 +00:00
Filippos Karapetis 769dd1d7a2 Several bugfixes:
- The spiritual barometer display in IHNM is now updated only when necessary, to speed drawing up. This also corrects an issue where the spiritual barometer display was updated only after changing a scene
- sf92 is sfDemoSetInteractive
- It's now possible to use dashes and underscores in savegames
- Screen fading when changing scenes is now done correctly: the interface will no longer be incorrectly briefly shown while the screen is fading to black
- The interface mode is now correctly set in the non-interactive part of the IHNM demo
- sfScriptGotoScene does not have a transition parameter, therefore that parameter has been removed

svn-id: r28643
2007-08-17 06:08:18 +00:00
Filippos Karapetis 3e9c4be280 The help screen in the IHNM demo is shown correctly now
svn-id: r28406
2007-08-02 14:43:10 +00:00
Filippos Karapetis 63f3d5b253 Partially implemented opcodes 87, 88 and 89, used in the help system of the IHNM demo. It's still buggy, though
svn-id: r28398
2007-08-02 01:04:44 +00:00
Filippos Karapetis 03d7990a34 Some updates to the psychic profile in IHNM. sfPsychicProfileOff has been enabled again
svn-id: r28361
2007-07-31 17:41:10 +00:00
Filippos Karapetis 9a125828b9 The mouse works correctly now in the options dialog when it's opened in the non-interactive part of the IHNM demo
svn-id: r28346
2007-07-31 00:18:45 +00:00
Filippos Karapetis 889d1a4aee The interactive part of the IHNM demo fully works now. Also, made the options screen work in the non-interactive part of the demo
svn-id: r28344
2007-07-30 23:37:18 +00:00
Filippos Karapetis 60b41486ac The disk icon is now shown in the IHNM demo (though it's not functional yet)
svn-id: r28329
2007-07-30 16:16:22 +00:00
Filippos Karapetis c8aae376a9 Process only mouse clicks in the psychic profile, not mouse movement
svn-id: r28326
2007-07-30 14:35:26 +00:00
Filippos Karapetis 7498c6b43e It's now possible to exit from the psychic profile screen in IHNM
svn-id: r28325
2007-07-30 14:22:53 +00:00
Filippos Karapetis 8c1fcc3c08 The main panel is now correctly shown in the IHNM demo. Some inventory items are still wrong, though
svn-id: r28264
2007-07-28 12:26:40 +00:00
Filippos Karapetis 125872c90d The demo version of IHNM has no options panel, therefore the options icon and the options panel shortcuts have been disabled for the IHNM demo
svn-id: r28254
2007-07-28 01:04:59 +00:00
Filippos Karapetis ac101f0d6a Disable the status text in the IHNM demo
svn-id: r28251
2007-07-28 00:33:09 +00:00
Filippos Karapetis 5aba81d3e7 ITE: Fixed some more incorrect dots on dialog buttons
svn-id: r28077
2007-07-14 18:11:14 +00:00
Filippos Karapetis a7adb5888c ITE: Fixed some of the incorrectly drawn dots of the menu buttons
svn-id: r28076
2007-07-14 17:39:47 +00:00
Filippos Karapetis 535f08e022 Added a debug message for game loading
svn-id: r27755
2007-06-28 05:37:55 +00:00
Filippos Karapetis 65a39ab0d0 Some updates on the save/load system in IHNM. It still needs work, though
svn-id: r27505
2007-06-17 02:59:56 +00:00
Eugene Sandulenko f7b28b95ad More efforts to implement proper fade after cutaway. One little glitch is left.
svn-id: r27502
2007-06-17 01:00:06 +00:00
Filippos Karapetis e080f49397 Options button is now working in the character selection screen in IHNM
svn-id: r27480
2007-06-16 19:11:55 +00:00
Filippos Karapetis fb1a6fcbc2 Enable the options panel during chapter selection in IHNM. The icon is not yet functional during chapter selection, but the keyboard shortcuts work
svn-id: r27443
2007-06-16 08:27:53 +00:00
Filippos Karapetis 99c65ce24d IHNM: Button texts are read from the game data files, instead of the hardcoded ITE strings. The IHNM-specific strings have been removed from the ITE hardcoded strings. Also did some cleanup
svn-id: r27396
2007-06-13 22:23:12 +00:00
Filippos Karapetis 0d4a3c28d9 IHNM: Button textures are loaded correctly now for buttons in the option and quit panel. Also, implemented the voices/subtitles toggle functionality and fixed widget placement a bit
svn-id: r27388
2007-06-13 19:41:27 +00:00
Filippos Karapetis 7af7e3f192 Fix the quit panel in IHNM
svn-id: r27387
2007-06-13 15:31:45 +00:00
Filippos Karapetis ee78a7427b Fixed several colors and fonts in IHNM
svn-id: r27382
2007-06-12 22:47:12 +00:00
Filippos Karapetis 110db592c0 Make keys 5-9 work during dialogs in IHNM
svn-id: r27378
2007-06-12 19:45:39 +00:00
Filippos Karapetis 3fd5347421 Fixed conversations in IHNM. Now, when a dialog option is selected, the protagonist will say it out properly before we hear the other character's reply. Also, added some more code for sfScriptFade and made it a stub for now, as it still needs work
svn-id: r27264
2007-06-10 00:36:01 +00:00
Filippos Karapetis a265844351 Added sanity checks for hitzones in SAGA, after discussing with h00ligan and sev. Removed a hack for IHNM which is not needed anymore and removed a redundant check for zero object types
svn-id: r27140
2007-06-06 16:37:10 +00:00
Filippos Karapetis 95821c97ee Inventory and conversation arrows are working correctly now in IHNM
svn-id: r27107
2007-06-05 13:19:47 +00:00
Filippos Karapetis 9896ce253e Moved a sanity check before some relevant asserts
svn-id: r27054
2007-06-02 15:21:42 +00:00
Max Horn 218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Filippos Karapetis 13541d3e96 Verb actions are working correctly now in IHNM. Some verbs are still non-functional
svn-id: r26970
2007-05-27 11:49:08 +00:00
Filippos Karapetis ff7d48f582 Changed the check for the status bar in IHNM to match the original, removed a relevant hack
svn-id: r26802
2007-05-11 13:10:13 +00:00
Filippos Karapetis 1880c8739b Disable the status text in IHNM when the main panel is not shown. Fixes a crash when hovering over a character in the character selection screen
svn-id: r26801
2007-05-11 10:35:12 +00:00
Filippos Karapetis b9cdca27ee Added (non-functional) save and load buttons in the options panel of IHNM
svn-id: r26767
2007-05-06 17:18:11 +00:00
Filippos Karapetis 463c5fcec8 More IHNM options panel improvements: added text and working widgets for read speed, music and sound, matched the font and the coordinates of the options panel and the widgets with the ones of the original interpreter
svn-id: r26738
2007-05-02 23:27:25 +00:00
Filippos Karapetis 74f839d6c8 IHNM: Added the options dialog and quit dialog with very basic functionality (continue and exit game).
The buttons are still wrong and not all the options are implemented yet, but at least the game doesn't freeze when the user tries to open the options dialog and it's now possible to exit normally

svn-id: r26735
2007-05-02 17:12:30 +00:00
Filippos Karapetis 6ca558f0ff Fix for verbs in IHNM
svn-id: r26732
2007-05-01 21:48:18 +00:00
Max Horn 60aec5b9f1 SAGA: Moved displayinfo stuff into its own header file
svn-id: r26635
2007-04-27 23:11:12 +00:00
Torbjörn Andersson 53624376b4 Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), with
Fingolfin's blessings. Keyboard repeat is now handled by the event manager,
rather than by individual engines.

Since this can cause problems with some engines (see the AGI engine), the extra
"key down" events are marked as "synthetic", so that they can be ignored if
necessary.

svn-id: r26170
2007-03-17 15:44:26 +00:00
Max Horn 9edf1e6a1a cleanup
svn-id: r24407
2006-10-21 12:44:10 +00:00
Torbjörn Andersson 6358547a43 More whitespace changes.
svn-id: r23496
2006-07-14 13:33:58 +00:00
Eugene Sandulenko de95d463a8 Support of new subtitles code. Patch from salty-horse.
svn-id: r23031
2006-06-11 20:30:43 +00:00
Andrew Kurushin 64c3407500 extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
svn-id: r22433
2006-05-13 10:30:38 +00:00
Max Horn 74edd90aba Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch)
svn-id: r21951
2006-04-16 19:23:14 +00:00
Max Horn 26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00