Commit Graph
88 Commits
Author SHA1 Message Date
Filippos Karapetis 4e5d819732 IHNM's ending is shown correctly now (but the credits still aren't). Slight update on the music of chapter 6
svn-id: r28753
2007-08-27 09:30:23 +00:00
Filippos Karapetis 40ec12f64e Added a temporary workaround for an issue with animations
svn-id: r28738
2007-08-25 23:46:04 +00:00
Filippos Karapetis 8493c06d1d Always reset an animation when it's done playing
svn-id: r28737
2007-08-25 23:29:53 +00:00
Filippos Karapetis 9f8b0884fa Fixed a regression
svn-id: r28733
2007-08-25 19:59:07 +00:00
Filippos Karapetis 4afe739687 The intro of IHNM is shown correctly now
svn-id: r28723
2007-08-25 16:00:50 +00:00
Filippos Karapetis e156f0ff87 The frame count needs to be updated for cutaways without an animation bit as well. Removed a hack for the nightfall scene in Benny's chapter
svn-id: r28709
2007-08-24 13:40:03 +00:00
Filippos Karapetis 84d2dda5ed Code cleanup for the IHNM demo
svn-id: r28707
2007-08-24 12:05:05 +00:00
Filippos Karapetis 65c390cbfc Clearcutaway now sets the scene's palette. Removed two workarounds for the IHNM demo
svn-id: r28704
2007-08-24 11:35:59 +00:00
Filippos Karapetis 96e0eeb94d Updated some comments
svn-id: r28685
2007-08-21 12:46:21 +00:00
Filippos Karapetis 7a04b16d73 When restarting an animation, make sure that the animation's current frame is set to 0. This fixes issues where replaying the same animation would lead to a crash (e.g. with Gorrister at the animal cages)
svn-id: r28581
2007-08-13 08:51:40 +00:00
Filippos Karapetis cd20f09a9d Cleanup: removed dead code, fixed some comments and did some layout changes
svn-id: r28362
2007-07-31 18:08:40 +00:00
Filippos Karapetis 889d1a4aee The interactive part of the IHNM demo fully works now. Also, made the options screen work in the non-interactive part of the demo
svn-id: r28344
2007-07-30 23:37:18 +00:00
Filippos Karapetis 2c40b302ab The palette in Benny's part in the IHNM demo is correct now
svn-id: r28266
2007-07-28 13:28:25 +00:00
Filippos Karapetis 3d434b1233 Fixed one of the incorrectly loaded palettes in Benny's part in the IHNM demo
svn-id: r28255
2007-07-28 02:25:09 +00:00
Filippos Karapetis 51458026fe The prisoners at the entrance of the prison in Nimdok's chapter are displayed correctly now
svn-id: r27931
2007-07-05 21:19:47 +00:00
Filippos Karapetis e654381717 IHNM: In chained cutaways, clear the previous cutaway immediately
svn-id: r27543
2007-06-19 10:13:41 +00:00
Eugene Sandulenko e477ca37b3 Normalize event names.
svn-id: r27513
2007-06-17 16:21:05 +00:00
Filippos Karapetis 3c24b118b4 Fixed the remaining glitch with fading after a cutaway is shown
svn-id: r27504
2007-06-17 01:50:49 +00:00
Eugene Sandulenko f7b28b95ad More efforts to implement proper fade after cutaway. One little glitch is left.
svn-id: r27502
2007-06-17 01:00:06 +00:00
Eugene Sandulenko d9abc85fbd An attempt to fix restoring from cutaway. Still not perfect.
svn-id: r27465
2007-06-16 14:06:17 +00:00
Filippos Karapetis 332a2e23d8 IHNM: Implemented cutaway fadeout
svn-id: r27445
2007-06-16 08:53:46 +00:00
Filippos Karapetis ce8a015c1c Rewrote the cutaway initialization part
svn-id: r27440
2007-06-16 02:38:17 +00:00
Filippos Karapetis edce894414 Fixed chained cutaways in IHNM. Ben's chapter is completable now
svn-id: r27439
2007-06-16 01:59:04 +00:00
Filippos Karapetis 3b78d79ec0 The frame count should be updated when the background frame is shown in a cutaway
svn-id: r27409
2007-06-15 03:16:06 +00:00
Filippos Karapetis cb15724147 It's normal for cutaways to only have 1 frame
svn-id: r27408
2007-06-15 02:29:08 +00:00
Filippos Karapetis 16a6dc45c0 Added several console commands for SAGA. Also, fixed a regression in the IHNM introduction caused by commit #27357. Finally, animation IDs are checked for validity now, so ScummVM won't try to play invalid animations
svn-id: r27404
2007-06-14 23:28:30 +00:00
Filippos Karapetis 5e49fb7bc7 Make sure the waiting thread stops waiting after an animation in IHNM. Ellen's path is completable now
svn-id: r27358
2007-06-11 12:39:44 +00:00
Filippos Karapetis daff536420 The waiting thread will no longer wait forever for some videos to finish in IHNM
svn-id: r27357
2007-06-11 12:14:06 +00:00
Filippos Karapetis 7ab15fa3c9 Implemented Scene::RestoreScene and fixed some animation bugs. Animations and videos in IHNM should display correctly now
svn-id: r27338
2007-06-11 02:30:04 +00:00
Filippos Karapetis d52cb6c62b Fixed video display and removed a hack for it
svn-id: r27173
2007-06-07 15:49:12 +00:00
Filippos Karapetis 7e29cf35de Limited frame count hack to apply to videos only
svn-id: r27167
2007-06-07 12:39:38 +00:00
Filippos Karapetis 7bd240ea8f Implemented video playing for IHNM (still needs work). Also, updated a comment regarding the intro
svn-id: r27166
2007-06-07 12:11:33 +00:00
Filippos Karapetis 9b14f5faed Implemented the sfGetMouseClicks and sfResetMouseClicks opcodes and created the skeleton for sfScriptStartVideo, sfScriptReturnFromVideo and sfScriptEndVideo opcodes
svn-id: r27145
2007-06-06 19:46:10 +00:00
Filippos Karapetis a6c476b292 Added palette fading in playCutaway()
svn-id: r27141
2007-06-06 18:02:33 +00:00
Max Horn 218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Torbjörn Andersson 6358547a43 More whitespace changes.
svn-id: r23496
2006-07-14 13:33:58 +00:00
Max Horn d9a9fac937 Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
svn-id: r21141
2006-03-08 11:37:25 +00:00
Max Horn 26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00