Commit Graph
106 Commits
Author SHA1 Message Date
Nicola Mettifogo 1d0541a1db Since splash screen graphics will be called slides (like in Nippon Safes), loading code has been moved to loadSlide. Related code in engine has been refactored as well.
svn-id: r28527
2007-08-11 14:18:00 +00:00
Nicola Mettifogo 8c2ae45ab4 Overhaul of background/mask/path handling:
- added new BackgroundInfo structure
- added helper functions to aid management of BackgroundInfo. Engine is now responsible for allocation/deallocation.
- simplified loading and handling of background resources.

svn-id: r28524
2007-08-11 13:07:21 +00:00
Nicola Mettifogo a644817966 Added code to load and display splash screens for BRA. The game crashes afterwards.
svn-id: r28511
2007-08-09 19:26:20 +00:00
Nicola Mettifogo d800f33ff1 Turned StaticCnv struct into stock Graphics::Surface, and changed all relevant code.
svn-id: r28484
2007-08-07 15:08:45 +00:00
Travis Howell bb2796c57a Add support for multi-tune Protracker modules used in the Amiga version of Waxworks.
svn-id: r28256
2007-07-28 07:52:24 +00:00
Nicola Mettifogo 67869d2c10 - Moved disk code for Nippon Safes in new file disk_ns.cpp, adding _ns suffix to classes and member functions.
- Added function stubs into new file disk_br.cpp for Big Red Adventure [IT STILL CRASHES!].
- Modified engine to create the proper Disk manager object.

svn-id: r28246
2007-07-27 19:02:19 +00:00