whiterandrek
|
d3d7a92800
|
PINK: fix compilation error
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
82974a9ce3
|
PINK: fix indentation
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
c06452594f
|
PINK: fix no newline warning
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
37574a3bcf
|
PINK: remove >> << operators
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
a45e58319d
|
PINK: fix signed vs unsigned comparison
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
39ed15d2f7
|
PINK: fix includes
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
604c74ab07
|
PINK: added missing cursor
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
2f43cbafa0
|
PINK: moved more values to constants section
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
cad72b1532
|
PINK: basic walk, left click and seqTimer implementation
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
49d5ea28c0
|
PINK: added basic cursor implementation, fixed sequenceAudio restarting and skipping, fixed various mem leaks, hopefully fixed finding of transparent color index.
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
37dbe057a8
|
PINK: fixed sideEffect and choosing of handler
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
675f83256a
|
PINK: added button to toggle Drawing of Bounding Rectangles
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
43a5e46ce2
|
PINK: added placeholders for remaining buttons
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
7168242832
|
PINK: small fixes and implemented skipping of sequence by buttons
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
dbc709a140
|
PINK: fixes to get first game scene of Hokus Pokus loaded and hack for Peril intro sprite, which has wrong transparent colour index
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
0e39a87862
|
PINK: Implemented changing page and module, but without unloading old page. For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo.
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
bba35c5f2c
|
PINK: Started implementation of Director class . For now engine can play logo scene, but sprites are at wrong positions because decoder doesn't support getting coordinates from CEL
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
7facc7543f
|
PINK: added random to methods which need it.
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
467d3f1ab8
|
PINK: did a big file movement for better readability. Almost implemented
conditions and sideEffects. Added more classes. Now engine can play intro's sound.
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
c87a392e16
|
PINK: More debug output of Objects attributes
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
198710adac
|
PINK: Implemented Page loading.
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
f8055bc206
|
PINK: split declaration and definition and some fixes
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
5d1c4af5f6
|
PINK: Implemented MFC archive, some pink objects and their initialization
Thanks fullpipe engine developer for MFC archive
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
280b249657
|
PINK: Initial commit
Implemented skeleton of engine, detection, broFile and started orbFile
implementation.
|
2018-06-28 23:51:32 +02:00 |
|