Commit Graph
40 Commits
Author SHA1 Message Date
Andrei Prykhodko bb732cd9c8 PINK: add partial implementation of ActionText 2018-07-29 21:23:04 +03:00
D G Turner 6ae2bff1c7 PINK: Fix Unused Const Variable Compiler Warning. 2018-07-29 08:08:03 +01:00
Andrei Prykhodko c06e2abfb0 PINK: added menu commands 2018-07-22 21:26:09 +03:00
Andrei Prykhodko 7cc0e833f2 PINK: implemented creating menu from executable 2018-07-21 15:12:23 +03:00
Andrei Prykhodko 25d508cf12 PINK: removed game screen drawing when menu is active 2018-07-18 21:54:00 +03:00
Andrei Prykhodko a053a19ca2 PINK: fixed pausing of engine when menu appears 2018-07-18 21:48:54 +03:00
Eugene Sandulenko 55109eac0c PINK: Pass palette to WindowManager 2018-07-12 00:41:19 +02:00
Eugene Sandulenko 000d5fcba8 PINK: Make menu blocking 2018-07-11 22:45:36 +02:00
Eugene Sandulenko cd357e59d0 PINK: Plug in autohide menu 2018-07-11 22:45:36 +02:00
Eugene Sandulenko 468d9d09f0 PINK: Plugged in MacWindowManager for showing in-game menu 2018-07-11 22:45:36 +02:00
Andrei Prykhodko 821f0c60f8 PINK: fixed showing old screen content with new palette 2018-06-29 17:49:21 +03:00
Andrei Prykhodko 012eedd4c7 PINK: added screen cleaning when entering/exiting to/from PDA 2018-06-29 17:46:55 +03:00
Eugene Sandulenko 66d8fca8b3 PINK: Fix warnings 2018-06-29 09:37:44 +02:00
Eugene Sandulenko bb8a64d22d PINK: JANITORIAL: Fix code formatting 2018-06-28 23:51:32 +02:00
Eugene Sandulenko c3e1157d18 PINK: JANITORIAL: More formatting fixes 2018-06-28 23:51:32 +02:00
whiterandrek fc57a96818 PINK: removed FPS counter 2018-06-28 23:51:32 +02:00
whiterandrek 471840514f PINK: fix determination of Actor by point 2018-06-28 23:51:32 +02:00
whiterandrek 2fb268b155 PINK: reworked sprite class(ActionCEL) and his inheritors. 2018-06-28 23:51:32 +02:00
whiterandrek 30b5c30ab2 PINK: fix accessing non-existent pixels 2018-06-28 23:51:32 +02:00
whiterandrek bfd1b62063 PINK: change drawing method 2018-06-28 23:51:32 +02:00
whiterandrek 4874ed50d2 PINK: implement exit from PDA 2018-06-28 23:51:32 +02:00
whiterandrek 1df85834a8 PINK: add improved pause support 2018-06-28 23:51:32 +02:00
whiterandrek e98c14c3d7 PINK: fix formatting 2018-06-28 23:51:32 +02:00
whiterandrek 82974a9ce3 PINK: fix indentation 2018-06-28 23:51:32 +02:00
whiterandrek c06452594f PINK: fix no newline warning 2018-06-28 23:51:32 +02:00
whiterandrek a45e58319d PINK: fix signed vs unsigned comparison 2018-06-28 23:51:32 +02:00
whiterandrek 39ed15d2f7 PINK: fix includes 2018-06-28 23:51:32 +02:00
whiterandrek 0d82a3062c PINK: added movement for picked item from inventory 2018-06-28 23:51:32 +02:00
whiterandrek dac8d2a72b PINK: bugfixes and added basic inventory implementation 2018-06-28 23:51:32 +02:00
whiterandrek 78c4ed85ab PINK: implemented page state saving 2018-06-28 23:51:32 +02:00
whiterandrek cad72b1532 PINK: basic walk, left click and seqTimer implementation 2018-06-28 23:51:32 +02:00
whiterandrek f6d620f683 PINK: fixed finding actor on screen 2018-06-28 23:51:32 +02:00
whiterandrek 49d5ea28c0 PINK: added basic cursor implementation, fixed sequenceAudio restarting and skipping, fixed various mem leaks, hopefully fixed finding of transparent color index. 2018-06-28 23:51:32 +02:00
whiterandrek 675f83256a PINK: added button to toggle Drawing of Bounding Rectangles 2018-06-28 23:51:32 +02:00
whitertandrek dbc709a140 PINK: fixes to get first game scene of Hokus Pokus loaded and hack for Peril intro sprite, which has wrong transparent colour index 2018-06-28 23:51:32 +02:00
whitertandrek c37bd09354 PINK: implemented drawing of transparent drawing, but it seems that original handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else) 2018-06-28 23:51:32 +02:00
whitertandrek 0e39a87862 PINK: Implemented changing page and module, but without unloading old page. For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo. 2018-06-28 23:51:32 +02:00
whitertandrek c6df869fec PINK: Basic implementation of CEL decoder. Fixed sprite positioning 2018-06-28 23:51:32 +02:00
whitertandrek bba35c5f2c PINK: Started implementation of Director class . For now engine can play logo scene, but sprites are at wrong positions because decoder doesn't support getting coordinates from CEL 2018-06-28 23:51:32 +02:00
whitertandrek 5d1c4af5f6 PINK: Implemented MFC archive, some pink objects and their initialization
Thanks fullpipe engine developer for MFC archive
2018-06-28 23:51:32 +02:00