Andrei Prykhodko
|
cb3945cf4f
|
PINK: hid debug output under channels and levels
|
2018-07-21 16:23:57 +03:00 |
|
whiterandrek
|
e2ac931ccb
|
PINK: rework scripting system
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
58e7d560ee
|
PINK: inline small functions
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
e98c14c3d7
|
PINK: fix formatting
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
82974a9ce3
|
PINK: fix indentation
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
37574a3bcf
|
PINK: remove >> << operators
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
a45e58319d
|
PINK: fix signed vs unsigned comparison
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
39ed15d2f7
|
PINK: fix includes
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
c29b1d1112
|
PINK: started inventory implementation
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
cad72b1532
|
PINK: basic walk, left click and seqTimer implementation
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
49d5ea28c0
|
PINK: added basic cursor implementation, fixed sequenceAudio restarting and skipping, fixed various mem leaks, hopefully fixed finding of transparent color index.
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
e48ac17f68
|
PINK: small fixes
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
37dbe057a8
|
PINK: fixed sideEffect and choosing of handler
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
dbc709a140
|
PINK: fixes to get first game scene of Hokus Pokus loaded and hack for Peril intro sprite, which has wrong transparent colour index
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
7facc7543f
|
PINK: added random to methods which need it.
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
a22ebbb54e
|
PINK: Handlers are implemented, beside handlerMgr, HandlerTimerSequences;
HandlerTimer differs in Peril and Hokus Pokus
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
be415cd46f
|
PINK: small fixes
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
467d3f1ab8
|
PINK: did a big file movement for better readability. Almost implemented
conditions and sideEffects. Added more classes. Now engine can play intro's sound.
|
2018-06-28 23:51:32 +02:00 |
|