Andrei Prykhodko
|
b90816e811
|
PINK: fixed position of some sprites in PDA
|
2018-07-17 20:04:28 +03:00 |
|
Andrei Prykhodko
|
22f6c66393
|
PINK: added thumb moving in PDA
|
2018-06-30 23:29:45 +03:00 |
|
Andrei Prykhodko
|
5f0fec7de2
|
PINK: fixed various PDA bugs
|
2018-06-30 15:18:03 +03:00 |
|
Andrei Prykhodko
|
f75bb43f91
|
PINK: fixed loading of GLOBAL pda page
|
2018-06-30 10:33:50 +03:00 |
|
Andrei Prykhodko
|
4938a33fbb
|
PINK: added pre-loading of global pda page sprites
|
2018-06-30 08:56:05 +03:00 |
|
whiterandrek
|
2fb268b155
|
PINK: reworked sprite class(ActionCEL) and his inheritors.
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
58e7d560ee
|
PINK: inline small functions
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
fb8d8c1f57
|
PINK: remove redundant adding sprite to scene, which doesn't need to be drawn
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
da0adc92a2
|
PINK: reformat Action's code
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
a531381f2b
|
PINK: change pause/unpause to pause method with parameter
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
e98c14c3d7
|
PINK: fix formatting
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
82974a9ce3
|
PINK: fix indentation
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
39ed15d2f7
|
PINK: fix includes
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
dac8d2a72b
|
PINK: bugfixes and added basic inventory implementation
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
78c4ed85ab
|
PINK: implemented page state saving
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
65eccb7ba7
|
PINK: added basic ActionLoop implementation
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
0e39a87862
|
PINK: Implemented changing page and module, but without unloading old page. For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo.
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
c6df869fec
|
PINK: Basic implementation of CEL decoder. Fixed sprite positioning
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
bba35c5f2c
|
PINK: Started implementation of Director class . For now engine can play logo scene, but sprites are at wrong positions because decoder doesn't support getting coordinates from CEL
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
467d3f1ab8
|
PINK: did a big file movement for better readability. Almost implemented
conditions and sideEffects. Added more classes. Now engine can play intro's sound.
|
2018-06-28 23:51:32 +02:00 |
|