Andrei Prykhodko
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cb3945cf4f
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PINK: hid debug output under channels and levels
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2018-07-21 16:23:57 +03:00 |
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Andrei Prykhodko
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8a3936b321
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PINK: removed unused method
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2018-07-21 16:18:13 +03:00 |
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Andrei Prykhodko
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34319e3ac6
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PINK: changed unused return type of functions to void
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2018-06-29 14:43:57 +03:00 |
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Eugene Sandulenko
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85e0c7ccd3
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PINK: JANITORIAL: Indentation fixes
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2018-06-28 23:51:32 +02:00 |
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Eugene Sandulenko
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5142ed203c
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PINK: JANITORIAL: Indentation fixes
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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e2ac931ccb
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PINK: rework scripting system
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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4aa908860b
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PINK: add Hokus Pokus scripting system
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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58e7d560ee
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PINK: inline small functions
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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f7693d3971
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PINK: add proper implementation of Actor init function
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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e98c14c3d7
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PINK: fix formatting
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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82974a9ce3
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PINK: fix indentation
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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c06452594f
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PINK: fix no newline warning
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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37574a3bcf
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PINK: remove >> << operators
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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a45e58319d
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PINK: fix signed vs unsigned comparison
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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39ed15d2f7
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PINK: fix includes
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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ab4980aa59
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PINK: added basic implementation of HandlerTimerSequences just to make Hokus Pokus playable after Black Hole
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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cdcb8f5ec6
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PINK: changed size method to empty to improve readability
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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0103b904a8
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PINK: added missing include
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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84529c9177
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PINK: fixed entering to Mucky Duck Pub
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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181b89035a
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PINK: added implementation of item using
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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9f8356e52e
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PINK: fixed Inventory onClick method and other bugfixes
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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888f5b668f
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PINK: added more constants
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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78c4ed85ab
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PINK: implemented page state saving
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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c29b1d1112
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PINK: started inventory implementation
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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cad72b1532
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PINK: basic walk, left click and seqTimer implementation
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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49d5ea28c0
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PINK: added basic cursor implementation, fixed sequenceAudio restarting and skipping, fixed various mem leaks, hopefully fixed finding of transparent color index.
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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e48ac17f68
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PINK: small fixes
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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37dbe057a8
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PINK: fixed sideEffect and choosing of handler
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2018-06-28 23:51:32 +02:00 |
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whitertandrek
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dbc709a140
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PINK: fixes to get first game scene of Hokus Pokus loaded and hack for Peril intro sprite, which has wrong transparent colour index
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2018-06-28 23:51:32 +02:00 |
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whitertandrek
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bba35c5f2c
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PINK: Started implementation of Director class . For now engine can play logo scene, but sprites are at wrong positions because decoder doesn't support getting coordinates from CEL
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2018-06-28 23:51:32 +02:00 |
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whitertandrek
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e856e0bd67
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PINK: added SupportingActor and HandlerMgr
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2018-06-28 23:51:32 +02:00 |
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whitertandrek
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7facc7543f
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PINK: added random to methods which need it.
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2018-06-28 23:51:32 +02:00 |
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whitertandrek
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a22ebbb54e
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PINK: Handlers are implemented, beside handlerMgr, HandlerTimerSequences;
HandlerTimer differs in Peril and Hokus Pokus
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2018-06-28 23:51:32 +02:00 |
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whitertandrek
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be415cd46f
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PINK: small fixes
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2018-06-28 23:51:32 +02:00 |
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whitertandrek
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467d3f1ab8
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PINK: did a big file movement for better readability. Almost implemented
conditions and sideEffects. Added more classes. Now engine can play intro's sound.
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2018-06-28 23:51:32 +02:00 |
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